Commit Graph

68 Commits

Author SHA1 Message Date
Campbell Barton
688db0f251 [#18260] FMOD Removal
from Jorg Muller (nexyon)

also removed references to CVS in install
2009-03-24 09:09:10 +00:00
Campbell Barton
7fffb0b630 Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID.
Now Sumo is has been deprecated for a while we might want to remove it for 2.5.
2009-02-25 12:07:51 +00:00
Jens Ole Wund
ba8ea9ec63 2008-12-13 23:11:12 +00:00
Jens Ole Wund
b9713d19e4 adding hint
Building on NSIS_Installer fails when path to NSIS tools is not set
2008-12-13 23:04:36 +00:00
Campbell Barton
bbc00befe7 some scons command line args were not working since recent changes-
scons CCFLAGS="-O0 -ggdp3" 
for example would pass on the args including the "'s to scons, causing the build to fail.
2008-11-18 05:47:19 +00:00
Campbell Barton
3a1cfa5015 Added BF_PROFILE_LINKFLAGS, Compiling with BF_PROFILE=1 was also throwing a python error. 2008-11-17 10:43:12 +00:00
Nathan Letwory
999f312d62 Change the LCG_DIR usage to BF_name_LIBPATH where possible. FFMPEG can't be done like that yet, needs some extra thought to handle differences between vc and mingw setup 2008-11-12 07:48:53 +00:00
Campbell Barton
d63f1d6ab9 missing comma made scons arg BF_CXX_LIB_STATIC not work 2008-11-10 13:36:44 +00:00
Nathan Letwory
0bd7934be7 * Minimum SCons version is now 1.0.0
- Code has been changed to reflect this (ie. deprecated functions are not anymore used)
* clean up the C and C++ compiler flags mess.
  - in the environment construction of BlenderLib all the compile flag governing options have been split in the *C*, *CC* and *CXX* containing equivalents.
    C is for C compiler only flags. CC is for C and C++ compiler flags and CXX is for C++ compiler only flags.
    All the platform default config files need to be double checked and fixed wherever it looks necessary. Either DIY, or send me a note with needed changes.
  - a start for the BlenderLib parameter list has been made - all the SConscripts need to be checked and modified to hand in flags properly.
* A theeth request: make -jN settable in the config file.
  - I give you BF_NUMJOBS, which is set to 1 by default. In your user-config.py, set BF_NUMJOBS=4 to have 4 parallel jobs handled. Yay.
2008-10-30 23:55:07 +00:00
Campbell Barton
ac4ff83ca6 added scons option BF_WITH_PYTHON (defined as DISABLE_PYTHON) 2008-10-28 18:47:13 +00:00
Nathan Letwory
2ecf987dc6 * Minor cleanup of SCons files
- cleanup of boolean usage - use True and False now instead of 'true'/'false' or 0/1
- changed SConscripts accordingly
2008-10-22 11:28:10 +00:00
Nathan Letwory
71206c9337 Patch from Timothy Baldridge
* add irix6 to GHOST windowing system (same as linux2 et al)
* fix faulty return lines in shrinkwrap.c
2008-10-21 23:07:09 +00:00
Campbell Barton
bc55102eac renamed WITH_BF_BPYDOC to WITH_BF_DOCS, added SConscript for building BGE docs too. 2008-10-20 23:21:01 +00:00
Nathan Letwory
f1f27c0350 === SCons ===
[#17867] Adds option to SCONS to generate Python API documentation

Added patch from Brandano with some small improvements (BF_DOCDIR, clean) by yours truly.

To use make sure you have epydoc installed. Enable with WITH_BF_BPYDOC=1.
2008-10-19 22:01:46 +00:00
Ken Hughes
a6b1c0a8cc Added WITH_BF_NOBLENDER to scons so that blenderplayer can be compiler by itself (false by default). Also added dependency for 'blender' on command line; seems 'blender' was intended to be a target, but would give the error "Do not know how to make target `blender' ". 2008-10-19 21:25:17 +00:00
Peter Schlaile
34399546b7 == FFMPEG ==
Added optional OGG / theora / vorbis support.
(OGG-format encoding is currently disabled, since the bundled ffmpeg version
is broken here)

Fixed a bug with PTS-encoding, to make theora work.

You have to explicitly enable it and currently only scons is supported.

