starting from version 2.64. Unless you have a special system setup, this means the
will be in ~/.config/blender rather than ~/.blender.
When the version number is changed to 2.64, the "Copy Previous Settings" operator
in the splash will copy the settings to the new location.
XDG base directory specification:
http://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html
Not all file formats/calls are supported yet. It will be expended.
Please from now on use BLI_fopen, BLI_* for file manipulations.
For non-windows systems BLI_fopen just calls fopen.
For Windows, the utf-8 string is translated to utf-16 string in order to call UTF version of the function.
- building with GHOST/SDL now adds the PREFIX
- image.external_edit operator errors out if the filepath isnt set (was annoying and loaded gimp while running tests)
NDOF is disabled in CMake.
- Added "default" section to switch in sendMotionEvent.
It's what strict gcc rules don't like much and it's
And it's good practice in general, imo.
- added includes for spnav
- added FindSpacenav.cmake which allows using spacenav from a nonstandard path.
- remove NDOF_LIBPATH, use a full library path instead.
- use char rather then STR_String for the event printer.
- added option to build WITH_GHOST_DEBUG for cmake
- renamed WITH_SDL_GHOST --> WITH_GHOST_SDL
This opens up the option for blender to be more easily ported to other devices, OS's.
TODO
- continuous grab.
- text glitch with multiple windows (was a bug in X11 too for a while, will check on this)
blender_add_lib now takes a separate include argument to suppress warnings in system includes (mostly ffmpeg & python).
also only build wm_apple.c on apple+carbon configuration.
Submitted by Alexander Kuznetsov.
This adds the progress bar to the taskbar item of Blender for Windows 7.
Small change in version retrieval, otherwise as is.
Update after discussions on IRC:
* operating system specific path retrieval is moved back to GHOST, nothing blender specific here though
* cleaned up path functions a bit to remove #ifdefs
* removed Cocoa from blenlib again
TODO:
* Matt, Damien, please check and correct the functions for Cocoa and Carbon, could only put back existing code but needs adjustment
* finish GHOST_getBinaryDir - this should replace the BLI_where_am_i eventually as well as BLI_getInstallationPath on Windows and get_install_dir for the blenderplayer runtime
* It would probably be nice to define GHOST_getTempDir as well and move those out
* more cleanups...
NOTE:
Things are likely broken for macs
Note: AA is still disabled due to AA creating problems for selection tools. If you must, set AA to 2 or 4 in wm_window.c where the GHOST window is created (line 317).