Erwin Coumans
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d59531226f
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Forgot to add 'ForgetReference' for game-python objects.
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2005-12-20 09:13:06 +00:00 |
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Kester Maddock
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c844aa265a
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Big patches:
Erwin Coumans: Abstract the physics engine
Charlie C: Joystick fixes
Me: Moved the ray cast (shadows, mouse sensor & ray sensor)
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2005-03-25 10:33:39 +00:00 |
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Kester Maddock
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46fbe6b01e
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Fix for bugs: 1788 (forces) and 1799 (python delattr on game objects)
Use Polytope collision for faster mesh intersection tests, so SOLID can actually use that qhull lib now.
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2004-11-22 10:19:19 +00:00 |
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Kester Maddock
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1217928e66
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Fixes for Camera objects and python:
Normalise clip planes for sphere testing.
Do a frustum-sphere <-> sphere test
Reference count all python objects (!)
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2004-05-21 09:18:42 +00:00 |
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Kester Maddock
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2fd6e72851
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Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer.
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2004-05-16 13:05:15 +00:00 |
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Kent Mein
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209a2ede2c
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Last of the config.h mods...
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
added to these files.
Kent
--
mein@cs.umn.edu
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2002-11-25 15:29:57 +00:00 |
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Hans Lambermont
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12315f4d0e
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Initial revision
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2002-10-12 11:37:38 +00:00 |
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