Campbell Barton
2d797f35d8
- removed 2.4x release/scripts
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- moved release/io and release/ui into release/scripts/io, ui
- updated scons, cmake, make
When porting 2.4x scripts back, use a command like this so as not to loose the commit history...
svn cp https://svn.blender.org/svnroot/bf-blender/branches/blender2.4/release/scripts/raw_import.py release/scripts/io/import_raw.py
2009-09-28 03:19:52 +00:00
Matt Ebb
a0e252c25f
NaN makefiles now support and build with precompiled Python 3.1 by default on Mac
2009-08-02 06:22:53 +00:00
Ton Roosendaal
5eb4d89cec
2.5
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Make: removing hidden directories from .app failed.
2009-04-23 09:59:03 +00:00
Brecht Van Lommel
874c29cea8
2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323:HEAD
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Notes:
* blenderbuttons and ICON_SNAP_PEEL_OBJECT were not merged.
2009-04-20 15:06:46 +00:00
Ton Roosendaal
bf2ccf04a7
2.5
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Makefile update for osx: copy ui scripts to .blender dir in .app folder
2009-04-13 14:22:22 +00:00
Chris Want
5d0a207ecb
Patch from GSR that a) fixes a whole bunch of GPL/BL license
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blocks that were previously missed; and b) greatly increase my
ohloh stats!
2008-04-16 22:40:48 +00:00
Chris Want
5e3cffc64a
Patch to change license to GPL only, from GSR.
2008-01-07 19:13:47 +00:00
Ton Roosendaal
c33a8b65c0
Totally ancient error: Makefiles for OSX did not copy the scripts in
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the right way for regular builds... only the 'make release' did it OK.
2006-07-01 09:40:13 +00:00
Willian Padovani Germano
fa5d910f93
Updating build systems: folder release/bpydata/ moved to release/scripts/bpydata/
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It seemed trivial enough, so I updated all systems (makefiles, xcode, scons, scons win installer), please complain if something went wrong. Mostly it was just removing release/bpydata references, since the release/scripts dir is already worked on recursevely, handling dirs inside it.
For the scons nsi file writer script I had to write code for each new dir, but it can be recoded recursively, too (in fact joining all release stuff in a single dir tree with nothing else would be a good idea, making installation code simpler). Since it's just python and I have a little more time now, I can help scons managers if they still need.
Thanks Campbell Barton for reporting.
2005-04-16 18:25:42 +00:00
Jean-Luc Peurière
c78e44cdc5
big warning hunt commit
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lot of casts, added prototypes, missing includes and some true errors
2005-03-09 19:45:59 +00:00
Ton Roosendaal
4226715fc0
Update make system for darwin;
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- using python framework (default on, set it off with define in
definitions.mk)
- not installing .bfont.tff
2004-11-14 13:44:47 +00:00
Stefan Gartner
a502c1721f
use $(NANBLENDERHOME) instead of ../..
2003-05-13 22:00:44 +00:00
Stefan Gartner
eca049b177
store locales, .Blanguage, and .bfont.ttf inside of Resources folder of
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application bundle on OS X
2003-05-12 18:12:25 +00:00
Stefan Gartner
99bd02a98b
store message catalogs in Resources folder of the application bundle on OS
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X. Opening a file selector is no longer needed in order to switch the
language for the first time; apparently gettext wasn't too happy about
relative paths.
2003-05-09 20:20:40 +00:00
Stefan Gartner
ce9b430639
fill in correct values for VERSION and DATE when building the
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application bundles
2003-02-09 18:32:55 +00:00
Stefan Gartner
5146bc6e41
build the OSX application bundle in $(DIR)/bin
2003-02-02 17:28:15 +00:00
Maarten Gribnau
08b13d90f5
added a line to add executable attributes to the binaries when copying into the
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Mac bundles
Maarten (mail@maartengribnau.com )
2002-11-03 22:38:32 +00:00
Hans Lambermont
12315f4d0e
Initial revision
2002-10-12 11:37:38 +00:00