Commit Graph

102 Commits

Author SHA1 Message Date
Brecht Van Lommel
45de380771 Cycles
* Compile all of cycles with -ffast-math again
* Add scons compilation of cuda binaries, tested on mac/linux.
* Add UI option for supported/experimental features, to make it
  more clear what is supported, opencl/subdivision is experimental.
* Remove cycles xml exporter, was just for testing.
2011-12-01 16:33:21 +00:00
Thomas Dinges
366554d303 Scons / Cycles:
* Add dummy WITH_BF_CYCLES_BINARIES to scons, to be able to copy the .cubin kernels from cmake and have it work.
2011-11-24 19:22:34 +00:00
Campbell Barton
df22957bfc image format arg parsing for creator.c
move these checks from creator into BKE's image.c, this way we dont need the defines for creator, scons was missing DDS, HDR & Cineon  for example and nobody noticed.
2011-11-24 05:18:26 +00:00
Campbell Barton
d9e99abe37 hide overly picky warnings from 'pylint' for pep8 script, indentation edits. 2011-11-19 16:17:35 +00:00
Campbell Barton
c63873ad22 exclude addons_contrib for release builds for scons/osx too 2011-11-18 05:14:13 +00:00
Campbell Barton
8c6057d5e3 exclude addons_contrib/ for release builds. 2011-11-17 19:43:59 +00:00
Lukas Toenne
11c83d8432 Ocean Sim modifier patch
by Matt Ebb, Hamed Zaghaghi

This adds a new Modifier "Ocean" to simulate large-scale wave motion.
Details can be found in the wiki documentation [1], the project homepage [2] and the patch tracker [3]

The modifier is disabled by default for now. To enable it, the WITH_OCEANSIM (cmake) / WITH_BF_OCEANSIM (scons) flags have to be set. The code depends on fftw3, so this also has to be enabled.

[1]
http://wiki.blender.org/index.php/Doc:2.6/Manual/Modifiers/Simulation/Ocean

[2]
http://www.savetheoceansim.com

[3]
http://projects.blender.org/tracker/?group_id=9&atid=127&func=detail&aid=28338
2011-11-13 12:17:27 +00:00
Brecht Van Lommel
5b1a42cb17 Cycles:
* Fix excessive fireflies in Velvet BSDF (patch by David).
* Disable some unused SSE code
* Remove RTTI disabling flags for now, this is giving some compile issues and
  was only needed of OSL which we're not using yet.
2011-11-10 14:32:16 +00:00
Joshua Leung
9111213a98 Whitespace tweaks 2011-11-10 10:34:26 +00:00
Sergey Sharybin
f09f5eec57 - Added options to link staticly against oiio/boost
- Also changed buildbot settings so now linking should happe staticly
2011-11-09 19:02:42 +00:00
Nathan Letwory
f0adbb7746 Fix ${} var usage. Was missing BF_OIIO and BF_BOOST init.
Noticed still missing: OSX file copying (cycles .py files, kernel files, licenses).
2011-11-09 17:22:55 +00:00
Antony Riakiotakis
ee1569b933 No tabs in scons! Sorry for that.. 2011-11-09 14:00:24 +00:00
Brecht Van Lommel
adf17b48d8 Cycles: mac + scons build should not work. 2011-11-09 11:49:39 +00:00
Antony Riakiotakis
83b16687b9 Make scons work MinGW. This commit resolves several issues such as enable OpenEXR, Game Engine and Player, enable latest features, and solve link order for gcc. So MinGW is right now fully supported as a build system for release type builds. Debug builds not tested. 2011-11-09 11:33:10 +00:00
Nathan Letwory
c9bca51e76 Add compiles support for Cycles.
No CUDA compiling yet, will be added later.
2011-11-08 20:40:02 +00:00
Sergey Sharybin
27d42c63d9 Camera tracking integration
===========================

Commiting camera tracking integration gsoc project into trunk.

This commit includes:

- Bundled version of libmv library (with some changes against official repo,
  re-sync with libmv repo a bit later)
- New datatype ID called MovieClip which is optimized to work with movie
  clips (both of movie files and image sequences) and doing camera/motion
  tracking operations.
- New editor called Clip Editor which is currently used for motion/tracking
  stuff only, but which can be easily extended to work with masks too.

