Antony Riakiotakis
4782522379
Add libMV and Scons support for MinGW-w64, patches by Caleb Joseph with slight modifications.
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Thanks!
2012-04-24 12:57:58 +00:00
Alexander Kuznetsov
f11a6d3a84
Adds support for utf paths on Windows.
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Not all file formats/calls are supported yet. It will be expended.
Please from now on use BLI_fopen, BLI_* for file manipulations.
For non-windows systems BLI_fopen just calls fopen.
For Windows, the utf-8 string is translated to utf-16 string in order to call UTF version of the function.
2012-03-20 02:17:37 +00:00
Sergey Sharybin
9def83f7e0
XDND support now can be disabled using WITH_GHOST_XDND=OFF with CMake and WITH_GHOST_XDND=False with SCons
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Disabled on FreeBSD platforms due to some linking errors.
2012-02-17 20:51:39 +00:00
Sergey Sharybin
e8a1daaf9b
Drag-n-drop support on Linux
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This commit implements drag-n-drop support from external applications into Blender.
Used xdnd implementation from Paul Sheer.
2012-02-17 16:58:09 +00:00
Jens Verwiebe
4ce5bb0ba2
OSX: adapt comments to new behaviour when compiling with gcc-4.6 but GHOST and QT with default compiler
2011-10-27 15:50:51 +00:00
Jens Verwiebe
7a20ced627
Fix player prototype, fix compile for OSX/XCode4.2, use always tablet enabled (test)
2011-10-27 15:46:26 +00:00
Campbell Barton
ce1ac3412d
dont define the ghost PREFIX for scons, since this means our portable downloadable binary would find the system blender files (if installed).
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this should stay disabled until scons supports system/portable installs as with cmake.
2011-10-06 02:29:15 +00:00
Jens Verwiebe
39300a5079
OSX: Correct copy/paste error and exclude endianess switch from darwin
2011-10-05 08:58:32 +00:00
Jens Verwiebe
b05a3f7e42
Cgange compile cindition for gcc-4.6-objC++ workaround
2011-09-30 20:26:14 +00:00
Jens Verwiebe
47ca7e23c0
Now in proper english, hehe
2011-09-28 17:52:07 +00:00
Jens Verwiebe
ce714341b9
Using non ASCII-conform char in comment broke compile
2011-09-28 17:45:32 +00:00
Jens Verwiebe
6088d460ef
OSX: Give clear commenting and more up-to-date defaults
2011-09-28 17:28:37 +00:00
Jens Verwiebe
416885aad4
OSX: always compile GHOST and Quicktime with Apple-gcc-4.2, simplifies for non-apple compilers
2011-09-28 17:15:28 +00:00
Jens Verwiebe
6f2d937a63
OSX: introduced a workaround for compiling with non-apple gcc-4.6.1, ghost must be compiled with apple-gcc nevertheless due objc incompatibilities
2011-09-27 13:18:34 +00:00
Campbell Barton
4b449aefea
remove support for irix
2011-09-21 08:40:30 +00:00
Sergey Sharybin
36f20f162c
Fix #28154 : linux3-config.py doesn't exist
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Change OURPLATFORM from "linux<major_version>" to simple "linux".
Since new policy for linux kernel versions that major version in
platform doesn't make much sense for building rules so the same
rules could be used for both of linux2 and linux3 now/
Tested on both of linux2 and linux3 systems.
2011-08-21 13:31:46 +00:00
Sergey Sharybin
13eefec9dd
More flexible configuration for 3dmouse library for scons.
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Needed for release environment and buildbot.
Buildbot rules would be updated with next commit after
environment will be tested.
2011-08-02 17:59:43 +00:00
Nathan Letwory
222190c618
typo fix
2011-08-02 14:45:35 +00:00
Nathan Letwory
7561d10c2e
Don't include NDOF files when disabled.
2011-08-02 10:50:22 +00:00
Nathan Letwory
28ed1b6745
tabs -> spaces
2011-08-02 09:07:24 +00:00
Campbell Barton
fcd7d2b486
NDOF related edits
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- fix for building without NDOF on X11
- quiet some warnings
2011-08-02 05:52:27 +00:00
Nathan Letwory
eea7c358c7
svn merge -r37276:38555 https://svn.blender.org/svnroot/bf-blender/trunk/blender .
2011-07-21 09:40:59 +00:00
Campbell Barton
44e45e54c5
- don't build ghost's event printer unless ghost debug is enabled.
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- use char rather then STR_String for the event printer.
- added option to build WITH_GHOST_DEBUG for cmake
- renamed WITH_SDL_GHOST --> WITH_GHOST_SDL
2011-07-13 06:04:54 +00:00
Sergey Sharybin
9eb1b26312
Fix for recent GHOST SDL commit.
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SCons rules haven't been changed to deal with new option.
2011-07-12 18:39:46 +00:00
Mike Erwin
e75ff53452
migrated NDOF code from soc-2010-merwin, SpaceNavigator now works on Mac blender
2011-06-08 21:18:03 +00:00
Campbell Barton
5f8fa29755
add cmake option to build without xinput (tablet support)
2011-03-25 04:56:48 +00:00
Andrea Weikert
195cc9c6a6
ToDo: long outstanding patch to allow access to system paths in background mode
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Thanks Damien Plisson for contributing the Carbon and Cocoa implementation
2011-01-05 14:00:14 +00:00
Campbell Barton
7e913f25c2
throw an error is PREFIX isnt defined on X11 systems. defaults to /usr/local
2010-11-01 22:26:56 +00:00
Nathan Letwory
f875777212
Change /WX away for now, some odd thing going on between cloned environments. Need to check after release.
