Some more clean up in the intern MSVC project files.

Renamed the bmfont project files and updated them.
Maarten
This commit is contained in:
Maarten Gribnau 2002-11-14 22:43:55 +00:00
parent 61d996b801
commit fdb2036beb
4 changed files with 41 additions and 45 deletions

@ -1,24 +1,24 @@
# Microsoft Developer Studio Project File - Name="BMF_bmfont" - Package Owner=<4>
# Microsoft Developer Studio Project File - Name="bmfont" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=BMF_bmfont - Win32 Debug
CFG=bmfont - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "BMF_bmfont.mak".
!MESSAGE NMAKE /f "bmfont.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "BMF_bmfont.mak" CFG="BMF_bmfont - Win32 Debug"
!MESSAGE NMAKE /f "bmfont.mak" CFG="bmfont - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "BMF_bmfont - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "BMF_bmfont - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "bmfont - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "bmfont - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
@ -28,7 +28,7 @@ CFG=BMF_bmfont - Win32 Debug
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "BMF_bmfont - Win32 Release"
!IF "$(CFG)" == "bmfont - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@ -37,9 +37,10 @@ RSC=rc.exe
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../../../../../obj/windows/intern/BMF_bmfont/"
# PROP Intermediate_Dir "../../../../../obj/windows/intern/BMF_bmfont/"
# PROP Output_Dir "..\..\..\..\obj\windows\intern\bmfont"
# PROP Intermediate_Dir "..\..\..\..\obj\windows\intern\bmfont"
# PROP Target_Dir ""
LINK32=link.exe -lib
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../.." /I "../../intern" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
@ -53,10 +54,10 @@ LIB32=link.exe -lib
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copying BMFONT files library (release target) to lib tree.
PostBuild_Cmds=ECHO Copying header files COPY "..\..\*.h" "..\..\..\..\..\develop\lib\windows\bmfont\include\" ECHO Copying lib COPY "..\..\..\..\..\obj\windows\intern\BMF_bmfont\BMF_bmfont.lib" "..\..\..\..\..\develop\lib\windows\bmfont\lib\libbmfont.a" ECHO Done
PostBuild_Cmds=ECHO Creating directories IF NOT EXIST ..\..\..\..\lib\windows\bmfont\include md ..\..\..\..\lib\windows\bmfont\include IF NOT EXIST ..\..\..\..\lib\windows\bmfont\lib md ..\..\..\..\lib\windows\bmfont\lib ECHO Copying header files COPY "..\..\*.h" "..\..\..\..\lib\windows\bmfont\include\" ECHO Copying lib COPY "..\..\..\..\obj\windows\intern\bmfont\bmfont.lib" "..\..\..\..\lib\windows\bmfont\lib\libbmfont.a" ECHO Done
# End Special Build Tool
!ELSEIF "$(CFG)" == "BMF_bmfont - Win32 Debug"
!ELSEIF "$(CFG)" == "bmfont - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@ -65,9 +66,10 @@ PostBuild_Cmds=ECHO Copying header files COPY "..\..\*.h" "..\..\..\..\..\develo
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../../../../../obj/windows/intern/BMF_bmfont/debug"
# PROP Intermediate_Dir "../../../../../obj/windows/intern/BMF_bmfont/debug"
# PROP Output_Dir "..\..\..\..\obj\windows\intern\bmfont\debug"
# PROP Intermediate_Dir "..\..\..\..\obj\windows\intern\bmfont\debug"
# PROP Target_Dir ""
LINK32=link.exe -lib
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../.." /I "../../intern" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
@ -81,15 +83,15 @@ LIB32=link.exe -lib
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copying BMFONT files library (debug target) to lib tree.
PostBuild_Cmds=ECHO Copying header files COPY "..\..\*.h" "..\..\..\..\..\develop\lib\windows\bmfont\include" ECHO Copying lib COPY "..\..\..\..\..\obj\windows\intern\BMF_bmfont\debug\BMF_bmfont.lib" "..\..\..\..\..\develop\lib\windows\bmfont\lib\debug\libbmfont.a" ECHO Done
PostBuild_Cmds=ECHO Creating directories IF NOT EXIST ..\..\..\..\lib\windows\bmfont\include md ..\..\..\..\lib\windows\bmfont\include IF NOT EXIST ..\..\..\..\lib\windows\bmfont\lib\debug md ..\..\..\..\lib\windows\bmfont\lib\debug ECHO Copying header files COPY "..\..\*.h" "..\..\..\..\lib\windows\bmfont\include" ECHO Copying lib COPY "..\..\..\..\obj\windows\intern\bmfont\debug\bmfont.lib" "..\..\..\..\lib\windows\bmfont\lib\debug\libbmfont.a" ECHO Done
# End Special Build Tool
!ENDIF
# Begin Target
# Name "BMF_bmfont - Win32 Release"
# Name "BMF_bmfont - Win32 Debug"
# Name "bmfont - Win32 Release"
# Name "bmfont - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"

@ -3,7 +3,7 @@ Microsoft Developer Studio Workspace File, Format Version 6.00
###############################################################################
Project: "BMF_bmfont"=.\BMF_bmfont.dsp - Package Owner=<4>
Project: "bmfont"=.\bmfont.dsp - Package Owner=<4>
Package=<5>
{{{