  This editor supports:
  * Loading movie files/image sequences
  * Build proxies with different size for loaded movie clip, also supports
    building undistorted proxies to increase speed of playback in
    undistorted mode.
  * Manual lens distortion mode calibration using grid and grease pencil
  * Supervised 2D tracking using two different algorithms KLT and SAD.
  * Basic algorithm for feature detection
  * Camera motion solving. scene orientation

- New constraints to "link" scene objects with solved motions from clip:

  * Follow Track (make object follow 2D motion of track with given name
    or parent object to reconstructed 3D position of track)
  * Camera Solver to make camera moving in the same way as reconstructed camera

This commit NOT includes changes from tomato branch:

- New nodes (they'll be commited as separated patch)
- Automatic image offset guessing for image input node and image editor
  (need to do more tests and gather more feedback)
- Code cleanup in libmv-capi. It's not so critical cleanup, just increasing
  readability and understanadability of code. Better to make this chaneg when
  Keir will finish his current patch.

More details about this project can be found on this page:
    http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011

Further development of small features would be done in trunk, bigger/experimental
features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
Thomas Dinges
563becafb9 Scons:
* Basic support for OpenImageIO and Boost libraries
* Path to libraries added for win32/64-vc-config.py, still commented out.
2011-11-03 12:40:15 +00:00
Thomas Dinges
6ea6e992ba Scons:
* Minor cleanup
2011-11-03 12:24:29 +00:00
Thomas Dinges
f837b46a2b Modifier compilation tweaks (Blender conference commit)
* Fluid compilation: Inverse the compile flag from DISABLE_ELBEEM to WITH_MOD_FLUID for consistency. (scons/cmake)
* Use WITH_BF_FLUID in your user config (scons) 

* Add support for scons to disable build with Decimate and Boolean modifier. 
(WITH_BF_DECIMATE and WITH_BF_BOOLEAN)
2011-10-29 23:56:07 +00:00
Campbell Barton
78a8f8a4b1 - remove release/bin/.blender/.bfont.ttf, we have ./release/datafiles/bfont.ttf already, and its not used anymore.
- removed scons WITH_BF_FREETYPE
2011-10-21 03:16:01 +00:00
Campbell Barton
d132b08f33 move fonts/ and locale/ dirs into release/datafiles, since blender wasn't finding them in their current location and so to test international characters you had to 'make install'.
updated scons/cmake/translation-scripts.
2011-10-21 03:00:28 +00:00
Campbell Barton
4512f10db9 misc edits
- rename define DISABLE_SDL --> WITH_SDL (which was already used in some places)
- blenders interation preset was using orbit rather then turntable 3d view preference (different from factory defaults).
- tagged some unused rna args.
2011-10-20 00:19:21 +00:00
Jens Verwiebe
8dce8e0c17 OSX: make sure the set_simulation_threads script is always renewed 2011-10-15 14:13:49 +00:00
Jens Verwiebe
e7095450e7 OSX: commit the omp_set_simulation_threads applescript and copy-routines 2011-10-14 17:54:37 +00:00
Jens Verwiebe
afcf581fb0 OSX: commit the needed steps for compiling with gcc 4.6.1 and OMP_NUM_THREADS env variable setting 2011-10-14 17:27:55 +00:00
Campbell Barton
019dca9c54 remove redundant code, also dont bother with os.path.basename(x) for recent scons commit. 2011-10-04 08:28:37 +00:00
Sergey Sharybin
91c38f0aa0 Fix for unix python bundling: config-* directories didn't deleted
This is because of passing config-* to rm command in quotes.
2011-10-04 08:20:29 +00:00
Campbell Barton
e42146c1ec remove .Blanguages, its not used anymore 2011-10-02 22:28:49 +00:00
Joerg Mueller
07ad83a439 * Removing libsamplerate from build systems
* Enabling OpenAL for scons win64-vc in default config; Nathan or Sergey: please update the build bot to build with OpenAL!
2011-10-02 17:09:39 +00:00
Dalai Felinto
78dc35cf29 scons OSX - we don't need extra junk in blenderplayer ;) 2011-09-27 17:26:36 +00:00
Jens Verwiebe
6f2d937a63 OSX: introduced a workaround for compiling with non-apple gcc-4.6.1, ghost must be compiled with apple-gcc nevertheless due objc incompatibilities 2011-09-27 13:18:34 +00:00
Brecht Van Lommel
219eeb3e54 Internationalization: fix OS X scons install to copy font and language files
correctly.
2011-09-20 15:55:28 +00:00
Campbell Barton
83a2f02a78 cleanup endian handling
- define __BIG_ENDIAN__ or __LITTLE_ENDIAN__ with cmake & scons.
- ENDIAN_ORDER is now a define rather than a global short.
- replace checks like this with single ifdef: #if defined(__sgi) || defined (__sparc) || defined (__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__hppa__) || defined (__BIG_ENDIAN__)
- remove BKE_endian.h which isn't used
2011-09-19 08:02:17 +00:00
Jens Verwiebe
d8394b9d67 set OSX default python to static 2011-08-31 14:46:27 +00:00
Jens Verwiebe
5e8d191930 OSX/scons: fix compile with static python, my patch was a bit outdates, sorry 2011-08-31 14:15:14 +00:00
Jens Verwiebe
2457c2134a OSX: additionally choice to link against python-framework again 2011-08-30 23:52:12 +00:00
Campbell Barton
7d316b70b8 rename NAN_BUILDINFO --> WITH_BUILDINFO 2011-08-22 16:54:26 +00:00
Campbell Barton
817273931a buildinfo is now quoted from the build systems, avoids stripping quotes on startup.
tested with linux/cmake linux/scons windows/cmake/mingw windows/cmake/msvc
2011-08-22 12:24:14 +00:00
Sergey Sharybin
36f20f162c Fix #28154: linux3-config.py doesn't exist
Change OURPLATFORM from "linux<major_version>" to simple "linux".
Since new policy for linux kernel versions that major version in
platform doesn't make much sense for building rules so the same
rules could be used for both of linux2 and linux3 now/

