Commit Graph

10561 Commits

Author SHA1 Message Date
Campbell Barton
0bd32f3ac6 Changes to "Face Select" mode
* Does not indicate that UV's exist, nor does it add UV's when used.
* Only accessible for texturepaint, vertexpaint and weightpaint from a button in the header (Paint Selection Mask)
* Not accessible from the mode menu, this is only an option that applies to paint modes.

This dosnt effect DNA, face select (G_FACESELECT) can be enabled at any time but is only used when paint modes are enabled.

Other changes
* UKey is uv unwrap in editmode, Ukey for undo was editmode only anyway.
* UVCalc in editmode adds a UV Layer if there is not one alredy.
* texture draw in editmode does not draw the face dots (they are get in the way of texturing)
* some missing updates were added.
* removed manipulator from when paint modes are enabled since the manipulator is not drawn in the 3d view.
2007-09-10 19:32:44 +00:00
Martin Poirier
1f0b07c37b Version bump to 2.45 and splash screen for stable release 2007-09-10 16:29:31 +00:00
Campbell Barton
e8a808da24 UV Editing is now done in editmode rather then UV/Face Select mode.
Notes
* you cant edit UV's in the image window in "UV Face Select" mode. (removed UV from the name)
* going into Face Select mode no longer adds UV's and does not need UV's to work.
* The UV Calculation menu is now in editmode (Alt+W)

Todo..
* Image replace - partly broken in stable also.
* Rotate/Mirror UV/VCol are still only in Face Select mode.
* Hide/Reveal is not quite right, (issue with editmode flushing)
2007-09-10 12:26:36 +00:00
Joshua Leung
0e3460dd1b IPO Copy/Paste Bugfix:
This commit fixes two minor mistakes made in the previous commit for this:
* forgot to advance to next ipo curve from buffer
* handles on the curves that got data pasted were not recalculated (those from the buffer were instead!)
2007-09-10 12:12:38 +00:00
Joshua Leung
8045d1434d Action Editor - minor cleanups of transform code... 2007-09-10 10:47:09 +00:00
Joshua Leung
5cc36bd0da Bugfix #7294:
When resizing an Outliner window, the contents would eventually get 'pushed out of view' when shrinking the view. 

I've added a bit of a 'hack', which will ensure that this doesn't happen, by forcing the view to look at the left-side of the outliner tree, when the width of the outliner window decreses due to resizing.
2007-09-10 07:24:26 +00:00
Matt Ebb
90e7bcdc29 * Raised some hard coded limits such as mist/envmap clipping ranges 2007-09-10 06:09:48 +00:00
Ben Batt
df1e3f1c49 Fix for edgesplit crashes reported in bugs 6695 and 7142. The problem, as
found by Riku Palomäki, was that "bridge" vertices (which connect two or more
faces that don't share edges) were not being included in the maximum final
vertex count calculation (used for memory allocation, hence the crashes).

Unfortunately Riku's patch actually stopped bridge vertices from being split
correctly, so I have fixed the problem by adding the maximum number of vertices
that can be generated from bridge vertices to the maximum final vertex count.

Thanks to Riku Palomäki for finding the cause!
2007-09-09 18:03:58 +00:00
Joshua Leung
6798cc26e4 Reverting commit 11974 as the setting in question, apparently causes major performance bottlenecks. 2007-09-09 11:58:03 +00:00
Joshua Leung
3a51aed18d Bugfix #6923:
NLA was calculating extensions of strips in the wrong order. This was not an issue in many cases, although it is highlighted in the following case:

[strip 1 - 'hold' is on] ----------------------------
                               [strip 2        ]

Logically, the end of strip 1 would hold on until the start of strip 2. However, the start of strip 2 was extended to the end of strip 1 instead.
2007-09-09 11:54:12 +00:00
Joshua Leung
8ddbd84240 Patch #6794: Subdivide Multi for Armatures
This patch, by Juho Vepsalainen (BeBraw), introduces subdivide multi functionality for armatures. It lets you specify the number of divisions that selected bones should be divided into. 

I've slightly optimised the code a bit, though the change shouldn't make much of a difference. I've also fixed a minor bug in the menu highlighting, due to duplicate menu event-codes.
2007-09-09 11:05:21 +00:00
Joshua Leung
b709e2982f == IPO Copy/Paste ==
When in EditMode for IPO-curves, keyframes are now pasted from the IPO-editor's copy/paste buffer instead of the entire curves being pasted. This makes it possible to 'move' keyframes from one IPO-curve to another. 

