forked from bartvdbraak/blender
Fix rendering motion blur scenes with OptiX failing with CUDA_ERROR_INVALID_CONTEXT
Commit baeb11826b9fe5525db6dd05ba5271949079fc1e switched memory allocation for the motion transform to use CUDA directly, instead of going through abstractions. But no CUDA context was set active before those were called, so the calls failed. This fixes that by binding a context beforehand.
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@ -1432,6 +1432,8 @@ class OptiXDevice : public Device {
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size_t motion_transform_size = sizeof(OptixSRTMotionTransform) +
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motion_keys * sizeof(OptixSRTData);
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const CUDAContextScope scope(cuda_context);
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CUdeviceptr motion_transform_gpu = 0;
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check_result_cuda_ret(cuMemAlloc(&motion_transform_gpu, motion_transform_size));
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as_mem.push_back(motion_transform_gpu);
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