Commit Graph

25 Commits

Author SHA1 Message Date
Jean-Luc Peurière
4803b14675 compatibility fix for Os X tiger with make.
add export USE_OSX10.4STUBS = 1 to your user-def.mk if compile fails
on missing definitions like _printf$LGDB

those are parts of the 10.4 sdk.

This is interim fix as scons dont need this and we should be able
to acheive same result with make. investigating further on this.
2005-09-18 11:19:53 +00:00
Chris Want
96430458a6 Support for SGI Prism:
* set python version to 2.2;
* set link flags for ia64 linux to the same as i386, alpha.

Thanks to Wayne Vieira for this!
2005-04-05 14:33:43 +00:00
Stefan Gartner
772b66d79f build on Linux/x86_64 2004-11-03 14:45:52 +00:00
Chris Want
95b9534d2b We don't use ODE anymore, so I commented out some lines that make it
required to build.
2004-08-26 22:42:44 +00:00
Ton Roosendaal
fc362f9538 Added framework OpenGL to link path, to enable the video memory check
in osx ghost now.
2004-07-28 09:31:36 +00:00
Stefan Gartner
837da93f19 enable openal support for os x and linux-powerpc
as there is a conflict between openal and sdl (when compiled with cdrom
support), i had to disable support for cd playing using sdl on os x
for the time being.
2004-04-14 13:00:36 +00:00
Wouter van Heyst
f56eb94bab Work done to build blender on Linux [sparc64].
extern/ode/dist/ode/test/test_ode.cpp:
- Don't include <ieeefp.h> on sparc linux, it doesn't exist.

extern/ode/Makefile:
- While hacking on ode, get rid of that annoying infinite rebuild

source/Makefile:
- Define a default BINTARGETS (just blenderdynamic) for linux, individual archs
  can override/add to that if they so please

source/nan_link.nmk:
- Add a sparc64 arch target to the linux section of nan_link.mk, using the same
  options as powerpc

After the first ode problem, the build completed all but the linking of a
blender binary, because there wasn't any target defined!

On the rebuilding: The usersettings would have a newer date than targets
depending on it, so it would rebuild entirely. I haven't really fixed this, but
isolated it to the platforms where usersettings need to be moved around (darwin
and windows). FBSD patches the usersettings, so it might still happen there.  I
didn't bother with a proper fix, as it looks like we're moving to scons soon.
I'm amazed no one got annoyed enough before to take care of this.
2004-01-01 23:19:08 +00:00
Chris Want
4796c8599b Irix mips3 build, Part 2
Ensuring that the build uses the rebuilt
mips3 libs.

Please test!
2003-08-04 03:26:07 +00:00
Stefan Gartner
90f325ea6e some sdl related stuff:
* moved references to libSDL out of ifeq($(INTERNATIONAL), true) (win32)
and  ifeq($(WITH_FREETYPE2),true) (irix) conditionals in source/Makefile

* look for sdl in $(LCGDIR)/sdl if sdl-config isn't found

thanks to LarstiQ for doing most of the work
2003-07-18 10:11:40 +00:00
Chris Want
0fde8dedf0 Sound support for irix 2003-07-16 23:53:09 +00:00
Wouter van Heyst
4f27386740 Commit message and the brunt of the code courtesy of intrr, apologies for the
size of this;


Finally, the Sequencer audio support and global audio/animation sync stuff!
(See http://intrr.org/blender/audiosequencer.html)

Stuff that has been done:

./source/blender/blenloader/intern/writefile.c
./source/blender/blenloader/intern/readfile.c

Added code to make it handle sounds used by audio strips, and to convert
Scene data from older (<2.28) versions to init Scene global audio settings
(Scene->audio) to defaults.

./source/blender/include/BSE_seqaudio.h
./source/blender/src/seqaudio.c

The main audio routines that start/stop/scrub the audio stream at
a certain frame position, provide the frame reference for the current
stream position, mix the audio, convert the audio, mixdown the audio
into a file.

./source/blender/makesdna/DNA_sound_types.h

Introduced new variables in the bSound struct to accomodate the sample
data after converted to the scene's global mixing format (stream, streamlen).
Also added a new flag SOUND_FLAGS_SEQUENCE that gets set if the Sound
belongs to a sequence strip.

./source/blender/makesdna/DNA_scene_types.h

Added AudioData struct, which holds scene-global audio settings.

./source/blender/makesdna/DNA_sequence_types.h

Added support for audio strips. Some variables to hold Panning/Attenuation
information, position information, reference to the sample, and some flags.

./source/blender/makesdna/DNA_userdef_types.h
./source/blender/src/usiblender.c

Added a "Mixing buffer size" userpref. Made the versions stuff initialize
it to a default for versions <2.28.

