- added menu templates
- move template menu into the header of the text editor (so users will find more easily)
- updated mathutils examples, switching the order of multiplication.
each accept Euler/Quaternion/Matrix types.
eg:
Euler.rotate(Quaternion(axis, angle))
Vector.rotate(Euler((pi/2, 0, 0)))
matrix.resize_4x4() and euler.make_compatible() were still returning an instance of themselves, now return None.
First commit to make some structure in doc/ directory.
- moved source/blender/python/doc -> doc/python_api
- moved source/gameengine/PyDoc/*.rst -> doc/python_api/rst
- modified accordingly sphinx_doc_gen.py and sphinx_doc_gen.sh
(later on I'll try alternative/ scripts by neXyon as promised :)
- source/gameengine/PyDoc/ is still there because contains epydoc stuff for the bge, will ask more and look into it later