Commit Graph

17 Commits

Author SHA1 Message Date
Campbell Barton
2e61294cbc simple fixes
[#20123] "Import" menu entry becomes empty
[#20141] In Object menu Make Links appears twice - SVN 24970

also moved OBJs name cleaning func to bpy.utils.clean_name(name, replace="_")
2009-11-28 20:50:31 +00:00
Campbell Barton
e0fc6d0c33 more ui api changes.
- remove functions such as operator_int(), operator_enum(), operator_string
  this mixed with keyword arguments in a way that made them hard to read.
  Instead, have operator() always return properties rather then needing an argument.

- rename prop_pointer() --> prop_object(), pointer is more a C thing.

- missed item_enumR(), rename to prop_enum()
2009-11-23 11:43:38 +00:00
Campbell Barton
caab05ec8c rna UI api rename...
note: this aims to follow pep8 however I chose to use 'prop/props' rather then 'property/properties' because it would make function names too long.

itemR() --> prop()
items_enumR() --> props_enum()
item_menu_enumR() --> prop_menu_enum()
item_pointerR() --> prop_pointer()
itemO() --> operator()
item_enumO() --> operator_enum()
items_enumO() --> operator_enums()
item_menu_enumO() --> operator_menu_enum()
item_booleanO() --> operator_boolean()
item_intO() --> operator_int()
item_floatO() --> operator_float()
item_stringO() --> operator_string()
itemL() --> label()
itemM() --> menu()
itemS() --> separator()

batch script used http://www.pasteall.org/9345
2009-11-23 00:27:30 +00:00
Campbell Barton
3119eaf284 - dir() now works for collection functions
- group.objects.link/unlink use exceptions rather then return values
- scene.add_object/remove_object --> scene.objects.link/unlink
2009-11-20 10:00:54 +00:00
Campbell Barton
e61c90e416 operators were copying the properties from the rna operator into the class instance.
however this meant the invoke function could not modify properties for exec to use (unless it called exec directly after)
since the popup for eg would re-instance the python class each time.

now use the operator properties directly through rna without an automatic copy.

now an operator attribute is accessed like this...
self.path --> self.properties.path
2009-11-19 17:12:08 +00:00
Campbell Barton
51943096a9 bugfix [#19804] .MDD is not working?? // Also filetype issue?
- made all exporters default to the blend filename with the extension replaced
- MDD's poll function now checks for an active mesh
- multiline docstrings are written as multiline docs when generating epydocs
2009-11-04 18:35:32 +00:00
Campbell Barton
6680dcd24a renamed bpy.sys to bpy.utils, since it used to be a attempt to replace pythons sys which is bundled now 2009-11-03 18:08:25 +00:00
Campbell Barton
dd130350d5 make python operator instances subclasses of the wmOperator when called.
was subclassing the operator's type before.

Removes the need for passing self.__operator__, can pass self directly.
2009-11-02 08:32:00 +00:00
Martin Poirier
9ea292290b Correct GPL license header for all python scripts 2009-11-01 15:21:20 +00:00
Campbell Barton
e4881eef52 define operator properties in the class, similar to django fields
# Before
[
	bpy.props.StringProperty(attr="path", name="File Path", description="File path used for exporting the PLY file", maxlen= 1024, default= ""),
	bpy.props.BoolProperty(attr="use_modifiers", name="Apply Modifiers", description="Apply Modifiers to the exported mesh", default= True),
	bpy.props.BoolProperty(attr="use_normals", name="Export Normals", description="Export Normals for smooth and hard shaded faces", default= True),
	bpy.props.BoolProperty(attr="use_uvs", name="Export UVs", description="Exort the active UV layer", default= True),
	bpy.props.BoolProperty(attr="use_colors", name="Export Vertex Colors", description="Exort the active vertex color layer", default= True)
]

# After
path = StringProperty(attr="", name="File Path", description="File path used for exporting the PLY file", maxlen= 1024, default= "")
use_modifiers = BoolProperty(attr="", name="Apply Modifiers", description="Apply Modifiers to the exported mesh", default= True)
use_normals = BoolProperty(attr="", name="Export Normals", description="Export Normals for smooth and hard shaded faces", default= True)
use_uvs = BoolProperty(attr="", name="Export UVs", description="Exort the active UV layer", default= True)
use_colors = BoolProperty(attr="", name="Export Vertex Colors", description="Exort the active vertex color layer", default= True)
2009-10-31 16:40:14 +00:00
Campbell Barton
ea265fc697 change blender python interface for classes not to ise __idname__ rather bl_idname since __somename__ is for pythons internal use.
replacements...
"__idname__" -> "bl_idname"
"__props__" -> "bl_props"
"__label__" -> "bl_label"
"__register__" -> "bl_register"
"__undo__" -> "bl_undo"
"__space_type__" -> "bl_space_type"
"__default_closed__" -> "bl_default_closed"
"__region_type__" -> "bl_region_type"
"__context__" -> "bl_context"
"__show_header__" -> "bl_show_header"
"__URL__" -> "_url"
2009-10-31 13:31:23 +00:00
Campbell Barton
a3f6b0ed00 - add torus back from 2.4x as an operator
bpy.ops.mesh.primitive_torus_add(major_radius=1, minor_radius=0.25, major_segments=48, minor_segments=16)

- experemental dynamic menus, used for INFO_MT_file, INFO_MT_file_import, INFO_MT_file_export and INFO_MT_mesh_add. these can have items added from python.
eg.

- removed OBJECT_OT_mesh_add, use the python add menu instead.

- made mesh primitive ops -  MESH_OT_primitive_plane_add, ...cube_add, etc. work in object mode.

- RNA scene.active_object wrapped

- bugfix [#19466] 2.5: Tweak menu only available for mesh objects added within Edit Mode
  ED_object_exit_editmode was always doing an undo push, made this optional using the existing flag - EM_DO_UNDO, called everywhere except when adding primitives.
2009-10-10 21:23:20 +00:00
Campbell Barton
7f5dc4644f adding back changes from soc-2009-kaz branch. 2009-09-29 15:27:00 +00:00
Campbell Barton
f93ca02443 Copying scripts from 2.4x without 2.5x changes 2009-09-29 15:16:22 +00:00
Campbell Barton
1bebe4f901 history for these files was lost, will use "svn cp ....." to get the scripts from 2.4x and apply kazanbas's updates. 2009-09-29 15:08:23 +00:00
Arystanbek Dyussenov
0c3288eb35 Fixed export scripts: 3DS, OBJ, X3D, FBX. These need testing now. 2009-09-29 12:16:58 +00:00
Campbell Barton
2d797f35d8 - removed 2.4x release/scripts
- moved release/io and release/ui into release/scripts/io, ui
- updated scons, cmake, make

When porting 2.4x scripts back, use a command like this so as not to loose the commit history...
 
 svn cp https://svn.blender.org/svnroot/bf-blender/branches/blender2.4/release/scripts/raw_import.py release/scripts/io/import_raw.py
2009-09-28 03:19:52 +00:00