Florian Eggenburger).
Full instructions are in doc/README.windows-gcc.
Main differences from Florian's patch:
- the 'lib' dir should now be the same level as the 'blender' dir (rather
than being a subdir of 'blender'). This is consistent with the other
platforms that bf-blender supports (tuhopuu will also adopt this convention
hopefully soon).
- the script 'free_windows-env.mk' is no longer needed ... see the
docs about how this is overcome (again, tuhopuu will hopefully
also follow this route soon).
- the dlltool dir has it's own Makefile that builds all of the
needed stub libraries from the dll's in cvs.
*Fixed boolean buglet in the bsp lib. I have not committed any libraries so you'll
have to do this to see the changes in blender.
*Got the bsp test program working again with the new GHOST createWindow
interface.
*(Visual C++) Modfied some of the dsp in the intern library to NOT prompt when
overwirting old libs and header files. This is the /Y option after XCOPY
Cheers
Laurence.
didn't exist instead of installing it as it should.
- @../tools/cpifdiff.sh blenkey.h $(LCGDIR)/$(LIBNAME)/include/blenkey.h
+ @../tools/cpifdiff.sh blenkey.h $(LCGDIR)/$(LIBNAME)/include/
sgefant
I took out the following from the includes in the intern dir that still had
it:
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
Kent
--
mein@cs.umn.edu
intern/make/msvc_6_0. Changed paths in all these files to build to
lib/windows and use obj/window/intern for object files and other temporary
stuff.
Added project files for guardedalloc and blenkey (in keymaker directory).
blenkey still assumes openssl being installed in lib/windows.
The only thing not automated is is the frozen Python stuff.
Maarten
This saves other OSX developers the trouble of manually running ranlib.
This is not a good solution (because I don't know the correct one) but it works.
Maarten
it wasn't detected before because everyone had a blenkey.h in their dirs also.
also I added an #include "key.h" to key_internal.h so that I didn't
get problems with undefined type byte...
mein@cs.umn.edu