forked from bartvdbraak/blender
b468bf726c
Added specular after texture. Added Light properties: Negative, No Diffuse, No Specular, Quad, Quad2
631 lines
17 KiB
Python
631 lines
17 KiB
Python
#!/usr/bin/python
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#
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# $Id$
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# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version. The Blender
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# Foundation also sells licenses for use in proprietary software under
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# the Blender License. See http://www.blender.org/BL/ for information
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# about this.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#
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# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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# All rights reserved.
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#
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# The Original Code is: all of this file.
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#
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# Contributor(s): none yet.
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#
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# ***** END GPL/BL DUAL LICENSE BLOCK *****
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#
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# mkglext.py generates code for linking extensions.
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#
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# It reads the glext.h header from stdin and writes code to stdout.
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#
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# Usage: mkglext.py < glext.h > tmp
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# Code can be copied & pasted from tmp to GL_ExtensionManager.cpp.
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#
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# glext.h is available here: http://oss.sgi.com/projects/ogl-sample/ABI/glext.h
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#
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from sys import stdin
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import string, re
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glext_h = string.split(stdin.read(), '\n')
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# These extensions have been incorporated into the core GL or been superceded.
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# Code will not be generated for these extensions
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blacklist = [
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"GL_EXT_multisample",
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"GL_INGR_blend_func_separate",
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"GL_SGIX_fragment_lighting",
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"GL_SGIX_polynomial_ffd",
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"GL_SGIS_point_parameters",
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"GL_EXT_texture_object",
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"GL_EXT_subtexture",
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"GL_EXT_copy_texture",
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"GL_EXT_vertex_array",
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"GL_EXT_point_parameters",
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"GL_EXT_blend_color",
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"GL_EXT_polygon_offset",
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"GL_EXT_texture"]
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# Only code for these extensions will be generated. Extensions on both the
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# blacklist & whitelist will not have code generated.
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# This list is from http://oss.sgi.com/projects/ogl-sample/registry/ at 14-Mar-04
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whitelist = [
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# ARB Extensions
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"GL_ARB_multitexture",
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"GLX_ARB_get_proc_address",
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"GL_ARB_transpose_matrix",
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"WGL_ARB_buffer_region",
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"GL_ARB_multisample",
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"GL_ARB_texture_env_add",
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"GL_ARB_texture_cube_map",
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"WGL_ARB_extensions_string",
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"WGL_ARB_pixel_format",
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"WGL_ARB_make_current_read",
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"WGL_ARB_pbuffer",
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"GL_ARB_texture_compression",
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"GL_ARB_texture_border_clamp",
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"GL_ARB_point_parameters",
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"GL_ARB_vertex_blend",
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"GL_ARB_matrix_palette",
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"GL_ARB_texture_env_combine",
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"GL_ARB_texture_env_crossbar",
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"GL_ARB_texture_env_dot3",
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"WGL_ARB_render_texture",
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"GL_ARB_texture_mirrored_repeat",
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"GL_ARB_depth_texture",
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"GL_ARB_shadow",
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"GL_ARB_shadow_ambient",
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"GL_ARB_window_pos",
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"GL_ARB_vertex_program",
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"GL_ARB_fragment_program",
