Commit Graph

285 Commits

Author SHA1 Message Date
Jens Verwiebe
29fe8abf8d OSX/scons: migration to py 3.3 2012-11-19 10:14:55 +00:00
Campbell Barton
d3d5c57c32 move source/darwin into release/darwin since these files are for osx packaging. 2012-11-18 07:41:38 +00:00
Thomas Dinges
6810813068 OSL / Windows:
* Some fixes for scons, kernel/osl compiles now. 
* Still disabled per default, as relative path to oslc.exe does not work and linking fails.
2012-11-18 03:56:53 +00:00
Brecht Van Lommel
0c12ea0939 Buildbot: show OS X target version in buildbot zip filename. 2012-11-17 23:00:04 +00:00
Jens Verwiebe
d017f34c5d OSX/scons/osl: working but not optimally designed atm 2012-11-16 14:42:04 +00:00
Thomas Dinges
88b26f24e4 Windows x64:
* Fix compile after recent OIIO changes.
2012-11-16 12:18:47 +00:00
Jens Verwiebe
4ece50723b OSX/scons/osl: ready for compile now, little hack to be resolved, todo:fix a crash with shadercompile 2012-11-16 00:43:28 +00:00
Jens Verwiebe
69320ea595 OSX/scons/osl: initial osl compiling, todo: fix shader compile and copy to bundle 2012-11-15 21:35:25 +00:00
Brecht Van Lommel
2324c80f50 Cycles OSL: windows build system changes to support static OSL/OIIO. 2012-11-15 17:16:27 +00:00
Thomas Dinges
1c9b548d92 Windows / Scons OSL:
* Initial support, still commented.
2012-11-15 16:34:22 +00:00
Sergey Sharybin
9eccf40daa OSL Scons rules
Initial support of OSL builds using SCons build system. Only tested on Linux now.
No changes to configuration files themselves -- for now check how it's configured
for linux buildbot (it was already horror to make all this changes and verify them,
changes to linux-config.py could easily be done later).

Currently WITH_BF_STATICOSL and WITH_BF_STATICLLVM are more like rudiments because
linking against oslexec requires special trick with --whole-archive. We woul either
need to find a way dealing with this oslexec less hackish or drop STATICOSL and 
STATICLLVM flags. Will keep dropping this flags for until we have "final" build
rules for OSL.

Still can not make 32bit linux rendering with OSL -- blender simply crashes when
starting rendering. So for time being this issues are solving disabled OSL for
32bit build slaves.
2012-11-15 13:11:12 +00:00
Bastien Montagne
7138beaa64 Fix for oiio/ocio/boost in those scons config, else specifying a custom "root" path for those libs in user-config.py is useless! 2012-11-14 08:12:52 +00:00
Campbell Barton
050f09aa6c buildsystem cleanup: remove duplicate source & includes for scons,
add a check for duplicates in BlenderLib()m, if 0'd now.
2012-11-14 01:41:24 +00:00
Jens Verwiebe
ad5cf1fe9c fix scons compile after introducing BF_BOOST_LIB_INTERNATIONAL 2012-11-12 09:31:10 +00:00
Joshua Leung
c844033cd0 Scons compiling fix
Proper implementation for only including the boost locale libs when
WITH_BF_INTERNATIONAL is enabled, so that those of us who do not need/want to
bother with translated ui's can compile. The way it was done before was wrong as
1) the value was always set to true earlier in the config scripts, 2) the base
config scripts run before user config overrides are set
2012-11-12 02:30:16 +00:00
Bastien Montagne
0738284e32 Clen up of gettext stuff from scons scripts... Did not touch to buildbots ones, nor to iconv, as it’s still uncleare whether we can get rid of it :/ 2012-11-11 19:46:36 +00:00
Bastien Montagne
5ff3017900 Replacing gettext i18n backend by boost::locale one.
This commit adds a small and simplistic C wrapper around boost's locale library as intern/locale, and heavily simplifies/reduces Blender's own i18n code (under blenfont/ dir). And it adds back UI translation on windows' official builds (with msvc)!

Note to platform maintainers: iconv and gettext (libintl) can now be removed from precompiled libs (not gettext binaries, under windows, of course ;) ).

