Commit Graph

123 Commits

Author SHA1 Message Date
Campbell Barton
cb9e51bf8a missing include for fluid 2009-08-10 14:15:05 +00:00
Daniel Genrich
f1c69e9d84 Smoke:
* bugfix for crash when loading smoke files more once on linux/mac
* could also fix occasional explosions
* code cleanup
2009-08-10 14:09:56 +00:00
Daniel Genrich
b58083ea55 smoke: fix fft not working 2009-08-09 15:04:31 +00:00
Daniel Genrich
5256def6f5 fftw3 scons: hopefully fixing indent error 2009-08-09 11:02:47 +00:00
Daniel Genrich
054ed5a50b Smoke:
* WITH_BF_FFTW3 flag --> fftw3 scons + cmake settings refined. 
* Disabled by default since mac + win32 libs missing. Works already on win64 + linux (with installed fftw3 libs)
2009-08-09 10:55:25 +00:00
Daniel Genrich
d48ca69985 Smoke: decoupling of wavelet #2, new noise strength option on gui, fftw3 option in place for cmake, scons yet uncommited 2009-08-09 01:30:32 +00:00
Daniel Genrich
ce273aee08 smoke:
- Bugfix: a bit too fast ;-) Better do it right too (problem with res > 150)
- fixing high res view button which disappeared sometimes
- fixing tooltip
2009-08-07 13:19:17 +00:00
Daniel Genrich
7c8c83f30d Smoke: test commit of PCG 2009-08-07 01:07:45 +00:00
Daniel Genrich
85c343c049 Smoke: another 10-20% speed gain due to CG (conjugate gradient) improvements 2009-08-06 22:28:55 +00:00
Daniel Genrich
2fd0263602 smoke: decoupling high-res, introducing reset for heat+gravity, fixing another obstacle problem 2009-08-06 16:50:02 +00:00
Daniel Genrich
262a76812e Smoke:
a) fixing domain boundaries
b) fixing flow gui (no more velocity there - taken from particles)
c) Outflow available (deletes smoke from scene)
d) deactivating other noise options for now
e) base for render/preview settings 
f) fixing collisions to be working again
2009-08-02 23:30:44 +00:00
Daniel Genrich
900c61f062 Smoke: fixing 8MB memleak 2009-08-02 15:57:19 +00:00
Benoit Bolsee
b6abeca2fe Update MSVC projects files 2009-08-01 10:13:32 +00:00
Daniel Genrich
da4ab9b14b Smoke:
a) Crash fixed when loading files with smoke
b) changed presets to be more low-cpu friendly
c) smoke looks thicker

Unsolved:
a) 3dview of smoke changes weirdly when looking at front/back. Just move around a cube with smoke and you know what I mean - odd shading. If someone likes to take a look: draw_object.c -> search for "smoke" there
2009-07-30 22:11:28 +00:00
Daniel Genrich
0d45058867 Smoke: compile error due to bad merged conflicts 2009-07-30 20:18:28 +00:00
Daniel Genrich
dbba273371 Smoke: fixing some compile warning reported by Ton and one compile erro for gcc 4.4.1 reported by mrunion 2009-07-30 20:12:40 +00:00
Campbell Barton
1dbd47f4c3 wasnt building with gcc 4.4 2009-07-30 20:11:59 +00:00
Guillermo S. Romero
d3fb4ec0b4 SVN maintenance. 2009-07-30 18:39:22 +00:00
Stefan Gartner
1c6cb51e65 2.5:
first step at adding Makefiles for smoke

NOTE: someone needs to add $(NAN_SMOKE)/lib/$(DEBUG_DIR)/libsmoke.a 
to source/Makefile to make it link
2009-07-30 18:19:46 +00:00
Daniel Genrich
20819ddcc9 Smoke: forgot cmake file 2009-07-30 15:25:56 +00:00
Daniel Genrich
98d45c3da0 smoke: another fftw3 error fixed 2009-07-30 15:07:44 +00:00
Daniel Genrich
accc2ab744 smoke: forgot to disable fftw3 noise function 2009-07-30 15:03:00 +00:00
Daniel Genrich
58c88bcf76 BF2.5: First commit of smoke code.
Not working: 
a) rendering (since volumterics branch is not merged yet)
b) moving collision objects of any kind
c) saving of collision objects (because that's what I am working on)
d) pointcache
e) A bunch of other things I already know of 

So please do not report any bugs on this one yet :-)
2009-07-30 15:00:26 +00:00