Campbell Barton
|
3a739d9bd2
|
fixed mouseViewRay in BPyWindow, was not applying the objects matrix to the mouse direction correctly.
VCol and Weight gradient work again.
|
2006-12-14 09:56:56 +00:00 |
|
Campbell Barton
|
531cd7c0fc
|
Removed debug line added when testing for matrix memory leaks that messed up matrix.invert()
updated bvh import which was modified to account for that. as well as other minor changes.
|
2006-08-06 22:47:57 +00:00 |
|
Campbell Barton
|
3f5e14abef
|
updated py scripts for changes in mathutils
|
2006-07-27 03:15:37 +00:00 |
|
Campbell Barton
|
4c357b4ffa
|
clicking on the second point of the gradient outside the mesh should have blended to alpha zero, but was raising an error, fixed.
|
2006-07-09 14:54:47 +00:00 |
|
Campbell Barton
|
9a168d8285
|
added list2MeshWeight and meshWeight2List - faster then the dict equivilents and better in some cases.
Speedup for bpymesh_redux (poly reducer) with reducing vertex weights. use list2MeshWeight and meshWeight2List.
renamed vertex gradient files
Removed reload()'s
- 3ds_import.py
- mesh_cleanup.py
- mesh_poly_reduce.py
- vertexpaint_selfshadow_ao.py
|
2006-07-07 10:46:46 +00:00 |
|