blender/doc
Dalai Felinto 0173116117 New function to draw offscreen, and related API changes
This expose the capability of handling offscreen drawing. The initial
support lays the barebones for addons to work with framebuffer objects
and implement 3d viewport offscreen drawing. This can be used by script
writers to make fisheye lens preview, head mounted display support, ...

The complete documentation is here: http://www.blender.org/api/blender_python_api_2_76_1/gpu.offscreen.html

Review and many changes by Campbell Barton (thank you :)

https://developer.blender.org/D1533
2015-10-20 01:15:03 -02:00
..
blender_file_format update dna exporter for API changes 2014-11-14 00:55:40 +01:00
build_systems CMake: remove helper text 2015-06-30 22:46:55 +10:00
doxygen Docs: function comments 2015-08-18 07:11:55 +10:00
guides Code cleanup: removed some unused UI button types 2013-06-09 18:05:50 +00:00
license And here is the first git (testing) commit by me! 2013-11-16 12:00:42 +01:00
manpage cleanup: shebang lines 2015-01-29 15:56:23 +11:00
python_api New function to draw offscreen, and related API changes 2015-10-20 01:15:03 -02:00