customisable player.
You can choose a player in User Preferences -> File Paths. You can
choose a plan custom command line, otherwise there are presets available
for the Blender 2.4 player or DJV (where it will give it the correct filename,
fps, etc on the command line). So for example if you have a Blender 2.4
version installed, you can enter the path to the blender 2.4 executable,
and the playback will work just like before.
Any info on other frame players (FrameCycler? pdplayer?) and their
command line settings could be useful for adding some more presets too,
if anyone knows of them.
It's available in Render->Play Rendered Animation (Ctrl F11)
Render layers now use the same consistent 'unique name' function as other parts of Blender (i.e. RenderLayer.001). Updated the defaults for consistency.
[#20336] Missing notifier - properties view does not update on UV unwrap
[#20337] Shift select is not working in UV-editor island mode
[#20338] Update automatically menu item has strange icon behavior
[#20339] Select all will quit working in UV editor
1) Double Click takes priority over a second Click (Click will still be send if not handled)
2) The first Click being handled doesn't stop the following Double Click
Revised external multires file saving. Now it is more manual in that you
have to specify where to save it, like an image file, but still saved at
the same time as the .blend. It would ideally be automatic, but this is
difficult to implement, so for now this should at least be more reliable.
Added option to KeyingSets+Keyframing Functions which makes newly added F-Curves for Transforms + Colours to use the colour mode which uses the array index to determine the colour of the F-Curve.
The main implication of this is that when this option is enabled for a KeyingSet, all sets of XYZ F-Curves (i.e. location, rotation, scale) for transforms will be shown in Red/Green/Blue instead of some automatically determined "rainbow" colour. Useful for animators far too used to Maya's Graph Editor :P
This setting is named, "XYZ to RGB", though that doesn't make its purpose entirely clear.
This adds BF_RAYOPTIMIZATION_SSE_FLAGS through which one can manage
what SSE flags are best for the platform built for.
Note that the ray optimizations coded by jaguarandi are SSE-intrinsics only.
* added default_fader to transform strip, since it used the old fac too.
* removed ANIMATEABLE attribute from the settings in the transform strip, since they are animated via the effect_fader and not directly for now. (too confusing)
* UI: only show default_fader for the effect strips that support it
Sequencer Durian feature: uniform scale for Sequence transform strip.
* for now re-using variable for x-axis scaling.
Note: This brings back functionality as close to 2.49 as possible. The Start and End values in the current design are not meant to be animated directly, but via the effect_fader.