Erwin Coumans
281f236e6e
Minor changes in Bullet:
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- on Ton's request use double versions of cos,sin,tan, sqrt etc.
just like Solid in MT_Scalar #if defined (__sun) || defined (__sun__) || defined (__sparc) || defined (__APPLE__)
- updated an url in the header of files
2005-10-30 06:44:42 +00:00
Erwin Coumans
210ab537ce
improved deactivation, exposed more tweakable parameters to python,
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fixed some copy/paste bug in inertia/inverse inertia.
colors in deactivation debug
2005-08-04 19:07:39 +00:00
Erwin Coumans
558b8daf67
added python binding for debugdraw,
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tweaked friction, some more preparations but no real functionality added yet
2005-08-02 14:59:49 +00:00
Erwin Coumans
411123b250
- added debug line drawing in gameengine (handy for debugging physics problems)
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- added #ifdef for a visual studio 8 crashing problems
- added scaling and tolerances to triangle meshes
2005-07-27 09:30:53 +00:00
Erwin Coumans
2dbb9409df
initialize simd quad in default constructor
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this should not be necessary, its for testing
2005-07-19 04:11:47 +00:00
Erwin Coumans
feb4f51103
Added Bullet library.
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Only windows projectfiles for now.
Will ask Hans to get unix makefiles done.
2005-07-16 09:58:01 +00:00