blender/release/scripts/ui/space_time.py
Joshua Leung fba99b627b Timeline Drawing Tweaks:
* Made the TimeLine current frame indicator get drawn using the standard frame-indicator code. Also, it is now possible to show the frame indicator box beside the line as in the other animation editors, although this is disabled in the timeline due to the closeness of the frame number field.

* Removed some old (unnecessary) code
-> "Continue Physics" option in TimeLine, which is now obsolete with the current physics options. Feel free to restore if this is not the case.
-> Already commented out hacks to create "speed ipo" for curves. There are easy alternatives that are better integrated.
-> Unused init/exit callbacks for scrubbing time, since those were only used to set an obsolete flag for timeline drawing that is now used for the indicator.

* Switched long-keyframe optimisation code to use constants instead of some magic numbers + fancy trickery...
2009-12-11 11:18:55 +00:00

168 lines
5.3 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
import bpy
class TIME_HT_header(bpy.types.Header):
bl_space_type = 'TIMELINE'
def draw(self, context):
layout = self.layout
scene = context.scene
tools = context.tool_settings
screen = context.screen
row = layout.row(align=True)
row.template_header()
if context.area.show_menus:
sub = row.row(align=True)
sub.menu("TIME_MT_view")
sub.menu("TIME_MT_frame")
sub.menu("TIME_MT_playback")
layout.prop(scene, "use_preview_range", text="PR")
row = layout.row(align=True)
if not scene.use_preview_range:
row.prop(scene, "start_frame", text="Start")
row.prop(scene, "end_frame", text="End")
else:
row.prop(scene, "preview_range_start_frame", text="Start")
row.prop(scene, "preview_range_end_frame", text="End")
layout.prop(scene, "current_frame", text="")
layout.separator()
row = layout.row(align=True)
row.operator("screen.frame_jump", text="", icon='REW').end = False
row.operator("screen.keyframe_jump", text="", icon='PREV_KEYFRAME').next = False
if not screen.animation_playing:
row.operator("screen.animation_play", text="", icon='PLAY_REVERSE').reverse = True
row.operator("screen.animation_play", text="", icon='PLAY')
else:
sub = row.row()
sub.scale_x = 2.0
sub.operator("screen.animation_play", text="", icon='PAUSE')
row.operator("screen.keyframe_jump", text="", icon='NEXT_KEYFRAME').next = True
row.operator("screen.frame_jump", text="", icon='FF').end = True
row = layout.row(align=True)
row.prop(tools, "enable_auto_key", text="", toggle=True, icon='REC')
if screen.animation_playing and tools.enable_auto_key:
subsub = row.row()
subsub.prop(tools, "record_with_nla", toggle=True)
layout.prop(scene, "sync_audio", text="Realtime", toggle=True, icon='SPEAKER')
layout.separator()
row = layout.row(align=True)
row.prop_object(scene, "active_keying_set", scene, "keying_sets", text="")
row.operator("anim.keyframe_insert", text="", icon='KEY_HLT')
row.operator("anim.keyframe_delete", text="", icon='KEY_DEHLT')
class TIME_MT_view(bpy.types.Menu):
bl_label = "View"
def draw(self, context):
layout = self.layout
st = context.space_data
layout.operator("anim.time_toggle")
layout.operator("time.view_all")
layout.separator()
layout.prop(st, "show_cframe_indicator")
layout.prop(st, "only_selected")
class TIME_MT_frame(bpy.types.Menu):
bl_label = "Frame"
def draw(self, context):
layout = self.layout
# tools = context.tool_settings
layout.operator("marker.add", text="Add Marker")
layout.operator("marker.duplicate", text="Duplicate Marker")
layout.operator("marker.move", text="Grab/Move Marker")
layout.operator("marker.delete", text="Delete Marker")
layout.label(text="ToDo: Name Marker")
layout.separator()
layout.operator("time.start_frame_set")
layout.operator("time.end_frame_set")
layout.separator()
sub = layout.row()
#sub.active = tools.enable_auto_key
sub.menu("TIME_MT_autokey")
class TIME_MT_playback(bpy.types.Menu):
bl_label = "Playback"
def draw(self, context):
layout = self.layout
st = context.space_data
scene = context.scene
layout.prop(st, "play_top_left")
layout.prop(st, "play_all_3d")
layout.prop(st, "play_anim")
layout.prop(st, "play_buttons")
layout.prop(st, "play_image")
layout.prop(st, "play_sequencer")
layout.prop(st, "play_nodes")
layout.separator()
layout.prop(scene, "sync_audio", text="Realtime Playback", icon='SPEAKER')
layout.prop(scene, "mute_audio")
layout.prop(scene, "scrub_audio")
class TIME_MT_autokey(bpy.types.Menu):
bl_label = "Auto-Keyframing Mode"
def draw(self, context):
layout = self.layout
tools = context.tool_settings
layout.active = tools.enable_auto_key
layout.prop_enum(tools, "autokey_mode", 'ADD_REPLACE_KEYS')
layout.prop_enum(tools, "autokey_mode", 'REPLACE_KEYS')
bpy.types.register(TIME_HT_header)
bpy.types.register(TIME_MT_view)
bpy.types.register(TIME_MT_frame)
bpy.types.register(TIME_MT_autokey)
bpy.types.register(TIME_MT_playback)