Campbell Barton
97d4fb4161
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
Campbell Barton
cc0784c1b9
optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro.
2012-06-25 09:14:37 +00:00
Campbell Barton
b8e019d839
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
Campbell Barton
4a04f72069
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
Campbell Barton
0cd5dce245
whitespace edits
2011-09-03 02:15:49 +00:00
Nathan Letwory
1f4fc992ef
doxygen: bge scenegraph and videotexture
2011-02-22 19:30:37 +00:00
Campbell Barton
ed338da8c9
- WITH_CXX_GUARDEDALLOC working again
...
- CMake building without python or fluidsim working again (broke in recent commit)
- remove BLI_short_filename(), it wasnt used anywhere.
2010-06-06 01:15:44 +00:00
Campbell Barton
081c1205a3
correct fsf address
2010-02-12 13:34:04 +00:00
Campbell Barton
14d33b3c1f
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
...
* off by default.
* new/delete are at the bottom of each class
* python BGE objects have the new/delete in the Py_Header macro.
2009-08-18 15:37:31 +00:00
Brecht Van Lommel
c8b4cf9206
2.50:
...
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19820:HEAD
Notes:
* Game and sequencer RNA, and sequencer header are now out of date
a bit after changes in trunk.
* I didn't know how to port these bugfixes, most likely they are
not needed anymore.
* Fix "duplicate strip" always increase the user count for ipo.
* IPO pinning on sequencer strips was lost during Undo.
2009-06-08 20:08:19 +00:00