Erwin Coumans
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29f06ad76e
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some more work on bullet raycast
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2005-08-08 17:08:42 +00:00 |
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Erwin Coumans
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210ab537ce
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improved deactivation, exposed more tweakable parameters to python,
fixed some copy/paste bug in inertia/inverse inertia.
colors in deactivation debug
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2005-08-04 19:07:39 +00:00 |
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Erwin Coumans
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2cc6d565cb
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moved some hardcoded constants into tweaking tresholds
exposed those tresholds to python (more 'expert' settings)
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2005-08-03 18:22:30 +00:00 |
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Erwin Coumans
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dad6ef9045
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added physics-debugging
didn't check every single file, so might have broken some gameengine stuff, will fix it this weekend!
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2005-07-29 18:14:41 +00:00 |
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Erwin Coumans
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411123b250
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- added debug line drawing in gameengine (handy for debugging physics problems)
- added #ifdef for a visual studio 8 crashing problems
- added scaling and tolerances to triangle meshes
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2005-07-27 09:30:53 +00:00 |
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Erwin Coumans
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e34b1b3276
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added the Elsevier CDROM license to one file. This still allows to use the software for any purpose, commercial or non-commercial.
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2005-07-20 10:19:43 +00:00 |
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Erwin Coumans
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feb4f51103
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Added Bullet library.
Only windows projectfiles for now.
Will ask Hans to get unix makefiles done.
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2005-07-16 09:58:01 +00:00 |
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