Commit Graph

18 Commits

Author SHA1 Message Date
Willian Padovani Germano
fa5d910f93 Updating build systems: folder release/bpydata/ moved to release/scripts/bpydata/
It seemed trivial enough, so I updated all systems (makefiles, xcode, scons, scons win installer), please complain if something went wrong.  Mostly it was just removing release/bpydata references, since the release/scripts dir is already worked on recursevely, handling dirs inside it.

For the scons nsi file writer script I had to write code for each new dir, but it can be recoded recursively, too (in fact joining all release stuff in a single dir tree with nothing else would be a good idea, making installation code simpler).  Since it's just python and I have a little more time now, I can help scons managers if they still need.

Thanks Campbell Barton for reporting.
2005-04-16 18:25:42 +00:00
Willian Padovani Germano
c8ef5b7d27 Forgot to add the last script, tex2uvbaker.py to the 00.blender.nsi file.
BTW, thanks Simon, Nathan and Martin (am I forgetting anyone?) for your help keeping things in sync : ).
2004-08-04 06:24:21 +00:00
Willian Padovani Germano
452c8cf838 Done.
Scripts:
- Jean-Michel Soler probably lost some hours of sleep since Sunday,
  but he managed to send me the updated path import scripts a few
  hours ago.  My tests with Inkscape .svg and .ps and Gimp worked fine.
  He also tested a lot and sent me info about what is already
  supported.  I'll send Ton a doc about bundled scripts including this
  info.  Importers: .ai, .svg, .eps/.ps, Gimp 1-1.2.5 / 2.0.

- Jean-Michel also contributed his Texture Baker script.

- Campbell Barton contributed two new scripts: a mesh cleaner and a
  vloop skinning / lofting script.  He also sent updates to his obj
  import / export ones.

- A Vanpoucke (xand) contributed his Axis Orientation Copy script.

And that makes 8 last minute additions.  Thanks a lot to the authors
and special thanks to JMS and Campbell for their hard work : ).

BPython:

- tiny addition (I'm forced to call it a showstopper bug ;) so JMS's
path import scripts (that actually convert to obj and make Blender
load the .obj curves) can use Blender.Load() and not rename G.sce,
the default filename.  Blender.Load(filename, 1) doesn't update G.sce.
Nothing should break because of this, Load(filename) still works fine.

- Made Blender complain again if script is for a newer Blender version than the one running it.
2004-08-04 06:16:46 +00:00
Simon Clitherow
2a749931ba - added missing py scripts to the non-sconsered NSIS installer script
- uninstall files now done semi-automatic for 'scons wininst'
2004-08-01 21:13:41 +00:00
Simon Clitherow
6f30f4aaab - added python23.zip & zlib.pyd (bundled python modules for Win32)
provided by IanWill (thanks!)

- updated build systems to suit
2004-07-28 18:28:17 +00:00
Simon Clitherow
fe5e1301f6 - update for the win installer scripts ( added new scripts, etc ). 2004-07-28 16:19:50 +00:00
Simon Clitherow
ec6b6314f0 Committing the NSIS installer script changes used for the 2.33a release.
- numerous bug fixes and improvements, that are far too numerous
  to mention here!
- In addition, the new python scripts have been added to the file list,
  bringing it up-to-date (for now!).
2004-06-23 18:43:25 +00:00
Simon Clitherow
255cd235a3 - Returned multi-user support on Win2k/XP.
Now uses 'Application Data/Blender Foundation/Blender' instead of old
  "Not A Number" dir.

- Updated windows installer to make this change transparent for the
  users. It copies /.blender to the new location and displays a short
  message to advise them of the change
  (http://homepages.nildram.co.uk/~aphex/installer_msg.jpg).

- Installer also includes fix for opening blend files from explorer (patch provided by Valentin Ungureanu (vung) - thanks!)

Note to CVS users on Win2k/XP:  Although blender will continue to work
without changes, you should ideally copy the /.blender dir to
<app data>/Blender Foundation/Blender for the sake of correctness :)
2004-04-20 19:12:48 +00:00
Simon Clitherow
ea82f6e461 - added new translation files pt_br & zh_cn, and the new python scripts
to win installer script.

(Note to self: see if there is a way to automate this with some sed or
awk magic...)
2004-02-01 15:42:14 +00:00
Simon Clitherow
9f170d9f75 - updated "make release" for windows to include new python files.
- updated win32 installer script.
2004-01-27 22:13:41 +00:00
Simon Clitherow
00ef5ad616 Updated win self-installer script. Still uses the 16-color icon images (sorry broken!) :) 2003-07-23 17:59:27 +00:00
Simon Clitherow
6d00de3798 updated release makefiles and self installer script for windows 2003-05-14 18:36:48 +00:00
Simon Clitherow
6c5404431c Fixed a typo in my addy (of all places!) ;) 2003-02-19 18:55:31 +00:00
Frank van Beek
68aae6f032 - add GPL-license to installer
- add options in installer to create desktop icon and register .blend files
2003-02-10 17:43:41 +00:00
Frank van Beek
a88302de00 - removed debug line from windows/specific.sh
- deinstalling Blender now also removes "%PROGRAMFILES%\Blender Foundation"
  if it's empty
2003-02-10 11:50:07 +00:00
Frank van Beek
e42e6dc888 - display Blender version number in title of installer 2003-02-10 11:30:12 +00:00
Frank van Beek
3ae7008d09 - windows/specific.sh now creates a custom NSIS configuration file for this
release and executes NSIS to build the Blender intaller
2003-02-10 11:07:14 +00:00
Simon Clitherow
46071c6a8b Added files for using NSIS (http://nsis.sourceforge.net) as an alternative self-install/uninstall system for windows. 2003-02-09 21:59:35 +00:00