SVN maintenance.

Plus some typo fixes in comments.
This commit is contained in:
Guillermo S. Romero 2010-12-16 19:05:47 +00:00
parent fdcfca54e0
commit fef0549ea5
8 changed files with 6 additions and 6 deletions

@ -855,7 +855,7 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
* specifies a character code generated by a dead key. A dead key is a key that
* generates a character, such as the umlaut (double-dot), that is combined with
* another character to form a composite character. For example, the umlaut-O
* character (Ù) is generated by typing the dead key for the umlaut character, and
* character (Ö) is generated by typing the dead key for the umlaut character, and
* then typing the O key.
*/
case WM_SYSDEADCHAR:

@ -176,7 +176,7 @@ GHOST_WindowX11(
int attributes[40], i, samples;
Atom atoms[2];
int natom;
int glxVersionMajor, glxVersionMinor; // As in GLX major.mino
int glxVersionMajor, glxVersionMinor; // As in GLX major.minor
/* initialize incase X11 fails to load */
memset(&m_xtablet, 0, sizeof(m_xtablet));

@ -68,7 +68,7 @@ void clear_sca_new_poins_ob(struct Object *ob);
void clear_sca_new_poins(void);
void set_sca_new_poins_ob(struct Object *ob);
void set_sca_new_poins(void);
void sca_remove_ob_poin(struct Object *obt, struct Object *ob);
void sca_remove_ob_poin(struct Object *obt, struct Object *ob);
void sca_move_sensor(struct bSensor *sens_to_move, struct Object *ob, int move_up);
void sca_move_controller(struct bController *cont_to_move, struct Object *ob, int move_up);

@ -264,7 +264,7 @@ int BLI_rename(const char *from, const char *to) {
return rename(from, to);
}
#else /* The weirdo UNIX world */
#else /* The UNIX world */
/*
* but the UNIX world is tied to the interface, and the system

@ -257,7 +257,7 @@ static int screen_opengl_render_init(bContext *C, wmOperator *op)
sizex= (scene->r.size*scene->r.xsch)/100;
sizey= (scene->r.size*scene->r.ysch)/100;
/* corrects render size with actual size, some gfx cards return units of 256 or 512 */
/* corrects render size with actual size, not every card supports non-power-of-two dimensions */
ofs= GPU_offscreen_create(&sizex, &sizey);
if(!ofs) {

@ -2719,4 +2719,4 @@ void BL_ConvertBlenderObjects(struct Main* maggie,
MT_Scalar distance = (activecam)? activecam->GetCameraFar() - activecam->GetCameraNear(): 100.0f;
RAS_BucketManager *bucketmanager = kxscene->GetBucketManager();
bucketmanager->OptimizeBuckets(distance);
}
}

0
source/gameengine/Ketsji/KX_FontObject.cpp Executable file → Normal file

0
source/gameengine/Ketsji/KX_FontObject.h Executable file → Normal file