* Only keyframes in the copy/paste buffer that are selected, are pasted
* All keyframes that are pasted, are pasted relative to the current frame, with the current frame being the location of the first pasted keyframe.
* Pasted keyframes replace exisitng keyframes if they occur at the same location.
2007-09-08 12:34:27 +00:00
Campbell Barton
64019f709b update from stable 2007-09-08 12:09:51 +00:00
Joshua Leung
f5f18044df Materials setting "TraShad" is now on by default for all newly created materials. 2007-09-08 11:04:23 +00:00
Campbell Barton
d18d0aaabb fbx update from stable (parent/child hierarchy isnt flattened anymore) 2007-09-08 08:49:56 +00:00
Matt Ebb
bdad8d0de6 * Tweaked the knife tool header info text, making mention of the previously hidden ability to use MMB to constrain to screen axes. 2007-09-08 02:08:51 +00:00
Joseph Eagar
d00894c45c =Epydoc Fix=
epydoc changes for last commit weren't entirely clear.  Reworked a paragraph
to be a bit clearer.
2007-09-08 00:57:34 +00:00
Diego Borghetti
3d58fc3660 Fix compile warning.
The function newVectorObject is declare in the vector.h.
2007-09-08 00:54:42 +00:00
Joseph Eagar
8aa152df93 =Python Bugfix=
The python wrapper code for shape keys was really bad; whoever wrote it
(mis)read the wrong section of blender's codebase and got the totally wrong
idea.  The code was definitely broken to the point where either it had to be
fixed for 2.45, or else the entire keyblock wrapper would have to be removed
from the stable branch.  The fact that it didn't crash is just sheer luck;
the code assume mesh keys were MVerts, when in fact mesh keys are just
arrays of three-float vectors.

So shapekey data can now be editing directly, and is exposed as Mathutils.Vectors.
Also I updated the epydocs to explain how it all works now.
2007-09-08 00:04:32 +00:00
Campbell Barton
40c0b37a2a update from mingus 2007-09-07 23:33:30 +00:00
Campbell Barton
8a11629602 matrix to scale fixes from stable 2007-09-07 07:55:36 +00:00
Matt Ebb
0ba5295404 * QMC Raytracing
This introduces QMC sampling for use in glossy reflections/refractions, soft raytraced shadows, and ambient occlusion.

This work includes many new features and speed-ups, so check out the nice docs here:

Glossy Reflection/Refraction
http://www.blender.org/development/current-projects/changes-since-244/glossy-reflectionrefraction/

Raytraced Soft Shadows
http://www.blender.org/development/current-projects/changes-since-244/raytraced-soft-shadows/

QMC Sampling
http://www.blender.org/development/current-projects/changes-since-244/qmc-sampling/

Many thanks to Brecht van Lommel for some initial code snippets and for reviewing the patch, and especially to Alfredo de Greef who gave me a lot of guidance and help along the way!
2007-09-07 03:48:50 +00:00
Campbell Barton
f85cd06873 When Optimize keyframes was enabled, the comma's wernt written in the right place, oddly enough this still loaded in the FBX SDK. 2007-09-07 00:36:56 +00:00
Martin Poirier
0ec6abd2d1 [#7299] Orbit around selected causes panning to be reversed
The actual "bug" is much more general than simple viewmove. In fact, any time the center (for viewmove, or transform, or ...) on which initgrabz is called was behind the camera (in perspective, then), all mouse motion where reversed.

What I added is a special handling case that reverts those situation to the default case (center = viewport offset).

This changes the behavior for those case to something much more predictable/useable, but I doubt anyone expected it to work incorrectly, so I'd say that's alright.

This covers other cases than transform and viewmove (which are the only ones I really tested), but I don't expect breakage elsewhere.

