Erwin Coumans
98525b0210
added CMake file for new Bullet 2.x
2006-11-21 06:36:09 +00:00
Nathan Letwory
eb73025c63
==SCons==
...
Enable Bullet2 for Scons. This should work for all platforms, but please, test, test,
test, test, test (ad infinitum)
2006-11-21 06:11:41 +00:00
Erwin Coumans
3026843f23
angular-only hinge updated
2006-11-21 01:09:37 +00:00
Erwin Coumans
eec5ae7d50
angular-only hinge updated
2006-11-21 01:06:23 +00:00
Erwin Coumans
d58670ddd2
catch up with latest Bullet 2.x (not in use yet)
2006-11-21 00:03:56 +00:00
Erwin Coumans
3a1b7ece40
updating Bullet 2.x with latest changes. The integration + C-API will follow at some stage.
2006-11-12 21:05:10 +00:00
Erwin Coumans
92fd043346
update Bullet 2.x with latest changes, notice that the integration is not finished yet, and GameBlender is still using extern/bullet.
2006-10-31 18:19:57 +00:00
Erwin Coumans
44d16f0562
Added refactored Bullet 2.x library. Important: these files are not part of the Blender build yet. First, the integration will be updated to make use of the new Bullet version. Then all build systems needs to be updated.
...
The refactoring didn't leave a single file the same, all filenames and classes have bt prefix, methodnames start with lowercase, a single headerfile can be included, and also a single include path.
Plan is to make use of this Bullet 2.x version in extern/bullet2 within the coming weeks, then extern/bullet can be discarded/ignored/content removed.
2006-10-23 02:54:30 +00:00