Otherwise: enjoy! :)
2008-10-05 17:31:33 +00:00
Nathan Letwory
7ba46c70ad * return the right error code
* print error message when something goes wrong with nsis installer creation
2008-10-02 08:46:04 +00:00
Nathan Letwory
59eaf36f97 * make sure we link against proper openmp library when using msvc
* return error code from makensis process instead of 0
2008-10-02 06:11:47 +00:00
Martin Poirier
ec6bd008c1 fixing scons build. needed BoolOption in argument definition 2008-09-18 21:18:53 +00:00
Campbell Barton
8d1163c639 scons options BF_CXX, WITH_BF_STATICCXX, BF_CXX_LIB_STATIC for static linking to stdc++ because of problems running blender on some systems. 2008-09-18 03:05:02 +00:00
Campbell Barton
0f39be9ce8 added static openal and openexr options for scons.
also added a target 'blenderlite' - turns almost everything off, compressed binary is ~3.4meg
2008-09-16 06:31:55 +00:00
Campbell Barton
0ad48b7332 scons option for linking python statically - useful for building a more compatible blenderplayer, where most games python scripts only use builtin modules anyway. 2008-09-14 17:56:15 +00:00
Brecht Van Lommel
cb89decfdc Merge of first part of changes from the apricot branch, especially
the features that are needed to run the game. Compile tested with
scons, make, but not cmake, that seems to have an issue not related
to these changes. The changes include:

* GLSL support in the viewport and game engine, enable in the game
  menu in textured draw mode.
* Synced and merged part of the duplicated blender and gameengine/
  gameplayer drawing code.
* Further refactoring of game engine drawing code, especially mesh
  storage changed a lot.
* Optimizations in game engine armatures to avoid recomputations.
* A python function to get the framerate estimate in game.

* An option take object color into account in materials.
* An option to restrict shadow casters to a lamp's layers.
* Increase from 10 to 18 texture slots for materials, lamps, word.
  An extra texture slot shows up once the last slot is used.

* Memory limit for undo, not enabled by default yet because it
  needs the .B.blend to be changed.
* Multiple undo for image painting.

* An offset for dupligroups, so not all objects in a group have to
  be at the origin.
2008-09-04 20:51:28 +00:00
Campbell Barton
00c308391a * Script to convert BDF pixel fonts into C++ files blender can read. - Amiga bitmap font example http://download.blender.org/ftp/incoming/bitmap.png
* BF_CONFIG was missing from SCons help menu.
2008-08-10 01:38:02 +00:00
Peter Schlaile
6be7bb5e03 == redcode ==
Disabled by default now on all platforms besides Linux.
2008-06-02 21:39:45 +00:00
Peter Schlaile
ca8aa8c901 == RED one (redcode) ==
This adds redcode (the file format of RED one, R3D) support to blender.
Seems to work fine with the footage I found on the web, but keep in
mind, that because of the unoptimized nature of libopenjpeg, frame
decoding isn't that fast.

It is also a rather challenging task, to make 4k-float-footage realtime :)
2008-06-02 21:35:57 +00:00
Ken Hughes
2a3d159b06 Add BF_X264_CONFIG and BF_XVIDCORE_CONFIG flags to scons, to allow passing
configuration info for cross-compiling to ./configure scripts.  Also let
makesdna use PLATFORM_LINKFLAGS.
2008-04-28 16:14:31 +00:00
Nathan Letwory
8188fd9b97 * try/except block around import of BoolOption, to make sure one can use scons-0.98.2 to compile with. 2008-04-28 10:47:45 +00:00
Nathan Letwory
ec02fff2aa * make sure BF_CONFIG is an accepted ARGUMENT 2008-04-27 19:51:49 +00:00
Jean-Luc Peurière
0b7900d081 this commit allow to pass custom compile flags
to all ffmpeg related libs

ffmpeg use it own build system and dont respect 
the flags in config.py

define BF_FFMPEG_EXTRA in config.py to pass 
those flags.