@ -3,7 +3,7 @@ Microsoft Developer Studio Workspace File, Format Version 6.00
###############################################################################
Project: "BMF_bmfont"=..\..\bmfont\make\msvc_6_0\BMF_bmfont.dsp - Package Owner=<4>
Project: "MoTo"="..\..\moto\make\msvc_6_0\MoTo.dsp" - Package Owner=<4>
Package=<5>
{{{
@ -15,7 +15,7 @@ Package=<4>
###############################################################################
Project: "MoTo"=..\..\moto\make\msvc_6_0\MoTo.dsp - Package Owner=<4>
Project: "blenkey"="..\..\keymaker\make\msvc_6_0\blenkey.dsp" - Package Owner=<4>
Package=<5>
{{{
@ -27,7 +27,7 @@ Package=<4>
###############################################################################
Project: "blenkey"=..\..\keymaker\make\msvc_6_0\blenkey.dsp - Package Owner=<4>
Project: "bmfont"="..\..\bmfont\make\msvc_6_0\bmfont.dsp" - Package Owner=<4>
Package=<5>
{{{
@ -39,19 +39,7 @@ Package=<4>
###############################################################################
Project: "bmfont"=..\..\bmfont\make\msvc_6_0\bmfont.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "bsplib"=..\..\bsp\make\msvc6_0\bsplib.dsp - Package Owner=<4>
Project: "bsplib"="..\..\bsp\make\msvc6_0\bsplib.dsp" - Package Owner=<4>
Package=<5>
{{{
@ -72,7 +60,7 @@ Package=<4>
###############################################################################
Project: "build_install_all"=.\build_install_all.dsp - Package Owner=<4>
Project: "build_install_all"=".\build_install_all.dsp" - Package Owner=<4>
Package=<5>
{{{
@ -114,13 +102,13 @@ Package=<4>
Project_Dep_Name blenkey
End Project Dependency
Begin Project Dependency
Project_Dep_Name BMF_bmfont
Project_Dep_Name python_freeze
End Project Dependency
}}}
###############################################################################
Project: "container"=..\..\container\make\msvc_6_0\container.dsp - Package Owner=<4>
Project: "container"="..\..\container\make\msvc_6_0\container.dsp" - Package Owner=<4>
Package=<5>
{{{
@ -132,7 +120,7 @@ Package=<4>
###############################################################################
Project: "decimation"=..\..\decimation\make\msvc_6_0\decimation.dsp - Package Owner=<4>
Project: "decimation"="..\..\decimation\make\msvc_6_0\decimation.dsp" - Package Owner=<4>
Package=<5>
{{{
@ -153,7 +141,7 @@ Package=<4>
###############################################################################
Project: "ghost"=..\..\ghost\make\msvc\ghost.dsp - Package Owner=<4>
Project: "ghost"="..\..\ghost\make\msvc\ghost.dsp" - Package Owner=<4>
Package=<5>
{{{
@ -168,7 +156,7 @@ Package=<4>
###############################################################################
Project: "guardedalloc"=..\..\guardedalloc\make\msvc_6_0\guardedalloc.dsp - Package Owner=<4>
Project: "guardedalloc"="..\..\guardedalloc\make\msvc_6_0\guardedalloc.dsp" - Package Owner=<4>
Package=<5>
{{{
@ -180,7 +168,7 @@ Package=<4>
###############################################################################
Project: "iksolver"=..\..\iksolver\make\msvc_6_0\iksolver.dsp - Package Owner=<4>
Project: "iksolver"="..\..\iksolver\make\msvc_6_0\iksolver.dsp" - Package Owner=<4>
Package=<5>
{{{
@ -192,7 +180,7 @@ Package=<4>
###############################################################################
Project: "memutil"=..\..\memutil\make\msvc_60\memutil.dsp - Package Owner=<4>
Project: "memutil"="..\..\memutil\make\msvc_60\memutil.dsp" - Package Owner=<4>
Package=<5>
{{{
@ -204,7 +192,7 @@ Package=<4>
###############################################################################
Project: "python_freeze"=..\..\python\freeze\python_freeze.dsp - Package Owner=<4>
Project: "python_freeze"="..\..\python\freeze\python_freeze.dsp" - Package Owner=<4>
Package=<5>
{{{
@ -216,7 +204,7 @@ Package=<4>
###############################################################################
Project: "string"=..\..\string\make\msvc_6_0\string.dsp - Package Owner=<4>
Project: "string"="..\..\string\make\msvc_6_0\string.dsp" - Package Owner=<4>
Package=<5>
{{{

@ -37,8 +37,9 @@ RSC=rc.exe
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Output_Dir "..\..\..\..\obj\windows\intern\python_freeze\"
# PROP Intermediate_Dir "..\..\..\..\obj\windows\intern\python_freeze\"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
@ -50,6 +51,11 @@ BSC32=bscmake.exe
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Freezing Blender Python
PostBuild_Cmds=freeze.bat
# End Special Build Tool
!ELSEIF "$(CFG)" == "python_freeze - Win32 Debug"