Commit Graph

11 Commits

Author SHA1 Message Date
Sergey Sharybin
28a2d5e264 Code cleanup: spelling fixes and verbosity prints 2013-11-29 01:46:08 +06:00
Sergey Sharybin
b7bca8663a Made collections port compatible with MSVC2008
The issue was caused by the fact that in this version
of MSVC unordered_map class is defined in <unordered_map>
header file, but this file declares the class int std::tr1
namespace.

This confused existing assumption that if there's an
existing <unordered_map> file then class is declared
in std namespace.

Added an extra check to CMake which detects whether
it's std or std::tr1 which actually contains class
of unordered_map.

This might be changed/cleaned in the future, for
now committing to our repository to solve compilation
error on windows.

Details of the patch in upstream can be found there:

  https://ceres-solver-review.googlesource.com/#/c/4371/
2013-11-28 23:28:11 +06:00
Sergey Sharybin
de6c1c9287 Update Ceres to latest upstream version
- A richer Problem API.
- DynamicNumericDiffCostFunction.
- Faster ITERATIVE_SCHUR solver.
- Faster SCHUR_JACOBI preconditioner.
- Faster Jacobian evaluation.
- Faster visibility based preconditioning using single linkage clustering.

Also re-wrote rules for unordered collections detection,
should work on all platforms and compilers now :)
2013-11-28 19:46:23 +06:00
Jens Verwiebe
a3ec6edc05 OSX/scons: make MACOSX_SDK_CHECK a local var is sconstruct and remove from env, also fix a longstanding misuse of MACOSX_SDK_CHECK in ceres, use MACOSX_SDK instead 2013-11-08 13:44:10 +00:00
Sergey Sharybin
4228463caa Update Ceres to 1.7.0 release
For Blender this release is interesting because of:

- Covariance estimation (not used in Blender yet, but now we
  might use it for keyframe selection instead of havingown
  implementation).

- Significant performance improvements to loss function and
  dense linear solvers and automatic differentiation.

  Unfortunately, didn't notice speedup of tracking itself,
  but camera reconstruction now happens around 2 times faster
  on my laptop,

- Better inner iteration step acceptance and stopping.
2013-09-05 10:48:44 +00:00
Sergey Sharybin
1d20f2496a Use threaded cost function and jacobian computation
Also made it theraded linear solver, seems it makes
sense for iterative schur with inner iterations
enabled.

Use OpenMO's max therads called from bundler code
to detect how many threads to use. Could be changed
in a way that number of threads is passing in options
from blender side in the future.

Also removed redundant V3D definition from compiler's
flags.
2013-02-26 17:52:10 +00:00
Sergey Sharybin
3d84172bc8 Fix typo in one of previous commits 2012-09-16 13:58:15 +00:00
Sergey Sharybin
a737bc49af Ceres: upgrade to version 1.3.0
This should contain real fixes for Windows, making it more robost and hopefully
faster (due to proper collection port) on that platform.

Also hack to fix Eigen alignment shouldn't be needed anymore.

Also on platforms which have got broken TR1 collections it's better to define
CERES_NO_TR1 instead of using Boost hacks. Made changes to Scons and CMake,
but can not check if this indeed works since i don't have OSX here.
2012-09-16 12:24:37 +00:00
Brecht Van Lommel
becd442a36 Fix libmv build on OS X with 10.5 SDK. The tr1::unordered_map implementation
is broken in this SDK, now it uses the boost implementation instead.
2012-09-11 11:54:10 +00:00
Sergey Sharybin
554107b6a1 Disable fixed-sized specializations for schur solver
As far as i remember Keir, this should be safe for our usages of ceres
and it should save noticeable amount of time and used memory when
compiling blender with libmv support.

Quick tests with tracking went smooth after this.
2012-06-14 13:33:37 +00:00
Sergey Sharybin
59ef51aa27 Initial Ceres integration into Blender
Currently only put sources of Ceres library into extern/libmv/third_party and
setup CMake and SCons building systems.

Integration details:

- Even CMake build files are not re-used from Ceres's trunk: they're using some
  automatic stuff detection like glog, pthreads, protobuf and so and it's not
  so clear how to re-use that files without modifications.
  And IMO it's easier if build files are getting re-generated automatically to
  match Blender-specific setup rather than keeping changes made locally in
  Blender in sync when re-bundling Ceres library. Especially in case when it's
  already needed to support SCons build system.
- Integrated only actual sources, all tests were stripped. Probably it'll be nice
  to have them, but they'll need clear integration with current module test stuff
  in Blender.
- Suitesparse was disabled. It'll help a lot having it, but there are some difficulties
  making cholmod working fine on windows. Would be added in future
- collections_port.cc was also stripped. It's not used by Ceres's upstream and
  it gives compilation error (undefined uint32 -- looks like namespace issue).
- Currently all schur eliminators are included. Not sure if it makes sense,
  also not sure if it makes sense having them switchable on and off -- IMO better
  to have single configuration which works and does not require special tweaks
  after everything was set up.

To bundle updated version of Ceres:
- Go to extern/libmv/third_party/ceres folder
- Run ./bundle.sh

This will checkout fresh Ceres snapshot of Windows branch (which is currently
most interesting from integration into Blender POV), apply all patches listed
in patches/series and copy needed files into Blender's working copy. This will
also re-generate CMake/SCons build rules.

If you'll need extra files from Ceres repository which are not present in
Blender, you'll need to copy them manually and then run ./mkfiles.sh from
extern/libmv/third_party/ceres folder which will update list of files used
by Blender.

Thanks to Leir Mierle and Sameer Agarwal (and all others who helped developing
Ceres) this library and thanks to Keir Mierle with help integrating it into Blender!
2012-06-10 15:27:41 +00:00