I use this on Os X to pass the SDK vars :
-isysroot
-mmacosx-version-min
2008-04-27 18:22:07 +00:00
Kent Mein
45dee507aa I can't spell ;)
(typo fix in the comments)

Kent
2008-04-17 20:29:57 +00:00
Kent Mein
867e12836b This patch spawns from this game engine issue:
[#7113] GE crash pressing as soon as P on 64 bit


Note:         glext.h has been removed from the source
        If you get errors compiling with it you have 2 options
                download/install 	glext.h        (preferred method)
                or set WITH_BF_GLEXT=false
        If your a user and having problems with game engine try
                setting the env var: WITHOUT_GLEXT 1

Kent
2008-04-16 17:40:59 +00:00
Nathan Letwory
285870d53b * BF_QUIET can now be set in user-config.py too. 2008-03-19 17:23:14 +00:00
Daniel Genrich
77685023ca Initial commit of cloth modifier from branch rev 13453 2008-01-29 21:01:12 +00:00
Campbell Barton
5a4fc7a8fd made BINRELOC disabled by default with scons, only enable for linux 2008-01-19 18:52:39 +00:00
Kent Mein
320ac3f0e2 Fixing makefiles for binreloc I made it use flags like other
things default on for linux.  ideasman helped me get scons working.
Cmake still needs some love...

Kent
2008-01-18 21:39:47 +00:00
Martin Poirier
2b49858b02 Missing change in previous BPy revert.
This was only the added build options in scons, so no harm done.
2007-12-23 23:41:16 +00:00
Nathan Letwory
381e8b16b4 A little christmas present for the lazy coders.
In your user-config.py you can now set BF_FANCY='false' and enjoy the... lack of colors
2007-12-20 17:52:57 +00:00
Campbell Barton
a4dc7c6676 rename WITH_PYAPI_V24X to WITH_BPYAPI_V24X (because its blender's api version number not pythons), made 24x api use its own armature weakref list since pyobject types are different. 2007-12-17 11:32:52 +00:00
Campbell Barton
079d78f183 * Added an option not to compile the 2.4x api (WITH_PYAPI_V24X for Makefiles and WITH_BF_PYAPI_V24X for scons)
* ghash wasnt being set to null when python stopped and was segfaulting on exit
2007-12-16 06:50:49 +00:00
Joshua Leung
4b37ee227e Scons Compiling Hack:
Restoring the "evil src splitting hack" for scons+mingw systems. By default, it is not used, but if your system is choking when trying to link src, then add BF_SPLIT_SRC=1 to your user-config.py to use this hack.
2007-11-29 06:31:36 +00:00
Jean-Luc Peurière
42b629a69b add the option of not installing to scons build system
settting WITHOUT_BF_INSTALL='true' will disable
 the copying to INSTALL_DIR

you can use that in your user-config.py or commandline

slipping in minor cleaning for Os X builds
2007-08-14 20:55:59 +00:00
Kent Mein
613646b33e This commit is a modified version of patch #6860
It adds read only dds support.  (Writing will come later)

Kent
2007-06-25 19:50:25 +00:00
Nathan Letwory
9a78468ab0 * put a try block around import subprocess. Apparently there can be broken python installs without the subprocess module. This is useful on win32 with mingw only anyway. 2007-06-06 07:07:58 +00:00
Nathan Letwory
8b2a129294 === SCons ===
* Finally cleaned up the NSIS installer creation process
  This is now a proper action and command, with simple printout
  The 'nsis' target (only on Windows) now properly depends on
  all the build process, and will be done as very last.
* Make LZMA (Solid) default compressor for installer (= the best)
2007-05-31 11:15:47 +00:00
Nathan Letwory
1badf04923 === SCons ===
FINALLY! With this commit command-length problems are History. Thanks go to xuru from #scons for giving the nice pointer.
src is now again one lib, and further libsplitting should be rather unnecessary, unless we somehow reach the 37K limit (for internally used CreateProcess, by subprocess module)
2007-05-31 07:42:54 +00:00
Nathan Letwory
581970a640 === SCons ===
* enable TWEAK_MODE with BF_TWEAK_MODE=1 on cmd-line. Can also be specified in user-config.py
2007-04-05 05:14:50 +00:00
Simon Clitherow
b5ca98f143 Added windows NSIS installer script to scons. Not pretty, but it works :)
To use:

Make sure NSIS is in your %PATH% and type 'scons nsis'

It doesn't currently compile blender first, so make sure you do a
normal 'scons' before this.
2007-02-15 17:00:22 +00:00
Andrea Weikert
32d49a8dae ==== scons ====
- cleanup for wintab library headers
- properly define BF_WINTAB and BF_WINTAB_INC
2006-11-13 06:40:08 +00:00
Nathan Letwory
7c3cdb21a3 * control the creation of .bsc files when BF_DEBUG=1 on win32-vc. BF_BSC=1 (default for BF_DEBUG=1) will have .bsc generated, but this takes an awful long time, so BF_BSC=0 will skip that step. 2006-11-03 08:13:01 +00:00