Tested on both of linux2 and linux3 systems.
2011-08-21 13:31:46 +00:00
Sergey Sharybin
c9216e390c Commiting patch from jensverwiebe for NDOF support on OSX 2011-08-11 15:59:19 +00:00
Thomas Dinges
fad243a4bf Mac Compile fix for ndof, by jensverwiebe. Thanks! 2011-08-07 22:48:04 +00:00
Campbell Barton
577293569a scons patch from jensverwiebe
fix a silly bug in version detection, - added an OSX sdk-check

jensverwiebe, needs to get commit access!, but will apply his patches for now.
2011-08-07 16:54:40 +00:00
Sergey Sharybin
2c4357c1e1 - Move list of FFmpeg DLLs to be installed from SConstruct
to conficuration variable BF_FFMPEG_DDL.
  This would allow to use different FFmpeg in buildbot.
- Added some 3DMOUSE variables to list of command line options.
  Now 3dmouse related-settings can be set from command line.
2011-08-03 10:50:21 +00:00
Nathan Letwory
5c36b75324 Simple argument to be able to explicitely tell the bitness you want to build Blender in.
python scons\scons.py BF_BITNESS=32
python scons\scons.py BF_BITNESS=64

So from now on for Windows you don't have to run a specific win32 or win64 Python version
to get the Blender version you want. If you omit the BF_BITNESS flag the bitness as per
Python version will be used as before.

Note that this is an argument, so works *only* on the command-line, not in your user-config.py
2011-08-02 18:33:39 +00:00
Sergey Sharybin
13eefec9dd More flexible configuration for 3dmouse library for scons.
Needed for release environment and buildbot.

Buildbot rules would be updated with next commit after
environment will be tested.
2011-08-02 17:59:43 +00:00
Jiri Hnidek
2e860a3e85 - Blender could be build with scons again. 2011-08-02 07:02:40 +00:00
Campbell Barton
60ae40a0ed patch [#28030] SCONS Build: Build Date reflects "1" instead of actual date of build
by Scott Giese (sgiese)

This bug effected windows and linux.
2011-07-20 06:22:16 +00:00
Sergey Sharybin
9eb1b26312 Fix for recent GHOST SDL commit.
SCons rules haven't been changed to deal with new option.
2011-07-12 18:39:46 +00:00
Dalai Felinto
355cb26ff3 blenderplayer bundle in OSX doesn't need script folder (untested)
I can't test this here, somehow blender+scons is failing in my building env.
but it should work. Basically it skips the copy of the script folder for the blenderplayer.app

I will test it once buildbot get pass this review ;)
2011-07-05 00:30:27 +00:00
Nathan Letwory
899f2776db Shuffle some build code around to ensure debug builds on Windows actually run too.
* creator/SConscript is now empty, code is moved to an emitter function in Blender.py
* make sure COLLADA debug libs are used when BF_DEBUG=True
2011-06-08 11:53:07 +00:00