Kent Mein
0bca792880
again changing // to /* */ so that sun's compiler doesn't fail.
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(note these are all in source/blender/verify)
Sorry about not putting the full path in on the last two,
I just noticed it doesn't do that unless your in the root dir.
mein@cs.umn.edu
2002-10-30 21:51:56 +00:00
Kent Mein
59e07ab2a5
Fixed // comments and converted them to /* */ (used by a c file)
2002-10-30 21:40:36 +00:00
Kent Mein
01bff70383
fixed spacing in the headers to get rid of some warnings and some other
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little minor spacing issues.
2002-10-30 02:07:20 +00:00
Kent Mein
f6c7a89357
some small optimizations
2002-10-30 00:37:19 +00:00
Kent Mein
df6b70a9ca
removed some unused variables
2002-10-30 00:27:48 +00:00
Kent Mein
ca3392a310
Took out "" verses <> and just left <> for includes.
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It works just fine on every system I could try it on.
2002-10-30 00:08:59 +00:00
Kent Mein
8eefe2a9e5
Filled out the spacebar menu a little and removed dummy
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function which isn't used anywhere:
2002-10-30 00:05:50 +00:00
Kent Mein
d063311b08
Fixed defined __sparc to also check for __sparc__ (thanks to Ferris)
2002-10-29 21:55:52 +00:00
Kent Mein
91f956dfe2
removed extra ;
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was causing problems with cc on SunOS
also took out some blank lines to make the format of the file a little
nicer
2002-10-29 21:46:46 +00:00
Kent Mein
e03c322a2e
Fixed // comments in c files (changed them to /* */ )
2002-10-29 21:44:13 +00:00
Erwin Coumans
b8c8715c20
moved KX_Python_... files from ketsji to expressions
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(ketsji was a very wrong location because it caused circular dependencies between expressions, gamelogic and ketsji)
expressions and game logic are not dependent on ketsji anymore (only the other way around)
also removed circular includes in makefiles and projectfiles
2002-10-21 19:23:52 +00:00
Norman Lin
ae459bfc12
added notes on collisions between dynas and "static moving" geometry (kinematically controlled)
2002-10-19 13:49:00 +00:00
Norman Lin
1ca9bded73
added todo item about compatibility with 2.25
2002-10-18 18:53:45 +00:00
Norman Lin
b7dadcfefd
first checkin of ode blender engine files
2002-10-18 15:46:57 +00:00
Norman Lin
bdad961ce3
checkin of ODE library. Do not modify the ODE source code; instead, follow the
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development of ode at http://q12.org and periodically copy the q12.org ODE
sourcecode into this tree to update the Blender ODE.
This ODE has not been changed from q12.org and is provided here merely as a
convenience to Blender developers.
2002-10-18 15:02:02 +00:00
Norman Lin
1b15961786
First checkin of core ODE functionality. See OdePhysicsController.cpp for a todo list.
2002-10-18 14:36:34 +00:00
Norman Lin
40a078a36d
Updated punctuation to be more dramatic.
2002-10-17 21:16:10 +00:00
Hans Lambermont
e9e0ca6319
fix the build order for the inter-module dependencies
2002-10-15 19:32:27 +00:00
Hans Lambermont
599dc60f6d
key loader library
2002-10-13 16:45:43 +00:00
Hans Lambermont
12315f4d0e
Initial revision
2002-10-12 11:37:38 +00:00