Commit Graph

14 Commits

Author SHA1 Message Date
Ton Roosendaal
e7df984c16 Changes for OSX compiling with Makefiles;
- support 2.3 python
- use -O2 for all
- fixed reference to SOLID.h
2004-05-01 16:52:29 +00:00
Kent Mein
a234885db8 Lowered optimization for solaris gcc to -O1
this is for bug # 1052  Basically the higher optimization causes
blender to choke on the provided blend file.

Kent
2004-04-02 19:37:20 +00:00
Chris Want
0a6d0e62e1 A fix for the MIPSPro 7.4 compiler ... please let me know if there
are problems with 7.3.
2004-03-28 22:37:56 +00:00
Chris Want
2cd00774cd Makefile support for solid -- assumes solid and qhull are in the lib
dir, i.e., ../lib/your_platform/{solid|qhull}.
2004-03-28 21:56:00 +00:00
Chris Want
5b90aafbd6 Added 2 options to the Makefiles (enable in environment, user-def.mk,
or whatever):

NAN_NO_KETSJI: when set to true, disables compilation of the game engine.
NAN_JUST_BLENDERDYNAMIC: when set to true, only dynamic executable is
build (i.e., no plugin, etc).

Note that NAN_NO_KETSJI implies NAN_JUST_BLENDERDYNAMIC.
2004-03-21 19:59:51 +00:00
Robert Wenzlaff
d2f725ef86 Another bad flag. Mea Culpa. 2003-12-27 17:29:25 +00:00
Robert Wenzlaff
c5925664a2 Accidently committed local flags. Bad coder. 2003-12-27 16:52:51 +00:00
Robert Wenzlaff
85ae21d5dd Commit of cursor framework. Cursors now defined in source/blender/src/cursors.c and
source/blender/include/BIF_cursors.h.  Allows large cursors on Win32 and X11.
See cursors.c for documentatioin on how to use.
2003-12-26 20:12:42 +00:00
Chris Want
4796c8599b Irix mips3 build, Part 2
Ensuring that the build uses the rebuilt
mips3 libs.

Please test!
2003-08-04 03:26:07 +00:00
Chris Want
fcad2744d7 Some tweaks to make the windows-gcc play nice with irix. 2003-05-25 05:22:46 +00:00
Chris Want
924a849755 Support for building bf-blender under windows with gcc (huge thanks to
Florian Eggenburger).

Full instructions are in doc/README.windows-gcc.

Main differences from Florian's patch:

- the 'lib' dir should now be the same level as the 'blender' dir (rather
than being a subdir of 'blender'). This is consistent with the other
platforms that bf-blender supports (tuhopuu will also adopt this convention
hopefully soon).

- the script 'free_windows-env.mk' is no longer needed ... see the
docs about how this is overcome (again, tuhopuu will hopefully
also follow this route soon).

- the dlltool dir has it's own Makefile that builds all of the
needed stub libraries from the dll's in cvs.
2003-05-24 20:04:37 +00:00
Maarten Gribnau
59cee3c47f Added the the magic compiler flag that will turn on game-engine integration with Blender. The line is commented by default as was discussed on the list.
Maarten
2002-12-19 22:06:32 +00:00
Kent Mein
d4e488abed Changed -O3 to -O2 under linux 2002-11-11 21:33:11 +00:00
Hans Lambermont
12315f4d0e Initial revision 2002-10-12 11:37:38 +00:00