forked from bartvdbraak/blender
00291b5cf4
[SCons] Build with Solid as default when enabling the gameengine in the build process [SCons] Build solid and qhull from the extern directory and link statically against them That was about it. There are a few things that needs double checking: * Makefiles * Projectfiles * All the other systems than Linux and Windows on which the build (with scons) has been successfully tested. |
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SM_Callback.h | ||
SM_ClientObjectInfo.h | ||
SM_Debug.h | ||
SM_FhObject.h | ||
SM_MotionState.h | ||
SM_Object.h | ||
SM_Props.h | ||
SM_Scene.h |