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"GL_ARB_vertex_buffer_object",
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"GL_ARB_occlusion_query",
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"GL_ARB_shader_objects",
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"GL_ARB_vertex_shader",
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"GL_ARB_fragment_shader",
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"GL_ARB_shading_language_100",
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"GL_ARB_texture_non_power_of_two",
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"GL_ARB_point_sprite",
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"GL_ARB_fragment_program_shadow",
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# Non ARB Extensions
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"GL_EXT_abgr",
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"GL_EXT_blend_color",
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"GL_EXT_polygon_offset",
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"GL_EXT_texture",
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"GL_EXT_texture3D",
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"GL_SGIS_texture_filter4",
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"GL_EXT_subtexture",
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"GL_EXT_copy_texture",
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"GL_EXT_histogram",
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"GL_EXT_convolution",
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"GL_SGI_color_matrix",
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"GL_SGI_color_table",
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"GL_SGIS_pixel_texture",
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"GL_SGIS_texture4D",
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"GL_SGI_texture_color_table",
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"GL_EXT_cmyka",
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"GL_EXT_texture_object",
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"GL_SGIS_detail_texture",
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"GL_SGIS_sharpen_texture",
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"GL_EXT_packed_pixels",
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"GL_SGIS_texture_lod",
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"GL_SGIS_multisample",
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"GL_EXT_rescale_normal",
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"GLX_EXT_visual_info",
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"GL_EXT_vertex_array",
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"GL_EXT_misc_attribute",
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"GL_SGIS_generate_mipmap",
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"GL_SGIX_clipmap",
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"GL_SGIX_shadow",
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"GL_SGIS_texture_edge_clamp",
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"GL_SGIS_texture_border_clamp",
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"GL_EXT_blend_minmax",
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"GL_EXT_blend_subtract",
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"GL_EXT_blend_logic_op",
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"GLX_SGI_swap_control",
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"GLX_SGI_video_sync",
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"GLX_SGI_make_current_read",
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"GLX_SGIX_video_source",
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"GLX_EXT_visual_rating",
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"GL_SGIX_interlace",
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"GLX_EXT_import_context",
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"GLX_SGIX_fbconfig",
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"GLX_SGIX_pbuffer",
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"GL_SGIS_texture_select",
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"GL_SGIX_sprite",
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"GL_SGIX_texture_multi_buffer",
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"GL_EXT_point_parameters",
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"GL_SGIX_instruments",
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"GL_SGIX_texture_scale_bias",
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"GL_SGIX_framezoom",
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"GL_SGIX_tag_sample_buffer",
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"GL_SGIX_reference_plane",
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"GL_SGIX_flush_raster",
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"GLX_SGI_cushion",
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"GL_SGIX_depth_texture",
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"GL_SGIS_fog_function",
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"GL_SGIX_fog_offset",
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"GL_HP_image_transform",
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"GL_HP_convolution_border_modes",
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"GL_SGIX_texture_add_env",
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"GL_EXT_color_subtable",
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"GLU_EXT_object_space_tess",
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"GL_PGI_vertex_hints",
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"GL_PGI_misc_hints",
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"GL_EXT_paletted_texture",
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"GL_EXT_clip_volume_hint",
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"GL_SGIX_list_priority",
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"GL_SGIX_ir_instrument1",
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"GLX_SGIX_video_resize",
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"GL_SGIX_texture_lod_bias",
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"GLU_SGI_filter4_parameters",
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"GLX_SGIX_dm_buffer",
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"GL_SGIX_shadow_ambient",
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"GLX_SGIX_swap_group",
