Kester Maddock
0dcba86c6b
Added the docs & use Python booleans for physics reinstance.
2005-04-23 12:25:21 +00:00
Kester Maddock
c844aa265a
Big patches:
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Erwin Coumans: Abstract the physics engine
Charlie C: Joystick fixes
Me: Moved the ray cast (shadows, mouse sensor & ray sensor)
2005-03-25 10:33:39 +00:00
Kester Maddock
413e4f51a6
Make the KX_PolygonMaterial Python member variables writable.
2005-01-23 01:40:37 +00:00
Kester Maddock
dd0d5c26fa
Add an Python Material example
2005-01-16 06:27:12 +00:00
Kester Maddock
3b91ea4309
Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial into KX_PolygonMaterial.
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Make game engine materials use Zoffs in Materials.
Added Python material hooks.
2005-01-16 06:02:06 +00:00
Kester Maddock
5fcf39d2a5
Added getDistanceTo Python method (thanks Charlie C)
2005-01-16 05:55:04 +00:00
Kester Maddock
183ee861e8
PyDoc updates
2004-12-29 01:39:34 +00:00
Kester Maddock
c82614be2e
Python methods for camera actuators (thanks snailrose)
2004-12-29 01:33:15 +00:00
Kester Maddock
9be296289c
Update Python reference version number
2004-11-06 22:10:47 +00:00
Kester Maddock
e4d22a8021
Tweek the stereo settings: allow negative eye separation.
2004-10-24 23:50:44 +00:00
Kester Maddock
657eff7ed7
Port stereo stuff from tuhopuu2: anaglyph, vinterlace
2004-10-24 11:03:18 +00:00
Kester Maddock
7b2567924b
Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
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Keyboard sensors can now hook escape key. Ctrl-Break can be used from within blender if you've forgotten an end game actuator.
Fixed a stupid bug preventing some actuators working (like TrackTo).
2004-10-16 11:41:50 +00:00
Kester Maddock
fd5f3e13d2
Convert and use actuators with no target object set.
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Certain actuators (Add Object/Replace Mesh/Scene/Track To) used to always require a target, or they would not influence the scene. If the actuator target is always set from Python, this could be annoying.
2004-09-19 01:33:08 +00:00
Stefan Gartner
ea8c97b44b
fix typo in GameLogic documentation
2004-09-01 13:19:42 +00:00
Kester Maddock
b6e0899607
Added support for cameras in Blender's Ortho mode.
2004-07-20 12:07:06 +00:00
Kester Maddock
baa2f99f07
Port Python updates from Tuhopuu2:
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getType/setType to action/sound actuator (sgefant)
Use a more generic python -> math conversion.
2004-07-17 05:28:23 +00:00
Kester Maddock
4c53f38756
Minor Fixes:
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Better use of booleans for python
#include fixes for Windows
Python Doc fixes
Use the farthest vertex as the face position when z sorting faces. (Camera is on -z axis!)
2004-06-26 09:15:41 +00:00
Kester Maddock
c16444e624
Python updates:
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Added scene module
2004-06-07 11:03:12 +00:00
Kester Maddock
b468bf726c
Lighting updates:
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Added specular after texture.
Added Light properties: Negative, No Diffuse, No Specular, Quad, Quad2
2004-06-07 11:01:31 +00:00
Kester Maddock
976e3a1824
Updates to GamePython Reference.
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Added Actuator documentation.
2004-06-02 12:43:27 +00:00
Kester Maddock
0dfc3a3b78
Use epydoc for generating game python reference (like the bpython guys)
2004-05-31 13:06:04 +00:00
Kester Maddock
d38329b5aa
Added Python module for Lights.
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Added attributes to the vertex class.
2004-05-30 11:09:46 +00:00
Kester Maddock
a96955efc2
Game Python Reference Manual.
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This manual lists all the Python classes and modules for Game Objects, Sensor bricks, Controllers etc.
Missing: Actuator & Controller reference.
2004-05-24 07:49:50 +00:00