./source/blender/makesdna/DNA_space_types.h
./source/blender/src/filesel.c

Added a Cyan dot to .WAV files. Any other suggestions on a better color? :)

./source/blender/src/editsound.c

Changes (fixes) to the WAV file loader, re-enabled some gameengine code that
is needed for dealing with bSounds and bSamples.

./source/blender/src/editipo.c
./source/blender/src/drawseq.c
./source/blender/src/editnla.c
./source/blender/src/space.c
./source/blender/src/drawview.c
./source/blender/src/renderwin.c
./source/blender/src/headerbuttons.c

 - Created two different wrappers for update_for_newframe(), one which scrubs
   the audio, one which doesn't.
 - Replaced some of the occurences of update_for_newframe() with
   update_for_newframe_muted(), which doesn't scrub the audio.
 - In drawview.c: Changed the synchronization scheme to get the current audio
   position from the audio engine, and use that as a reference for setting
   CFRA. Implements a/v sync and framedrop.
 - In editipo.c: Changed handling of Fac IPOs to be usable for audio strips as
   volume envelopes.
 - In space.c: Added the mixing buffer size Userpref, enabled audio scrubbing
   (update_for_newframe()) for moving the sequence editor framebar.

./source/blender/src/editseq.c

Added support for audio strips and a default directory for WAV files which
gets saved from the last Shift-A operation.

./source/blender/src/buttons.c

Added Scene-global audio sequencer settings in Sound buttons.

./source/blender/src/sequence.c

Various stuff that deals with handling audio strips differently than
usual strips.
2003-07-13 20:16:56 +00:00
Chris Want
307586f03f EXPYTHON in now the only python for the Makefiles build. 2003-07-12 00:46:43 +00:00
Chris Want
569a32a2ea expython needs pthreads to link under irix (prolly a python 2.2
requirement).
2003-06-28 03:47:05 +00:00
Chris Want
5e0ec8c057 This makes the new renderwin.c behavior work
for windows-gcc.
2003-06-14 22:47:54 +00:00
Kent Mein
bbf8fe932f Kester's patch, for FreeBSD from,
http://www.elysiun.com/forum/viewtopic.php?t=12096

Kent
2003-06-12 19:17:33 +00:00
Chris Want
924a849755 Support for building bf-blender under windows with gcc (huge thanks to
Florian Eggenburger).

Full instructions are in doc/README.windows-gcc.

Main differences from Florian's patch:

- the 'lib' dir should now be the same level as the 'blender' dir (rather
than being a subdir of 'blender'). This is consistent with the other
platforms that bf-blender supports (tuhopuu will also adopt this convention
hopefully soon).

- the script 'free_windows-env.mk' is no longer needed ... see the
docs about how this is overcome (again, tuhopuu will hopefully
also follow this route soon).

- the dlltool dir has it's own Makefile that builds all of the
needed stub libraries from the dll's in cvs.
2003-05-24 20:04:37 +00:00
Chris Want
769d724d83 Static linking of freetype, libintl from sgi freeware for irix
and made WITH_FREETYPE2 independent of INTERNATIONAL (please
test).
2003-05-13 03:30:26 +00:00
Chris Want
fbca17dfa7 FTGL support for irix (I would like to say international and truetype
text object support, but I can't test too much until Monday).
2003-05-11 00:27:23 +00:00
Stefan Gartner
b3c48c4d2c enable truetype fonts for text objects when building with the original
Makefiles. Platform manages should check nan_definitions.mk and set
INTERNATIONAL to true for their platforms.
2003-05-10 16:35:28 +00:00
Stefan Gartner
9314e9db13 don't link against libiconv on os x 2003-05-10 13:19:23 +00:00
Stefan Gartner
7180ad4c86 enable multilingual support on linux and os x using the original Makefiles 2003-05-05 21:28:54 +00:00
Kent Mein
0aaa02e6b5 First whack at getting FREETYPE2 stuff added to the
old and autoconf makefiles.  My machine seems to have messed up libs
so I can't test it, its a start though :)

Kent
2003-05-02 17:48:06 +00:00
Stefan Gartner
723b84c79c fun with quicktime:
#include <QuickTime/Movies.h> instead of #include <Movies.h> on OS X to
avoid having to specify the full path to the QT headers in the Makefiles

#undef NDEBUG on OS X to avoid errors about ID being declared twice

enable support for QuickTime in the original Makefiles on OS X
2003-05-02 13:36:56 +00:00
Norman Lin
1b15961786 First checkin of core ODE functionality. See OdePhysicsController.cpp for a todo list. 2002-10-18 14:36:34 +00:00
Hans Lambermont
12315f4d0e Initial revision 2002-10-12 11:37:38 +00:00