blender/intern/ghost/intern/GHOST_TimerManager.h
Maarten Gribnau 570b0462e2 Fixed some documentation errors
Maarten
2003-01-01 19:57:02 +00:00

133 lines
3.5 KiB
C++

/**
* $Id$
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
/**
* @file GHOST_TimerManager.h
* Declaration of GHOST_TimerManager class.
*/
#ifndef _GHOST_TIMER_MANAGER_H_
#define _GHOST_TIMER_MANAGER_H_
#ifdef WIN32
#pragma warning (disable:4786) // suppress stl-MSVC debug info warning
#endif // WIN32
#include <vector>
#include "GHOST_Types.h"
class GHOST_TimerTask;
/**
* Manages a list of timer tasks.
* Timer tasks added are owned by the manager.
* Don't delete timer task objects.
* @author Maarten Gribnau
* @date May 31, 2001
*/
class GHOST_TimerManager
{
public:
/**
* Constructor.
*/
GHOST_TimerManager();
/**
* Destructor.
*/
virtual ~GHOST_TimerManager();
/**
* Returns the number of timer tasks.
* @return The number of events on the stack.
*/
virtual GHOST_TUns32 getNumTimers();
/**
* Returns whther this timer task ins in our list.
* @return Indication of presence.
*/
virtual bool getTimerFound(GHOST_TimerTask* timer);
/**
* Adds a timer task to the list.
* It is only added when it not already present in the list.
* @param timer The timer task added to the list.
* @return Indication as to whether addition has succeeded.
*/
virtual GHOST_TSuccess addTimer(GHOST_TimerTask* timer);
/**
* Removes a timer task from the list.
* It is only removed when it is found in the list.
* @param timer The timer task to be removed from the list.
* @return Indication as to whether removal has succeeded.
*/
virtual GHOST_TSuccess removeTimer(GHOST_TimerTask* timer);
/**
* Finds the soonest time the next timer would fire.
* @return The soonest time the next timer would fire,
* or GHOST_kFireTimeNever if no timers exist.
*/
virtual GHOST_TUns64 nextFireTime();
/**
* Checks all timer tasks to see if they are expired and fires them if needed.
* @param time The current time.
* @return True if any timers were fired.
*/
virtual bool fireTimers(GHOST_TUns64 time);
/**
* Checks this timer task to see if they are expired and fires them if needed.
* @param time The current time.
* @param task The timer task to check and optionally fire.
* @return True if the timer fired.
*/
virtual bool fireTimer(GHOST_TUns64 time, GHOST_TimerTask* task);
protected:
/**
* Deletes all timers.
*/
void disposeTimers();
typedef std::vector<GHOST_TimerTask*> TTimerVector;
/** The list with event consumers. */
TTimerVector m_timers;
};
#endif // _GHOST_TIMER_MANAGER_H_