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"GLX_SGIX_swap_barrier",
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"GL_EXT_index_texture",
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"GL_EXT_index_material",
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"GL_EXT_index_func",
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"GL_EXT_index_array_formats",
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"GL_EXT_compiled_vertex_array",
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"GL_EXT_cull_vertex",
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"GLU_EXT_nurbs_tessellator",
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"GL_SGIX_ycrcb",
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"GL_EXT_fragment_lighting",
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"GL_IBM_rasterpos_clip",
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"GL_HP_texture_lighting",
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"GL_EXT_draw_range_elements",
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"GL_WIN_phong_shading",
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"GL_WIN_specular_fog",
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"GLX_SGIS_color_range",
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"GL_EXT_light_texture",
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"GL_SGIX_blend_alpha_minmax",
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"GL_EXT_scene_marker",
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"GL_SGIX_pixel_texture_bits",
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"GL_EXT_bgra",
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"GL_SGIX_async",
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"GL_SGIX_async_pixel",
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"GL_SGIX_async_histogram",
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"GL_INTEL_texture_scissor",
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"GL_INTEL_parallel_arrays",
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"GL_HP_occlusion_test",
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"GL_EXT_pixel_transform",
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"GL_EXT_pixel_transform_color_table",
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"GL_EXT_shared_texture_palette",
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"GLX_SGIS_blended_overlay",
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"GL_EXT_separate_specular_color",
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"GL_EXT_secondary_color",
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"GL_EXT_texture_env",
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"GL_EXT_texture_perturb_normal",
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"GL_EXT_multi_draw_arrays",
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"GL_EXT_fog_coord",
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"GL_REND_screen_coordinates",
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"GL_EXT_coordinate_frame",
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"GL_EXT_texture_env_combine",
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"GL_APPLE_specular_vector",
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"GL_SGIX_pixel_texture",
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"GL_APPLE_transform_hint",
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"GL_SUNX_constant_data",
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"GL_SUN_global_alpha",
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"GL_SUN_triangle_list",
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"GL_SUN_vertex",
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"WGL_EXT_display_color_table",
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"WGL_EXT_extensions_string",
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"WGL_EXT_make_current_read",
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"WGL_EXT_pixel_format",
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"WGL_EXT_pbuffer",
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"WGL_EXT_swap_control",
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"GL_EXT_blend_func_separate",
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"GL_INGR_color_clamp",
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"GL_INGR_interlace_read",
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"GL_EXT_stencil_wrap",
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"WGL_EXT_depth_float",
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"GL_EXT_422_pixels",
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"GL_NV_texgen_reflection",
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"GL_SGIX_texture_range",
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"GL_SUN_convolution_border_modes",
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"GLX_SUN_get_transparent_index",
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"GL_EXT_texture_env_add",
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"GL_EXT_texture_lod_bias",
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"GL_EXT_texture_filter_anisotropic",
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"GL_EXT_vertex_weighting",
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"GL_NV_light_max_exponent",
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"GL_NV_vertex_array_range",
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"GL_NV_register_combiners",
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"GL_NV_fog_distance",
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"GL_NV_texgen_emboss",
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"GL_NV_blend_square",
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"GL_NV_texture_env_combine4",
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"GL_MESA_resize_buffers",
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"GL_MESA_window_pos",
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"GL_EXT_texture_compression_s3tc",
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"GL_IBM_cull_vertex",
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"GL_IBM_multimode_draw_arrays",
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"GL_IBM_vertex_array_lists",
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"GL_3DFX_texture_compression_FXT1",
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"GL_3DFX_multisample",