2010-10-26 23:32:59 +00:00
Nathan Letwory
d272ea36c2
Wrong check for platform accidently put /WX to non-msvc toolchains too.
2010-10-21 18:13:43 +00:00
Nathan Letwory
107b274fb8
Enable /WX in blenkernel
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Silence warnings
2010-10-21 07:39:18 +00:00
Nathan Letwory
9e73da71f5
Enable /WX on Windows.
2010-10-21 07:14:31 +00:00
Guillermo S. Romero
a8269c8946
SVN maintenance.
2010-09-03 03:30:20 +00:00
Nathan Letwory
6c113b54b3
Finally change SConscript tabs to spaces.
2010-08-29 20:52:05 +00:00
Campbell Barton
4b40d73bfb
rename most scons build targets to match cmake
2010-08-25 04:30:47 +00:00
Mike Erwin
0473790bbe
removed gpencil Manhattan distance from user prefs. updated ghost build script.
2010-08-14 23:33:22 +00:00
Nathan Letwory
801ba2e345
Apply patch #23295 - Fix for SCons building on FreeBSD
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Patch submitted by Jashank Jeremy. This adds support for freebsd7, freebsd8 and freebsd9. Thanks!
2010-08-13 20:54:34 +00:00
Jason Wilkins
5505697ac5
Merge GSOC Sculpt Branch: 28499-30319
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https://svn.blender.org/svnroot/bf-blender/branches/soc-2010-jwilkins
See log of that branch for details.
2010-07-14 14:11:03 +00:00
Martin Poirier
f591f34e80
Wrong include path in revision 26519 (missing space when concatenating includes)
2010-02-01 18:23:24 +00:00
Damien Plisson
cfe7c136f9
Cocoa/DND : added bitmap data type handling in drag'n'drop operations
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Conversion of OS type to ImBuf is done inside ghost.
2010-02-01 17:33:41 +00:00
Campbell Barton
530b8bba42
patch [ #20612 ] Making Blender compile on AIX 4.3.3
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from Philipp Gühring (sourcerer)
2010-01-19 10:57:59 +00:00
Nathan Letwory
e594a8739b
Patch [ #20588 ] Adding multisample support to Win32 Ghost - by Mitchell Stokes (Moguri)
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Note: AA is still disabled due to AA creating problems for selection tools. If you must, set AA to 2 or 4 in wm_window.c where the GHOST window is created (line 317).
2010-01-13 19:02:13 +00:00
Damien Plisson
3b1c6d6065
Quicktime Carbon: Fix memory leak when build with cocoa
2009-12-03 12:16:00 +00:00
Nathan Letwory
372bfeb0c5
* make sure we don't choke on what we don't have :°
2009-12-02 01:12:22 +00:00
Nathan Letwory
8847615116
* make sure drop target files are filtered too.
2009-12-02 01:05:37 +00:00
Nathan Letwory
5a3791ab5b
Apply patch [ #20145 ] Ghost Win32 roundup patch: Minimum Window Size, Continuous Grab and Drag And Drop
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This nice patch by Matt D. (matd in #blendercoders) adds three nice features that can be seen already in the other supported OSes:
* minimum window size: to prevent some bugs with the window manager of Blender, system windows cannot be resized smaller than the minimum size.
* Continuous Grab is finally in Windows! Default settings since alpha 0 already have the feature enabled by default, so grab a new build and enjoy :)
* GHOST support for drag and drop added. This prepares Blender for drag and drop from OS -> Blender. Currently not very useful, since wm needs to be readied for that. But it does work (do BF_GHOST_DEBUG=1 build and drag a file onto a Blender window).
Thanks Matt D.!
2009-12-02 00:57:12 +00:00
Damien Plisson
93173a6dd4
Mac / COCOA :
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- fix 10.4 compile issues
- fix some scons issues & add WITH_BF_COLLADA = False in scons darwin_config.py to allow build waiting for complete Collada Mac implementation
2009-10-30 20:20:48 +00:00
Damien Plisson
b1a832a7e2
Mac / COCOA : Imbuf
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- replace libtiff by calls to Cocoa services to load/save tiff files
(Libtiff, dynamically linked is not distributed with OS X, and would have had to be shipped for all four architectures)
The imb_cocoaLoadImage & imb_cocoaSaveImage are generic towards the bitmap format, and thus can handle TIFF, GIF, JPG, JP2000, BMP and raw camera formats (read-only for these), even if today only TIFF is used as the other formats are already handled.
- CMake updated
- scons updated (Thx to Jens Verwiebe)
2009-10-29 18:06:49 +00:00
Martin Poirier
63e3cfb82f
ifix syntax error in SConscript
2009-10-27 14:17:29 +00:00
Nathan Letwory
abf7bebac5
and another bump! Gotta love indentation °_°
2009-10-27 14:15:40 +00:00