Note to MinGW32/64 users: boost_locale lib has not yet been uploaded for those build env, please disable WITH_INTERNATIONAL for now (hopefully will be fixed very soon, have contacted psy-fy).
2012-11-11 16:54:26 +00:00
Campbell Barton
004f8d78ed default to Python3.3 on Linux for SCons and CMake, warn when building with python 3.2x or older.
also remove casts to keep Python3.2 warning quiet.
2012-11-05 13:48:42 +00:00
Sergey Sharybin
c75b6c854c Buildbot: use proper archive name for glibc2.11 archives 2012-10-29 16:07:16 +00:00
Sergey Sharybin
b9e652a669 SCons: more libraries could be specified to be static now
Jack, jpeg, png, openmp, opencollada libraris now could be forced to be static
2012-10-27 13:22:36 +00:00
Campbell Barton
226a5ee834 remove LOD_Decimator (c++ decimator), now replaced by bmesh decimator. also remove CTR c++ classes that are no longer used. 2012-10-22 02:39:26 +00:00
Campbell Barton
589ada7f0c code cleanup: correct spelling 2012-09-28 06:45:20 +00:00
Thomas Dinges
c39ac85899 Cycles:
* Change Addons Link to point to the manual instead of the dev documentation. 
* Add sm_30 to Linux build configuration.
2012-09-21 17:53:52 +00:00
Joshua Leung
aecb2f7039 Updating mingw32 config to reflect new boost libraries in svn
(1.47 -> 1.49)
2012-09-17 12:05:18 +00:00
Antony Riakiotakis
3968b63735 * Enable opencolorio for scons/mingw32 (coming very soon)
* Change names of libraries for mingw32 boost to 1.49
2012-09-16 20:26:28 +00:00
Antony Riakiotakis
237a9fde92 Enable OpenColorIO for MinGW64 build targets 2012-09-16 18:05:32 +00:00
Thomas Dinges
9e1b13da56 * Disable building of Legacy Compositor in Scons. 2012-09-15 12:32:30 +00:00
Sergey Sharybin
b93da9b01e Color Management, Stage 1: Initial OpenColorIO library integration
This commit integrates support of OpenColorIO library into build systems.

It also contains C-API for OpenColorIO library which could be used by Blender.

CMake has got find rules familiar to OpenImageIO's one which makes it easier
for build system to find needed libraries and includes. Scons only could use
explicitly defined paths to libraries and includes.

C-API would be compiled and Blender would be linked against C-API and OpenColorIO
but it wouldn't affect on Blender behavior at all.

OpenColorIO could be disabled by setting up WITH_OCIO to Off in CMake and
setting WITH_BF_OCIO in Scons.
2012-09-15 10:03:17 +00:00
Antony Riakiotakis
bcb552ef94 Enable shader model 3.0 shaders for mingw compilers 2012-09-01 14:53:01 +00:00
Antony Riakiotakis
3793e178f4 Turn OpenMP off for MinGW64. I thought it behaved correctly in new compiler builds but unfortunately it looks like there is some issue still which mostly shows when openmp threads stop. This causes crashes after rendering with subsurf, multires, when calculating fluids and possibly when other functionality is used as well.
This should make MinGW64 builds quite stable again :)
2012-08-22 00:06:09 +00:00
Antony Riakiotakis
59c71eb00a For gcc based systems use g++ for linking. This is necessary so that exceptions are propagated between shared libraries. We already use g++ when linking with cmake.
This solves crash when trying to render with missing files on MinGW-w64 cycles. The cause was an OpenEXR exception that went uncaught when trying to check the file's extension through OpenImageIO while building the shader tree. Thus my bug-hunting frustration can end with a happy chord.
2012-08-21 21:01:07 +00:00
Thomas Dinges
94ce9505a9 Legacy Compositor / Scons:
* Added WITH_BF_COMPOSITOR_LEGACY, enabled per default.
2012-08-20 20:13:37 +00:00
Daniel Genrich
23a299788d Fix El Topo compile with scons (win32 + linux - both untested) 2012-08-12 01:47:14 +00:00
Daniel Genrich
1aaaf67a9e Fix El Topo compile with scons (only win64 so far) 2012-08-12 00:19:55 +00:00
Sergey Sharybin
1a5998bc4e Remove old boolean operation module
Carve proved it's a way to go, so the time have came to get rid of old
boolean operation module which isn't used anymore.

