*note in order to build blenderplayer with cmake+msvc one needs to comment all smoke references in stubs.c
- scons + msvc is building fine (raising some warnings for the smole references though)
- cmake in linux should be building as well (the smoke references were inserted in stubs to please this building environment IIRC)
* Node buttons can now use the layout engine. a few simple
ones are converted. We'll keep this code in C for now,
python wouldn't help much here.
* For node buttons not using the layout engine, manually
computing the button height is not longer needed.
* Node inputs are still not RNA wrapped, would be good to
have these available as well for keying, but makesrna does
not have access to the bNodeTypes.
* bring back 'player' libtype, after investigation with ideasman.
scons/mingw works nicely, for some reason msvc fails to link still, will look further into it.
* first working changes to get blenderplayer linking
* blenderplayer/ moved into source/ (CMakeLists.txt changed for that too)
* added externs for bprogname to gp_ghost, so that it links properly