Kester Maddock
46fbe6b01e
Fix for bugs: 1788 (forces) and 1799 (python delattr on game objects)
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Use Polytope collision for faster mesh intersection tests, so SOLID can actually use that qhull lib now.
2004-11-22 10:19:19 +00:00
Kester Maddock
c16444e624
Python updates:
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Added scene module
2004-06-07 11:03:12 +00:00
Kester Maddock
2fd6e72851
Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer.
2004-05-16 13:05:15 +00:00
Roel Spruit
ffabbbea8d
Nathan Letwory's patch for bug #424 const errors kept MSVC7 projectfiles from compiling.
2003-12-01 15:01:20 +00:00
Kent Mein
f1c4f705a1
Removed the config.h thing from the .h's in the source dir.
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So we should be all set now :)
Kent
--
mein@cs.umn.edu
2002-12-27 13:11:01 +00:00
Kent Mein
b9a19f1ea7
Did all of the .h's in source
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(adding)
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
also the Makefile.in's were from previous patch adding
the system depend stuff to configure.ac
Kent
--
mein@cs.umn.edu
2002-11-25 11:16:17 +00:00
Kent Mein
01bff70383
fixed spacing in the headers to get rid of some warnings and some other
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little minor spacing issues.
2002-10-30 02:07:20 +00:00
Hans Lambermont
12315f4d0e
Initial revision
2002-10-12 11:37:38 +00:00