forked from bartvdbraak/blender
Cycles: Add STL allocator which uses stack memory
At this point we might want to rename allocator files to util_allocator_foo.c so the stay nicely grouped in the folder.
This commit is contained in:
parent
65b375e798
commit
ffe59c54cb
@ -68,6 +68,7 @@ set(SRC_HEADERS
|
||||
util_sseb.h
|
||||
util_ssef.h
|
||||
util_ssei.h
|
||||
util_stack_allocator.h
|
||||
util_stats.h
|
||||
util_string.h
|
||||
util_system.h
|
||||
|
152
intern/cycles/util/util_stack_allocator.h
Normal file
152
intern/cycles/util/util_stack_allocator.h
Normal file
@ -0,0 +1,152 @@
|
||||
/*
|
||||
* Copyright 2011-2016 Blender Foundation
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef __UTIL_STACK_ALLOCATOR_H__
|
||||
#define __UTIL_STACK_ALLOCATOR_H__
|
||||
|
||||
#include <cstddef>
|
||||
#include <memory>
|
||||
|
||||
#include "util_debug.h"
|
||||
#include "util_types.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
/* Stack allocator for the use with STL. */
|
||||
template <int SIZE, typename T>
|
||||
class ccl_try_align(16) StackAllocator {
|
||||
public:
|
||||
typedef size_t size_type;
|
||||
typedef ptrdiff_t difference_type;
|
||||
typedef T *pointer;
|
||||
typedef const T *const_pointer;
|
||||
typedef T& reference;
|
||||
typedef const T& const_reference;
|
||||
typedef T value_type;
|
||||
|
||||
/* Allocator construction/destruction. */
|
||||
|
||||
StackAllocator()
|
||||
: pointer_(0) {}
|
||||
|
||||
StackAllocator(const StackAllocator&)
|
||||
: pointer_(0) {}
|
||||
|
||||
template <class U>
|
||||
StackAllocator(const StackAllocator<SIZE, U>&)
|
||||
: pointer_(0) {}
|
||||
|
||||
/* Memory allocation/deallocation. */
|
||||
|
||||
T *allocate(size_t n, const void *hint = 0)
|
||||
{
|
||||
(void)hint;
|
||||
if(pointer_ + n >= SIZE) {
|
||||
assert(!"Stack allocator overallocated");
|
||||
/* NOTE: This is just a safety feature for the release builds, so
|
||||
* we fallback to a less efficient allocation but preventing crash
|
||||
* from happening.
|
||||
*/
|
||||
return (T*)malloc(n * sizeof(T));
|
||||
}
|
||||
T *mem = &data_[pointer_];
|
||||
pointer_ += n;
|
||||
return mem;
|
||||
}
|
||||
|
||||
void deallocate(T *p, size_t /*n*/)
|
||||
{
|
||||
if(p == NULL) {
|
||||
return;
|
||||
}
|
||||
if(p < data_ || p >= data_ + SIZE) {
|
||||
/* Again this is just a safety feature for the release builds. */
|
||||
assert(!"Should never happen");
|
||||
free(p);
|
||||
return;
|
||||
}
|
||||
/* We don't support memory free for the stack allocator. */
|
||||
}
|
||||
|
||||
/* Address of an reference. */
|
||||
|
||||
T *address(T& x) const
|
||||
{
|
||||
return &x;
|
||||
}
|
||||
|
||||
const T *address(const T& x) const
|
||||
{
|
||||
return &x;
|
||||
}
|
||||
|
||||
/* Object construction/destruction. */
|
||||
|
||||
void construct(T *p, const T& val)
|
||||
{
|
||||
new ((T *)p) T(val);
|
||||
}
|
||||
|
||||
void destroy(T *p)
|
||||
{
|
||||
p->~T();
|
||||
}
|
||||
|
||||
/* Maximum allocation size. */
|
||||
|
||||
size_t max_size() const
|
||||
{
|
||||
return size_t(-1);
|
||||
}
|
||||
|
||||
/* Rebind to other ype of allocator. */
|
||||
|
||||
template <class U>
|
||||
struct rebind {
|
||||
typedef StackAllocator<SIZE, U> other;
|
||||
};
|
||||
|
||||
/* Operators */
|
||||
|
||||
template <class U>
|
||||
inline StackAllocator& operator=(const StackAllocator<SIZE, U>&)
|
||||
{
|
||||
return *this;
|
||||
}
|
||||
|
||||
StackAllocator<SIZE, T>& operator=(const StackAllocator&)
|
||||
{
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline bool operator==(StackAllocator const& /*other*/) const
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
inline bool operator!=(StackAllocator const& other) const
|
||||
{
|
||||
return !operator==(other);
|
||||
}
|
||||
|
||||
private:
|
||||
int pointer_;
|
||||
T data_[SIZE];
|
||||
};
|
||||
|
||||
CCL_NAMESPACE_END
|
||||
|
||||
#endif /* __UTIL_GUARDED_ALLOCATOR_H__ */
|
Loading…
Reference in New Issue
Block a user