Commit Graph

12 Commits

Author SHA1 Message Date
Kent Mein
80b25309b1 This commit makes it so openal finally works on solaris.
Kent
2004-12-08 14:58:40 +00:00
Stefan Gartner
837da93f19 enable openal support for os x and linux-powerpc
as there is a conflict between openal and sdl (when compiled with cdrom
support), i had to disable support for cd playing using sdl on os x
for the time being.
2004-04-14 13:00:36 +00:00
Michel Selten
357b070120 * Fix bug #390 - auto/gcc compile fails on irix:openal
OpenAL is now a configurable option again. The trick was to update the
  SND_DependKludge not to #define/#undef anything when the auto* tools are
  used.
2003-09-16 19:28:29 +00:00
Chris Want
d58a5fa269 Added the variable NAN_NO_OPENAL to force building without
openal. Set NAN_NO_OPENAL to true for this behavior.
Also removed a comment about EXPYTHON, which is obsolete.
2003-07-27 17:09:19 +00:00
Chris Want
924a849755 Support for building bf-blender under windows with gcc (huge thanks to
Florian Eggenburger).

Full instructions are in doc/README.windows-gcc.

Main differences from Florian's patch:

- the 'lib' dir should now be the same level as the 'blender' dir (rather
than being a subdir of 'blender'). This is consistent with the other
platforms that bf-blender supports (tuhopuu will also adopt this convention
hopefully soon).

- the script 'free_windows-env.mk' is no longer needed ... see the
docs about how this is overcome (again, tuhopuu will hopefully
also follow this route soon).

- the dlltool dir has it's own Makefile that builds all of the
needed stub libraries from the dll's in cvs.
2003-05-24 20:04:37 +00:00
Frank van Beek
e20e2c0201 - build and link against OpenAL instead of FMod on windows
Note: this needs to be changed in the projectfiles as well
2003-02-09 20:51:14 +00:00
Stefan Gartner
5b8aee77a2 don't use fmod on darwin 2003-02-09 20:15:39 +00:00
Kent Mein
f1c4f705a1 Removed the config.h thing from the .h's in the source dir.
So we should be all set now :)

Kent
--
mein@cs.umn.edu
2002-12-27 13:11:01 +00:00
Kent Mein
b9a19f1ea7 Did all of the .h's in source
(adding)
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

also the Makefile.in's were from previous patch adding
the system depend stuff to configure.ac

Kent
--
mein@cs.umn.edu
2002-11-25 11:16:17 +00:00
Maarten Gribnau
bd39a84c8b Added fmod sound for OSX and fixed some endian problems in
gameengine/SoundSystem to get it to work.
Maarten (mail@maartengribnau.com)
2002-11-04 21:50:33 +00:00
Kent Mein
01bff70383 fixed spacing in the headers to get rid of some warnings and some other
little minor spacing issues.
2002-10-30 02:07:20 +00:00
Hans Lambermont
12315f4d0e Initial revision 2002-10-12 11:37:38 +00:00