Commit Graph

26 Commits

Author SHA1 Message Date
Simon Clitherow
8081b64ad8 added libtiff dll to 'release' target for scons (win32) 2005-11-28 20:01:14 +00:00
Erwin Coumans
872b2a03e3 attempt to fix a link problem by changing the link-order or ketsji/bullet 2005-10-29 17:54:04 +00:00
Johnny Matthews
1d366b3fe9 Scons files for Boolop
also a fix in BOP_Material so that MSVC won't complain about template issues
2005-10-29 13:26:31 +00:00
Erwin Coumans
0dde486eea applied patch [ #3260 ] Enable compile bullet and sumo with scons 2005-10-28 04:48:01 +00:00
Erwin Coumans
745fc2f9d0 updated SConstruct and Makefile so that if you compile the gameengine, is always enables bullet, independent of sumo/ode.
So for the 2.4 release, both bullet AND sumo will be enabled. You can choose in the world buttons which physics engine is active for a scene.

sorry if this breaks your builds!
2005-10-23 17:55:19 +00:00
Simon Clitherow
46f401c6c0 too much indentation! 2005-10-13 20:05:00 +00:00
Simon Clitherow
5b260edf49 indentation got messed up! 2005-10-12 20:59:47 +00:00
Simon Clitherow
6c33918c56 last minute updates for releasing on Windows...
scons 'wininst' target fixes (py2.3 -> py2.4)
2005-10-12 20:51:00 +00:00
Jean-Luc Peurière
e2d577de9e initial commit of the fluid simulator.
Ton reviewed and gave his blessing.
Zr, can you have a look ?

see :
http://projects.blender.org/tracker/?func=detail&atid=127&aid=3039&group_id=9

for initial comments.

N_T : the solver itself (elbeem) needs some works to get rid of
warnings
2005-09-18 13:27:12 +00:00
Simon Clitherow
208da2a5d0 Added support for compiling BULLET with scons on windows
using bandoler's patch as a basis (thanks!).

A couple of notes:

-  This is for windows only, I did not have a chance to try linux yet.

-  SConscript for PHY_Bullet may need tweaking (plus support
 for other platforms), but at least it's in there :)

Any problems, shout :)
2005-08-01 21:19:41 +00:00
Stephen Swaney
348890d423 SCons fix for blenderplayer: add blender_LOD to link lib list. 2005-07-26 22:22:48 +00:00
Stephen Swaney
fd4df5e8b0 SCons fix: move blender_LOD after blender_blenkernel in link list to fix
problems with undefined refs.  Let's see what this breaks!
2005-07-26 14:32:03 +00:00
Nathan Letwory
ac16f0092c scons wininst includes now plugins\include in the installer 2005-06-10 08:43:59 +00:00
Nathan Letwory
79ea5e921f Make sure plugin includes are added to a release 2005-06-10 08:00:35 +00:00
Nathan Letwory
bcd5d1c9ed * integrate bFTGL with Scons
* add some ENV = os.environ's here and there (help those who have msvc toolkit installed)

Note for OSX users: check from your config.opts the correct info for the precompiled ftgl lib is used.
2005-05-06 13:37:18 +00:00
Willian Padovani Germano
fa5d910f93 Updating build systems: folder release/bpydata/ moved to release/scripts/bpydata/
It seemed trivial enough, so I updated all systems (makefiles, xcode, scons, scons win installer), please complain if something went wrong.  Mostly it was just removing release/bpydata references, since the release/scripts dir is already worked on recursevely, handling dirs inside it.

For the scons nsi file writer script I had to write code for each new dir, but it can be recoded recursively, too (in fact joining all release stuff in a single dir tree with nothing else would be a good idea, making installation code simpler).  Since it's just python and I have a little more time now, I can help scons managers if they still need.

Thanks Campbell Barton for reporting.
2005-04-16 18:25:42 +00:00
Stephen Swaney
9b6febecd3 Two scons changes:
1) fix evil use of internal scons interfaces that breaks latest scons version.

2) a hack to turn on new CCGSUBSURF stuff by adding -DUSE_CCGSUBSURFLIB
to extra_flags.  This is currently the default for all platforms except
win32 (due solely to my ignorance of win32 compiler flags).
2005-03-30 12:13:02 +00:00
Kent Mein
ecf6de151c This commit reverses the OpenEXR specific stuff in the OpenEXR commit I
did last friday.  A patch will be available in the patches tracker
that will have the current stuff there until everything is working.

Kent
2005-03-14 14:56:40 +00:00
Kent Mein
a1919e6db4 Gernot Ziegler's patch to add OpenEXR support to blender.
To enable it you will need to download OpenEXR and install it.
For the Makefiles you will need to set WITH_OPENEXR=true
and set NAN_OPENEXR to point to where OpenEXR is installed.

For scons you'll need to remove config.opts to get the new options
so you can enable OpenEXR, I was not able to get blender to link
with scons so the scons stuff may need to be tweaked a little but
I think it should work.

For other platform managers  The OpenEXR stuff is similar to QUICKTIME
you need to define WITH_OPENEXR and setup the library stuff and
as you'll notice in this commit there are two extra files.

Kent
2005-03-11 20:16:14 +00:00
Michel Selten
77d5bdfdbb Created directories for the scons tools.
The actual move of the files will be done by jesterKing.
2004-10-20 20:13:42 +00:00
Nathan Letwory
1f8749959c small update in naming scheme for cygwin 2004-10-05 08:57:05 +00:00
Nathan Letwory
33031be554 enable 'scons release' for cygwin 2004-10-05 07:50:49 +00:00
Stephen Swaney
9bbad60c1d fully qualify variable names to fix bug under Solaris.
reported by Casey Corn.
2004-09-27 23:04:10 +00:00
Nathan Letwory
30619fa921 Correct lib order for linuxers. 2004-09-26 10:42:16 +00:00
Nathan Letwory
395fda6d8d user_options_dict from appit() were missing bs_globals. 2004-09-26 09:14:46 +00:00
Nathan Letwory
e43ea677ab note to all: actually adding+commited new files does help a lot.
:]
2004-09-25 20:45:44 +00:00