Kent Mein
50ec450e64
Had to make the patch for casting a little more complicated.
...
m_MotionState->getWorldOrientation((float)worldquat[1],
(float)worldquat[2],(float)worldquat[3],(float)worldquat[0]);
Is now:
#ifdef dDOUBLE
m_MotionState->getWorldOrientation((float)worldquat[1],
(float)worldquat[2],(float)worldquat[3],(float)worldquat[0]);
#else
m_MotionState->getWorldOrientation(worldquat[1],
worldquat[2],worldquat[3],worldquat[0]);
#endif
Kent
--
mein@cs.umn.edu
2002-12-03 15:52:47 +00:00
Kent Mein
73aef31b52
I got this patch from sgefant Mostly its just casting floats as floats.
...
(also adding a couple of include pathes)
changes in Ode*.cpp to get it compile with gcc 2.95.4
to make it compile with ./configure --with-gameengine
--enable-gameplayer
Kent
--
mein@cs.umn.edu
2002-12-02 16:30:13 +00:00
Kent Mein
209a2ede2c
Last of the config.h mods...
...
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
added to these files.
Kent
--
mein@cs.umn.edu
2002-11-25 15:29:57 +00:00
Kent Mein
b9a19f1ea7
Did all of the .h's in source
...
(adding)
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
also the Makefile.in's were from previous patch adding
the system depend stuff to configure.ac
Kent
--
mein@cs.umn.edu
2002-11-25 11:16:17 +00:00
Kent Mein
98e307346c
Fixed a typo. Had a [ added.
...
Kent
--
mein@cs.umn.edu
2002-11-19 00:09:54 +00:00
Kent Mein
97827c21d0
I Just modified the Makefile to use the definitions instead of hard paths.
...
-CPPFLAGS += -I../../../../sumo/Fuzzics/include
-CPPFLAGS += -I../../../../sumo/include
+CPPFLAGS += -I$(NAN_FUZZICS)/include
+CPPFLAGS += -I$(NAN_SUMO)/include
Kent
--
mein@cs.umn.edu
2002-11-06 02:09:02 +00:00
Maarten Gribnau
2d5514be28
Brought back the sumo physics controllers and undid game engine make file
...
changes.
Instead modified the top level nan_definitions.mk to point the NAN_SUMO and
NAN_FUZZICS to the right locations.
Maarten
2002-11-05 20:20:50 +00:00
Kent Mein
9bddc20bd3
changed:
...
friend SG_Controller;
to:
friend class SG_Controller;
gcc-3.2 was complaining that it wasn't defined.
Kent
--
mein@cs.umn.edu
2002-11-05 19:54:23 +00:00
Maarten Gribnau
c458cc7310
Forgot to remove sumo physics controllers
...
Maarten (mail@maartengribnau.com )
2002-11-04 21:47:37 +00:00
Maarten Gribnau
0698cafb6a
removed last traces of sumo for Makefile users
...
1. Removed KX_SumoPhysicsController.h and KX_SumoPhysicsController.cpp
2. Changed some Makefiles to skip sumo
Maarten (mail@maartengribnau.com )
2002-11-04 20:22:33 +00:00
Kent Mein
01bff70383
fixed spacing in the headers to get rid of some warnings and some other
...
little minor spacing issues.
2002-10-30 02:07:20 +00:00
Erwin Coumans
b8c8715c20
moved KX_Python_... files from ketsji to expressions
...
(ketsji was a very wrong location because it caused circular dependencies between expressions, gamelogic and ketsji)
expressions and game logic are not dependent on ketsji anymore (only the other way around)
also removed circular includes in makefiles and projectfiles
2002-10-21 19:23:52 +00:00
Norman Lin
ae459bfc12
added notes on collisions between dynas and "static moving" geometry (kinematically controlled)
2002-10-19 13:49:00 +00:00
Norman Lin
1ca9bded73
added todo item about compatibility with 2.25
2002-10-18 18:53:45 +00:00
Norman Lin
b7dadcfefd
first checkin of ode blender engine files
2002-10-18 15:46:57 +00:00
Norman Lin
1b15961786
First checkin of core ODE functionality. See OdePhysicsController.cpp for a todo list.
2002-10-18 14:36:34 +00:00
Hans Lambermont
12315f4d0e
Initial revision
2002-10-12 11:37:38 +00:00