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"GL_3DFX_tbuffer",
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"WGL_EXT_multisample",
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"GL_SGIX_vertex_preclip",
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"GL_SGIX_resample",
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"GL_SGIS_texture_color_mask",
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"GLX_MESA_copy_sub_buffer",
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"GLX_MESA_pixmap_colormap",
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"GLX_MESA_release_buffers",
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"GLX_MESA_set_3dfx_mode",
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"GL_EXT_texture_env_dot3",
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"GL_ATI_texture_mirror_once",
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"GL_NV_fence",
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"GL_IBM_static_data",
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"GL_IBM_texture_mirrored_repeat",
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"GL_NV_evaluators",
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"GL_NV_packed_depth_stencil",
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"GL_NV_register_combiners2",
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"GL_NV_texture_compression_vtc",
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"GL_NV_texture_rectangle",
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"GL_NV_texture_shader",
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"GL_NV_texture_shader2",
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"GL_NV_vertex_array_range2",
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"GL_NV_vertex_program",
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"GLX_SGIX_visual_select_group",
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"GL_SGIX_texture_coordinate_clamp",
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"GLX_OML_swap_method",
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"GLX_OML_sync_control",
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"GL_OML_interlace",
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"GL_OML_subsample",
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"GL_OML_resample",
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"WGL_OML_sync_control",
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"GL_NV_copy_depth_to_color",
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"GL_ATI_envmap_bumpmap",
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"GL_ATI_fragment_shader",
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"GL_ATI_pn_triangles",
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"GL_ATI_vertex_array_object",
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"GL_EXT_vertex_shader",
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"GL_ATI_vertex_streams",
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"WGL_I3D_digital_video_control",
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"WGL_I3D_gamma",
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"WGL_I3D_genlock",
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"WGL_I3D_image_buffer",
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"WGL_I3D_swap_frame_lock",
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"WGL_I3D_swap_frame_usage",
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"GL_ATI_element_array",
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"GL_SUN_mesh_array",
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"GL_SUN_slice_accum",
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"GL_NV_multisample_filter_hint",
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"GL_NV_depth_clamp",
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"GL_NV_occlusion_query",
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"GL_NV_point_sprite",
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"WGL_NV_render_depth_texture",
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"WGL_NV_render_texture_rectangle",
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"GL_NV_texture_shader3",
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"GL_NV_vertex_program1_1",
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"GL_EXT_shadow_funcs",
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"GL_EXT_stencil_two_side",
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"GL_ATI_text_fragment_shader",
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"GL_APPLE_client_storage",
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"GL_APPLE_element_array",
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"GL_APPLE_fence",
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"GL_APPLE_vertex_array_object",
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"GL_APPLE_vertex_array_range",
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"GL_APPLE_ycbcr_422",
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"GL_S3_s3tc",
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"GL_ATI_draw_buffers",
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"WGL_ATI_pixel_format_float",
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"GL_ATI_texture_env_combine3",
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"GL_ATI_texture_float",
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"GL_NV_float_buffer",
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"GL_NV_fragment_program",
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"GL_NV_half_float",
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"GL_NV_pixel_data_range",
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"GL_NV_primitive_restart",
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"GL_NV_texture_expand_normal",
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"GL_NV_vertex_program2",
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"GL_ATI_map_object_buffer",
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"GL_ATI_separate_stencil",
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"GL_ATI_vertex_attrib_array_object",
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"GL_OES_byte_coordinates",
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"GL_OES_fixed_point",
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"GL_OES_single_precision",
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"GL_OES_compressed_paletted_texture",