If anyone disagrees with the change, feel free to offer a better solution.
2007-09-06 21:35:51 +00:00
Diego Borghetti
bd7ebb0abc BugFix #7303
More fix to solaris build, patch by Vladimar Marek
2007-09-06 03:18:07 +00:00
Andrea Weikert
f0995e87b5 fix svn properties for line endings
fix a few no newlines at end of file warnings
2007-09-05 17:55:44 +00:00
Campbell Barton
5116048649 printing a pose's bone dict was limited to 4096 characters otherwise it would crash.
malloc the string instead.
2007-09-05 04:17:55 +00:00
Campbell Barton
9eb46e47fc constant name was wrong. possibly changed between blender versions 2007-09-05 01:02:03 +00:00
Andrea Weikert
bbc47e96d3 == imagebrowser ==
- fix: deleting bookmark didn't update .Bfs file (see tracker #7298)
- also fixed memleak, thanks to the guardedalloc :)
2007-09-04 20:27:43 +00:00
Andrea Weikert
72e8dd452c == imagebrowser ==
- nicer drawing of highlight for bookmarks
- fix slight positioning issue of bookmark highlight
- resetting bookmark highlight when mouse outside bookmark area
- cleaned up define that isn't needed anymore
2007-09-04 19:07:51 +00:00
Juho Vepsalainen
5b55a89bac Fix for bug [#7135] Compositor crash when adding a time node:
This commit replaces the old function used to draw time node
user interface with new one. This should fix the issue. The
function can later be reused time node for material node 
system.
2007-09-04 17:42:33 +00:00
Stephen Swaney
e20e3e94ff more warning cleanup:
unused variables
undefined variables
discarded qualifiers
2007-09-04 15:53:22 +00:00
Campbell Barton
ee740fc601 Made ~ view all IPO's (similar to view all layers in the 3d view) 2007-09-04 07:26:25 +00:00
Stephen Swaney
3326d493a0 more warning fixes.
sprinkle a few 'const char*'s around to remove warnings 
about discarding qualifiers in imbuf code.
2007-09-03 19:12:36 +00:00
Stephen Swaney
1b35c1c1ec fix warning: no newline at end of file 2007-09-03 17:28:50 +00:00
Ken Hughes
072c926aab Update Python API to change to curve 'extrude' limit from 5 to 100. 2007-09-03 16:56:09 +00:00
Stephen Swaney
cd99c7beb9 another warning: no newline at end of file 2007-09-03 16:00:12 +00:00
Stephen Swaney
ca087fabbe fix No newline at end of file 2007-09-03 14:23:05 +00:00
Matt Ebb
25438ddd91 * Raised hardcoded limit for curve 'extrude' from 5 to 100. 2007-09-03 06:27:51 +00:00
Campbell Barton
ca59cd68d3 shell script that works with epydoc 3.0 2007-09-03 00:03:29 +00:00
Campbell Barton
04a2eb2e4e adding 2 new functions
Mat3ToScalef and Mat4ToScalef

These return a floating point scale value which is the average of the 3 axies.
Use this to adjust curve radius when applying scale/rot
2007-09-02 22:53:59 +00:00
Peter Schlaile
b1c30dff88 == Sequencer ==
Bugfix:

The mem cache limitor didn't take mmap-allocated memory into account,
resulting in effectively disabling it, since all imbuf-data is
currently allocated using mmap.
2007-09-02 19:32:22 +00:00
Ton Roosendaal
30f1deccd0 Bugfix #7020
Buttons window, Object context, Anim Settings panel, "draw key"
did not work. Bug since year zero...
2007-09-02 17:47:03 +00:00
Andrea Weikert
600c4c7c19 == imagebrowser ==
fix for missing null pointer check in IMB_thumb_create.
found by Diego Borghetti (bdiego) - thanks!
2007-09-02 17:41:25 +00:00
Andrea Weikert
356ab94373 == imagebrowser ==
Initial commit of imagebrowser in trunk.
BIG COMMIT!

Main changes:
* completely reworked imasel space
* creation and storage of the preview images for materials, textures, world and lamp
* thumbnails of images and movie files when browsing in the file system
* loading previews from external .blend when linking or appending
* thumbnail caching according to the Thumbnail Managing Standard: http://jens.triq.net/thumbnail-spec/
* for now just kept imasel access mostly as old imgbrowser (CTRL+F4, CTRL+F1) a bit hidden still.
* filtering of file types (images, movies, .blend, py,...)
* preliminary managing of bookmarks ('B' button to add, XKEY while bookmark active to delete)

More detailed info which will be updated here: http://wiki.blender.org/index.php/User:Elubie/PreviewImageBrowser

Places that need special review (and probably fixes):
* BLO_blendhandle_get_previews in readblenentry
* readfile.c: do_version and refactorings of do_library_append
* UI integration

TODO and known issues still:
* Accented characters do not display correctly with international fonts
* Crash was reported when browsing in directory with movie files
* Bookmark management still needs some UI work (second scrollbar?), feedback here is welcome!

Credits:
Samir Bharadwaj (samirbharadwaj@yahoo.com) for the icon images.

Many thanks to everyone who gave feedback and helped so far!
2007-09-02 17:25:03 +00:00
Ton Roosendaal
22c23fb04f Bugfix #7125
The conversion from float to char (byte) was not correct. It should include
the possibility for colors like 0.999999 to become 255 still. The correct
multiplication factor I don't know though... and this should become a system
wide definition!
2007-09-02 16:34:02 +00:00
Ton Roosendaal
0caf8e477f Bugfix #7072
Outliner "make local" was not coded properly. Removed it for now...
Proper implementation would check all other used pointers, to indicate
the data is now local, and ID pointers should be of type "lib extern"
2007-09-02 11:55:56 +00:00
Andrea Weikert
176a385ff7 == MSVC 7.1 projectfiles ==
added SHD_hueSatVal.c
2007-09-02 09:50:09 +00:00
Campbell Barton
5d39b806f9 apply envelope to weigh group didnt take armature scale into account 2007-09-01 20:27:50 +00:00
Campbell Barton
0170c66dd5 svn-commit.2 2007-09-01 18:50:40 +00:00