blender/source/gameengine
Campbell Barton 013afe4314 [#18690] mesh ripping allowed on multires
also fixed uninitialized variable use in the BGE when shaders are not supported.
2009-05-06 01:41:04 +00:00
..
BlenderRoutines added Geometry as a BGE module, removed its dependency on gen_utils.c 2009-04-30 12:45:13 +00:00
Converter Disable importing module python controller scripts at conversion time because it can run BGE functions and crash since the internal state isnt setup yet. 2009-05-05 05:57:08 +00:00
Expressions print BGE Py api warnings only once to avoid flooding the terminal and slowing the game down too much, resets on loading scenes/blendfiles and restarting the game engine. 2009-05-04 08:55:54 +00:00
GameLogic Disable importing module python controller scripts at conversion time because it can run BGE functions and crash since the internal state isnt setup yet. 2009-05-05 05:57:08 +00:00
GamePlayer added Geometry as a BGE module, removed its dependency on gen_utils.c 2009-04-30 12:45:13 +00:00
Ketsji print BGE Py api warnings only once to avoid flooding the terminal and slowing the game down too much, resets on loading scenes/blendfiles and restarting the game engine. 2009-05-04 08:55:54 +00:00
Network BGE patch #18350: Add sendMessage() to GameLogic. Added sendMessage to both GameLogic and KX_GameObject. 2009-04-08 16:57:08 +00:00
Physics BGE: work around a problem with DBVT culling when graphic objects are rescaled. This happens when objects with very diverse scale are instantiated with dupligroup. The problem remains when the objects are rescaled during the game. The effect of the problem is an inefficient culling: objects can have a bounding box larger than needed. Patch to fix the problem is filed at Bullet forum. 2009-05-01 19:02:23 +00:00
PyDoc fix for a problem with setUV2 reported by cthames on blenderartist 2009-05-03 20:47:29 +00:00
Rasterizer [#18690] mesh ripping allowed on multires 2009-05-06 01:41:04 +00:00
SceneGraph Fix an undefined variable bug detected by valgrind. 2009-05-05 22:32:15 +00:00
VideoTexture python modules in the game engine could point to builtin modules like GameLogic that was cleared. 2009-04-29 23:39:27 +00:00
CMakeLists.txt VideoTexture module. 2008-10-31 22:35:52 +00:00
Makefile Makefile fixes for compiling with new videotexture code. 2008-11-02 18:12:45 +00:00
SConscript Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID. 2009-02-25 12:07:51 +00:00