Commit Graph

13 Commits

Author SHA1 Message Date
Campbell Barton
1615b46963 style cleanup 2012-04-21 13:37:26 +00:00
Campbell Barton
b8e019d839 use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
Campbell Barton
f62ad8f69b remove header text:
"The Blender Foundation also sells licenses for use in proprietary software under the Blender Licens"

also remove NaN references from files that have been added since blender went opensource.
2011-11-29 10:54:47 +00:00
Campbell Barton
4a04f72069 remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
Nick Samarin
3a8f3dd3f5 reworked obstacle simulation in order to have two realizations: with "cell" and "ray" sampling 2010-08-10 20:48:28 +00:00
Nick Samarin
a2372308d7 integrated adaptive sampling algorithm for obstacle avoidance 2010-08-04 19:32:37 +00:00
Nick Samarin
0fbca1dc19 - added options to enable visualization for obstacle simulation and steering actuator
- added python attributes for parameters of steering actuator
2010-07-15 18:41:29 +00:00
Nick Samarin
852b84745c Work on conversion of the navigation mesh: we build navmesh directly from blender mesh using custom face data, when no custom data provided we use RAS_MeshObject interface 2010-07-09 22:22:51 +00:00
Nick Samarin
c92d0dfdf6 Added:
- obstacle culling for correct simulation in 3d
- flag for steering actuator termination on reaching target
- path recalculation period
- advance by waypoints (for path following)
2010-06-18 23:48:52 +00:00
Nick Samarin
700c32e738 - registration obstacle in game object
- creation obstacle on object replication (including navmesh object)
- creation object transform for navigation mesh directly from blender object instead of using SGNode world transform (because SGNode doesn't exists yet when building navmesh  on ProcessReplica)
2010-06-16 00:23:24 +00:00
Nick Samarin
147e8d01eb - added acceleration and turn speed parameters for obstacle simulation
- added debug visualization for object velocities
2010-06-11 21:13:59 +00:00
Nick Samarin
9d1b8bf0f8 Added segment obstacles, creation obstacles for walls of navigation mesh 2010-06-07 23:09:50 +00:00
Nick Samarin
0932f365bf added obstacle avoidance code; object movement is implemented via setting velocity 2010-06-04 23:29:49 +00:00