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"GL_OES_read_format",
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"GL_OES_query_matrix",
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"GL_EXT_depth_bounds_test",
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"GL_EXT_texture_mirror_clamp",
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"GL_EXT_blend_equation_separate",
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"GL_MESA_pack_invert",
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"GL_MESA_ycbcr_texture"]
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"""
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Example code output:
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#ifdef GL_EXT_compiled_vertex_array
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if (QueryExtension("GL_EXT_compiled_vertex_array"))
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{
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glUnlockArraysEXT = reinterpret_cast<PFNGLUNLOCKARRAYSEXTPROC>(bglGetProcAddress((const GLubyte *) "glUnlockArraysEXT"));
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glLockArraysEXT = reinterpret_cast<PFNGLLOCKARRAYSEXTPROC>(bglGetProcAddress((const GLubyte *) "glLockArraysEXT"));
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if (glUnlockArraysEXT && glLockArraysEXT)
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{
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EnableExtension(_GL_EXT_compiled_vertex_array);
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if (doDebugMessages)
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std::cout << "Detected GL_EXT_compiled_vertex_array" << std::endl;
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} else {
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std::cout << "ERROR: GL_EXT_compiled_vertex_array implementation is broken!" << std::endl;
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}
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}
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#endif
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"""
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def writeext(ext, fnlist):
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if (find(blacklist, ext)):
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return
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if (len(fnlist) == 0):
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# This extension has no functions to detect - don't need to wrap in
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# #ifdef GL_extension names
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print "\tif (QueryExtension(\"" + ext + "\"))"
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print "\t{"
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print "\t\tEnableExtension(_" + ext + ");"
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print "\t\tif (doDebugMessages)"
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print "\t\t\tstd::cout << \"Detected " + ext + "\" << std::endl;"
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print "\t}"
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print
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return
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print "#if defined(" + ext + ")"
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print "\tif (QueryExtension(\"" + ext + "\"))"
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print "\t{"
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for fn in fnlist:
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print "\t\t" + fn[0] + " = reinterpret_cast<" + fn[1] + ">(bglGetProcAddress((const GLubyte *) \"" + fn[0] + "\"));"
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errcheck = ""
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for fn in fnlist:
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if (errcheck == ""):
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errcheck = fn[0]
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else:
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errcheck = errcheck + " && " + fn[0]
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print "\t\tif (" + errcheck + ") {"
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print "\t\t\tEnableExtension(_" + ext + ");"
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print "\t\t\tif (doDebugMessages)"
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print "\t\t\t\tstd::cout << \"Enabled " + ext + "\" << std::endl;"
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print "\t\t} else {"
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print "\t\t\tstd::cout << \"ERROR: " + ext + " implementation is broken!\" << std::endl;"
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print "\t\t}"
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print "\t}"
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print "#endif"
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print
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"""
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Example Output:
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#if defined(GL_EXT_compiled_vertex_array)
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PFNGLLOCKARRAYSEXTPROC glLockArraysEXT;
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PFNGLUNLOCKARRAYSEXTPROC glUnlockArraysEXT;
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#endif
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"""
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def writeproto(ext, fnlist):
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if (find(blacklist, ext) or not find(whitelist, ext)):
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return
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print "#if defined(" + ext + ")"
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for fn in fnlist:
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print fn[1] + " " + fn[0] + ";"
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print "#endif"
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print
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"""
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#ifdef GL_EXT_compiled_vertex_array
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extern PFNGLLOCKARRAYSEXTPROC glLockArraysEXT;