Still kept BOP interface but move it to BSP module. At some point it
could be cleaned up further (like perhaps removed extra abstraction
level or so) but would be nice to combine such a refactor with making
BSP aware of NGons.

Tested on linux using both cmake and scons, possible regressions on
windows/osx. Would check windoes build just after commit.
2012-08-02 16:42:30 +00:00
Sergey Sharybin
990466e87e Initial support for numpy in scons
Assumes numpy is installed to the BF_PYTHON/site-packages/numpy directory,
could be tweaked further, but this should be enough to setup release
building environment.

Seems blender can't import numpy, but that doesn't seem to be scons issue,
the same happens here with cmake too. Would ask Campbell to help looking
into this.
2012-07-27 16:01:33 +00:00
Jens Verwiebe
53a861b6f9 OSX/scons: fix compiling on the new OSX 10.8 (Mountain Lion) with delivered Xcode 4.4 2012-07-26 11:08:56 +00:00
Antony Riakiotakis
fa92f2fb55 Update build systems to copy needed dlls from MinGW-w64, turn openmp on by default for MinGW. 2012-07-05 11:39:11 +00:00
Thomas Dinges
273f56ace0 Scons:
* WITH_BF_COMPOSITOR option, to disable tile compositor compilation.
* Removed unused SCons file.
2012-06-30 22:44:36 +00:00
Thomas Dinges
91de70a788 Cycles / Boost:
* Windows (msvc 2008) is now using Boost 1.49
2012-06-30 18:20:14 +00:00
Antony Riakiotakis
84c0aee254 Correct openjpeg for scons too. 2012-06-21 14:49:10 +00:00
Thomas Dinges
b1e8063d69 Cycles / CUDA:
* Windows department switches to CUDA Toolkit 4.2 :)
* Windows Buildbot uses that too now (thanks jesterKing) 
* Re-enable sm_13 for x86, compiled again with current SVN and the new toolkit. 

* All official builds for windows now come with sm_13, sm_20, sm_21 and sm_30 for the Kepler cards.
2012-05-29 12:28:34 +00:00
Thomas Dinges
04c30c5efb Scons / MSVC - Windows x64
* SSE/SSE2 is an unknown option for the compiler (Command line warning D9002 : ignoring unknown option '/arch:SSE2'), so it can be left out because on x64 it automatically builds with SSE and SSE2.
2012-05-28 09:20:04 +00:00
Joshua Leung
795edb74fa scons - Added option to not remove and unpack python modules bundle every
compile
2012-05-23 03:49:42 +00:00
Antony Riakiotakis
1937f3b8de Disable building of CUDA 1.3 kernels for cycles for win32 cmake and mingw32 scons. They were already disabled for scons MSVC 32bit. 2012-05-22 12:30:37 +00:00
Antony Riakiotakis
232980eef0 Cleanup optimization compile flags for mingw-w64.
After testing it seems that for safe debug sessions, debug build optimizations need to be off. 

Also removed sse flags from release flags since they are included in ray optimization flags which are on by default.
2012-05-14 23:36:07 +00:00
Antony Riakiotakis
e5963aae1d Change the scons configuration for MinGW-w64 to be more in-line with cmake. Also deactivate openmp as it causes crashes when rendering with subsurf or multires modifiers 2012-05-13 17:26:07 +00:00
Nathan Letwory
a88f910b9a Disable sm_13 CUDA kernel building for now, as the build fails with out of memory. 2012-05-12 22:00:32 +00:00
Nathan Letwory
63690b6b45 Enable setting of CUDA kernels to compile on command-line:
python scons/scons.py BF_CYCLES_CUDA_BINARIES_ARCH=sm_20,sm21
2012-05-12 21:37:01 +00:00
Nathan Letwory
e8e1a7cb9e Enable OpenCOLLADA support for MingW64 builds by default.
Note: don't forget to update your local checkout of lib/mingw64
2012-05-11 17:29:55 +00:00