Commit Graph

10 Commits

Author SHA1 Message Date
Campbell Barton
4cddc9e146 rescale metarig types to roughly match 1.0 == 1m for body parts, also fix py error with bone UI 2009-12-17 13:17:24 +00:00
Campbell Barton
3ea2d08e1a pep8 changes 2009-12-16 13:27:30 +00:00
Campbell Barton
e7b4d36fd6 * new metarig type for the durian dragon leg (original rig by Cessen)
* option to roll the delta of the arm rig.
* fix to copy metarig type
* renamed EditBone.align() --> EditBone.align_roll()
* Added EditBone.align_orientation(other)
* Added bone.vector: same as (bone.tail - bone.head)
2009-12-14 20:56:19 +00:00
Campbell Barton
3bf27683be automatic layer placement, users can set the layers if they want.
predefined layer types 'main', 'extra', 'ik', 'fk'
2009-12-14 14:21:06 +00:00
Campbell Barton
a1656300ba script for automating pep8 checks.
On ubuntu/debian install these tools...

   sudo apt-get install pylint pyflakes python-setuptools python-pip
   sudo pip install pep8

then run from blenders source dir...
   python release/test/pep8.py

This searches for the comments "# <pep8 compliant>" and "# <pep8-80 compliant>", running the checking tools on these scripts only.

* some minor pep8 corrections too.
2009-12-13 13:59:16 +00:00
Campbell Barton
026364dcca rigify
* optional default blend argument, use for better leg & arm defaults
* way to define arbitrary options for bones that can then be passed to the generator function, only used to set elbow target parent at the moment.
2009-12-11 16:30:27 +00:00
Campbell Barton
97abf6ad96 * rename 'rna_path' --> 'data_path', rna and dna are for internal use and are not descriptive.
* armature.pose_position: POSE_POSITION, REST_POSITION --> POSE, REST
* rigify now forces rest pose mode
* updated neck_flex to keep original bones unchanged
2009-12-10 22:23:09 +00:00
Campbell Barton
2576268fb8 missed a header last commit, added custom exceptions to rigify so they can be caught and converted into reports and have normal errors display the stack trace as useual. 2009-12-10 18:28:22 +00:00
Campbell Barton
aaa181818e missed editing the sample rigs, Cessen likes palm_curl.py better 2009-12-10 13:45:16 +00:00
Campbell Barton
e93c0e4ecf renaming metarig types since we may well have multiple arm/finger/leg types 2009-12-10 13:34:21 +00:00