Campbell Barton
e11cd5a962
game engine now compiles with SDL disabled. CDROM and Joystick wont function in this case
2008-09-21 05:38:28 +00:00
Campbell Barton
84dcfa181b
BGE Bugfix, SDL joysticks arrow keys didnt work when 2 joysticks were being used at the same time.
...
The event queue was running for every joystick sensor without checking if the events were for that joystick.
seperating the event queue for each joystick is overkill so instead deal with all joysticks events in once function.
Also removed some unused functions
2008-09-02 06:12:19 +00:00
Campbell Barton
7b9ee57c0b
BGE joystick sensor py api function 'getConnected()', returns true if the joystick is connected and working.
...
SCA_Joystick.h seemed to have twice as many newlines as needed.
2008-09-01 06:25:13 +00:00
Benoit Bolsee
74339c639a
BGE patch approved: BGE Multiple Joysticks
2008-08-31 18:42:58 +00:00
Chris Want
5d0a207ecb
Patch from GSR that a) fixes a whole bunch of GPL/BL license
...
blocks that were previously missed; and b) greatly increase my
ohloh stats!
2008-04-16 22:40:48 +00:00
Benoit Bolsee
1bdc909555
BGE bug [ #4839 ] fixed: joystick keeps working after an overlay scene is removed
2008-04-04 20:39:31 +00:00
Simon Clitherow
4d17f9797c
- updated MSVC 6 projectfiles.
...
- removed 'using namespace std;' from SCA_Joystick.h
(gave compile error on VC6).
2005-01-30 15:41:59 +00:00
Kester Maddock
a1f0f165e4
Added Joystick sensor (from snailrose)
2005-01-23 01:36:29 +00:00