Joseph Eagar
f026266e18
merge with 2.5 at r20307. note there were some python hacking necassary for this to work, so um hopefully there's not too much cruft from that.
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[[Split portion of a mixed commit.]]
2009-05-23 03:24:15 +00:00
Campbell Barton
373d4fe6d3
[ #18323 ] VRML import will not import colors if pervertexcolors set (comparison reversed)
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thanks to Ezra Peisach for fixing.
2009-02-23 12:17:34 +00:00
Campbell Barton
fc12ec2317
don't raise exceptions on some errors unless debugging
2009-01-07 11:27:17 +00:00
Campbell Barton
5296928728
confusion between Inline and externproto nodes
2009-01-07 03:34:12 +00:00
Campbell Barton
70c5417ed6
Added support for EXTERNPROTO's and fixed a bug where relative Inline URL's that included a path didn't load
2009-01-06 12:30:28 +00:00
Campbell Barton
823aa30cba
string extraction wasnt working + minor changes
2009-01-06 08:58:45 +00:00
Campbell Barton
49b5edddd4
left testing lines uncommitted by mistake
2009-01-05 10:54:26 +00:00
Campbell Barton
5a96981cc6
improved PROTO support, works for many testfiles now.
2008-12-23 06:47:43 +00:00
Campbell Barton
6158762797
WIP - support for VRML PROTO's
2008-12-22 15:05:07 +00:00
Campbell Barton
e94dae4c03
VRML/X3D
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* Improved compatibility with VRML files
* Extract strings so they dont get modified for parsing, filename URL's with {} [] dont break importing anymore.
* Cameras were rotated incorrectly
* inline files were not opened with GZip
* Animation Support - currently only loc/scale/rot (scale untested)
* Lists of image URLs now use the first image from the list since there is no support for dynamic switching.
* use imagemagick to convert GIF's so they load in linux. (WIP - could be extended, At least it should not break anything)
BPyMathutils angle2ToLength function could be simplified (pointed out by brecht)
2008-12-12 05:46:07 +00:00
Campbell Barton
4936e09cdf
add a way for external scripts to call X3D/VRML importer and deal with unknown node types.
2008-10-21 23:14:40 +00:00
Campbell Barton
e96a5bd05b
patch [ #17856 ] Correction on docs for Ipo module. from Lucas Vella (lvella) + some other minor changes.
2008-10-18 13:33:27 +00:00
Campbell Barton
1be4da60a2
* Fixed eekadoodle problem where faces with a zero index vert in the wrong place would reotate the UVs and VCols incorrectly
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* Fixed an error that made IndexedLineSet and IndexedPointSet not load for x3d's
* Added support for opening gzip x3d/wrl files
2008-10-18 09:04:25 +00:00
Campbell Barton
efdbf4b1fc
x3d and vrml importer for loading thes files as static scenes. x3d needs a full python install. VRML97 files can be imported without python.
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for details on what is supported see
http://wiki.blender.org/index.php/Scripts/Manual/Import/X3D_VRML97#Compatibility
2008-10-17 19:06:24 +00:00