Simon Clitherow
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ab05ef7618
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- updated MSVC project files to suit the lib dir move - better late than never!
- blenderplayer and the web plugin now compile again (now using OpenAL)
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2003-03-12 21:40:56 +00:00 |
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Simon Clitherow
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a96eede8fb
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last of the libjpeg-static.a -> libjpeg.a changes for MSVC.
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2003-01-24 21:25:07 +00:00 |
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Maarten Gribnau
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558930efdf
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Made the ActiveX plug-in link and run with ode.
Maarten
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2002-12-29 23:22:35 +00:00 |
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Maarten Gribnau
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b479689cf8
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Added ode physics to blender and player targets.
ActiveX control still has a linkigng problem.
Maarten
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2002-12-24 12:43:56 +00:00 |
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Maarten Gribnau
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7d4f269ce1
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Fixed ode link path.
Maarten
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2002-12-22 22:58:54 +00:00 |
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Maarten Gribnau
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febeabb7eb
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Fixed ActiveX control libraries and library paths.
Removed abundant frozen python files.
Maarten
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2002-12-22 22:42:11 +00:00 |
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Maarten Gribnau
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278922d090
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Modified the MSVC project files to use the static jpeg library as it used to be.
Maarten
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2002-11-11 23:58:52 +00:00 |
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Maarten Gribnau
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0efbb6c87b
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Fixed the MSVC project files. They now build both the release and debug
targets of creator publisher and player.
Assuming you have the libraries installed in lib/windows of course...
Maarten
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2002-11-11 21:59:46 +00:00 |
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Maarten Gribnau
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6db6011d89
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First round of updates to project files. There is a working game player (debug
target) as long as you have installed the right libraries.
Added project file for Blender Ode.
Maarten
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2002-11-11 00:02:52 +00:00 |
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Hans Lambermont
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12315f4d0e
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Initial revision
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2002-10-12 11:37:38 +00:00 |
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