Thomas Dinges
f8c6f81271
Cycles:
...
* Remove obsolete comments in the Oren Nayar code.
2012-02-23 09:11:17 +00:00
Brecht Van Lommel
3eaa46e80d
Cycles: improve the Oren-Nayar BSDF (roughness value for Diffuse), to avoid
...
undesired dark rings, and give more accurate lighting when the light is
behind the object. As a bonus, the code is simpler & faster.
Patch by Yasuhiro Fujii, detailed explanation here:
http://mimosa-pudica.net/improved-oren-nayar.html
2012-02-22 15:04:22 +00:00
Brecht Van Lommel
02ce6fd59c
Cycles: try to avoid NaN pixels with oren nayar. Also small cmake code cleanup.
2011-11-18 15:39:40 +00:00
Brecht Van Lommel
e78cad5540
Fix build issue on windows, M_PI => M_PI_F.
2011-11-15 18:01:52 +00:00
Brecht Van Lommel
e731ffb648
Cycles: Oren-Nayar BSDF support. This is not a separate shader node, rather it
...
is available through the Roughness input on the Diffuse BSDF.
http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/Shaders#Diffuse
Patch by Yasuhiro Fujii, thanks!
2011-11-14 17:31:47 +00:00