Go to file
Thomas Dinges 023fba4735 Transform Locks UI:
* Some beautifying and cleanup to show X, Y, Z label.

This fixes [#31717] Transform Locks panel -> no x,y,z coordinates are displayed
2012-06-06 18:11:12 +00:00
build_files Enable cuda sm_30 kernels for buildbot 2012-06-05 19:23:52 +00:00
doc Added example of basic objects ooperations in Python, liek adding object 2012-06-06 10:01:17 +00:00
extern BGE patch #28476: Character object physics type 2012-05-28 21:36:29 +00:00
intern Cycles / OSL: 2012-06-06 16:00:21 +00:00
release Transform Locks UI: 2012-06-06 18:11:12 +00:00
source pass the object wire color along to drawing functions, too many places would use glGetFloatv(GL_CURRENT_COLOR, curcol), which also become confusing to debug if in some cases the color was set beforehand. 2012-06-06 18:00:08 +00:00
CMakeLists.txt correction to own change with cmake, oiio linking. 2012-06-05 06:18:31 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile cmake edits 2012-05-27 10:03:13 +00:00
SConstruct Scons: 2012-05-29 12:13:45 +00:00