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extern PFNGLUNLOCKARRAYSEXTPROC glUnlockArraysEXT;
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#endif
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"""
|
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def writeheader(ext, fnlisti):
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|
if (find(blacklist, ext) or not find(whitelist, ext)):
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return
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|
print "#if defined(" + ext + ")"
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for fn in fnlist:
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print "extern " + fn[1] + " " + fn[0] + ";"
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print "#endif"
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print
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|
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def find(l, x):
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for i in l:
|
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if (i == x):
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return 1
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return 0
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|
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# Write Prototypes
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|
ext = ""
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|
fns = []
|
|
fnlist = []
|
|
ifdef = 0
|
|
for i in glext_h:
|
|
line = re.search('^#ifn?def', i)
|
|
if (line):
|
|
ifdef = ifdef + 1
|
|
|
|
line = re.search('^#ifndef (GL_.*)', i)
|
|
if (line):
|
|
if (not re.search('GL_VERSION.*', line.group(1)) and find(whitelist, line.group(1))):
|
|
ext = line.group(1)
|
|
|
|
line = re.search('^#endif', i)
|
|
if (line):
|
|
ifdef = ifdef - 1
|
|
if (ifdef == 0 and ext != ""):
|
|
writeproto(ext, fnlist)
|
|
ext = ""
|
|
fns = []
|
|
fnlist = []
|
|
if (ext != ""):
|
|
line = re.search('.* (gl.*) \(.*\);', i)
|
|
if (line):
|
|
fns += [line.group(1)]
|
|
line = re.search('.*PFN(.*)PROC.*', i)
|
|
if (line):
|
|
for j in fns:
|
|
if (string.lower(line.group(1)) == string.lower(j)):
|
|
fnlist += [(j, "PFN" + line.group(1) + "PROC")]
|
|
|
|
# Write link code
|
|
ext = ""
|
|
fns = []
|
|
fnlist = []
|
|
ifdef = 0
|
|
for i in glext_h:
|
|
line = re.search('^#ifn?def', i)
|
|
if (line):
|
|
ifdef = ifdef + 1
|
|
|
|
line = re.search('^#ifndef (GL_.*)', i)
|
|
if (line):
|
|
if (not re.search('GL_VERSION.*', line.group(1)) and find(whitelist, line.group(1))):
|
|
ext = line.group(1)
|
|
|
|
line = re.search('^#endif', i)
|
|
if (line):
|
|
ifdef = ifdef - 1
|
|
if (ifdef == 0 and ext != ""):
|
|
writeext(ext, fnlist)
|
|
ext = ""
|
|
fns = []
|
|
fnlist = []
|
|
if (ext != ""):
|
|
line = re.search('.* (gl.*) \(.*\);', i)
|
|
if (line):
|
|
fns += [line.group(1)]
|
|
line = re.search('.*PFN(.*)PROC.*', i)
|
|
if (line):
|
|
for j in fns:
|
|
if (string.lower(line.group(1)) == string.lower(j)):
|
|
fnlist += [(j, "PFN" + line.group(1) + "PROC")]
|
|
|
|
# Write header code
|
|
ext = ""
|
|
fns = []
|
|
fnlist = []
|
|
ifdef = 0
|
|
for i in glext_h:
|
|
line = re.search('^#ifn?def', i)
|
|
if (line):
|
|
ifdef = ifdef + 1
|
|
|
|
line = re.search('^#ifndef (GL_.*)', i)
|
|
if (line):
|
|
if (not re.search('GL_VERSION.*', line.group(1)) and find(whitelist, line.group(1))):
|
|
ext = line.group(1)
|
|
|
|
line = re.search('^#endif', i)
|
|
if (line):
|
|
ifdef = ifdef - 1
|
|
if (ifdef == 0 and ext != ""):
|
|
writeheader(ext, fnlist)
|
|
ext = ""
|
|
fns = []
|
|
fnlist = []
|
|
if (ext != ""):
|
|
line = re.search('.* (gl.*) \(.*\);', i)
|
|
if (line):
|
|
fns += [line.group(1)]
|
|
line = re.search('.*PFN(.*)PROC.*', i)
|
|
if (line):
|
|
for j in fns:
|
|
if (string.lower(line.group(1)) == string.lower(j)):
|
|
fnlist += [(j, "PFN" + line.group(1) + "PROC")]
|
|
|
|
# Write Python link code
|
|
ext = ""
|
|
extensions = []
|
|
fns = []
|
|
defines = []
|
|
ifdef = 0
|
|
for i in glext_h:
|
|
line = re.search('^#ifn?def', i)
|
|
if (line):
|
|
ifdef = ifdef + 1
|
|
|
|
line = re.search('^#ifndef (GL_.*)', i)
|
|
if (line):
|
|
if (not re.search('GL_VERSION.*', line.group(1)) and find(whitelist, line.group(1))):
|
|
ext = line.group(1)
|
|
|
|
line = re.search('^#endif', i)
|
|
if (line):
|
|
ifdef = ifdef - 1
|
|
if (ifdef == 0 and ext != ""):
|
|
done = 0
|
|
for e in range(len(extensions)):
|
|
if extensions[e][0] == ext:
|
|
extensions[e] = (ext, defines + extensions[e][1], fns + extensions[e][2])
|
|
done = 1
|
|
if not done:
|
|
extensions = extensions + [(ext, defines, fns)]
|
|
ext = ""
|
|
fns = []
|
|
defines = []
|
|
if (ext != ""):
|
|
line = re.search('#define +(GL.*) +(0x.*)', i) # #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
|
|
if (line):
|
|
defines += [(line.group(1), line.group(2))]
|
|
|
|
line = re.search('(.* )(gl.*)(\(.*\));', i) # GLAPI void APIENTRY glMultiTexCoord2f (GLenum, GLfloat, GLfloat);
|
|
if (line):
|
|
fns += [(line.group(1), line.group(2), line.group(3))]
|
|
|
|
for ext in extensions:
|
|
if (find(blacklist, ext[0]) or not find(whitelist, ext[0])):
|
|
continue
|
|
print "#if defined(" + ext[0] + ")"
|
|
for fn in ext[2]:
|
|
line = re.search('gl(.*)', fn[1])
|
|
# BGL_Wrap(2, RasterPos2f, void, (GLfloat, GLfloat))
|
|
rtype = ""
|
|
for r in string.split(fn[0]):
|
|
if r != "GLAPI" and r != "APIENTRY":
|
|
rtype = rtype + " " + r
|
|
params = ""
|
|
for p in string.split(fn[2], ','):
|
|
pline = re.search('(.*) \*', p)
|
|
if (pline):
|
|
p = pline.group(1) + "P"
|
|
if params == "":
|
|
params = p
|
|
else:
|
|
params = params + "," + p
|
|
if not params[-1] == ")":
|
|
params = params + ")"
|
|
print "BGL_Wrap(" + str(len(string.split(fn[2], ','))) + ", " + line.group(1) + ",\t" + rtype + ",\t" + params + ")"
|
|
print "#endif"
|
|
print
|
|
|
|
for ext in extensions:
|
|
if (find(blacklist, ext[0]) or not find(whitelist, ext[0])):
|
|
continue
|
|
print 'PyDict_SetItemString(dict, "' + ext[0] + '", PyInt_FromLong(_' + ext[0] + '))'
|
|
print "#if defined(" + ext[0] + ")"
|
|
print "if (bglQueryExtension(_" + ext[0] + ")) {"
|
|
if len(ext[2]) > 0:
|
|
for fn in ext[2]:
|
|
line = re.search('gl(.*)', fn[1])
|
|
# MethodDef(Vertex3iv),
|
|
print " BGL_AddMethod(" + line.group(1) + ");"
|
|
print
|
|
|
|
for define in ext[1]:
|
|
print " BGL_AddConst(" + define[0] + ");"
|
|
print
|
|
|
|
print "}"
|
|
print "#endif"
|
|
print
|