forked from bartvdbraak/blender
028fd29eeb
This commit merges the code in the pie-menu branch. As per decisions taken the last few days, there are no pie menus included and there will be an official add-on including overrides of some keys with pie menus. However, people will now be able to use the new code in python. Full Documentation is in http://wiki.blender.org/index.php/Dev:Ref/ Thanks: Campbell Barton, Dalai Felinto and Ton Roosendaal for the code review and design comments Jonathan Williamson, Pawel Lyczkowski, Pablo Vazquez among others for suggestions during the development. Special Thanks to Sean Olson, for his support, suggestions, testing and merciless bugging so that I would finish the pie menu code. Without him we wouldn't be here. Also to the rest of the developers of the original python add-on, Patrick Moore and Dan Eicher and finally to Matt Ebb, who did the research and first implementation and whose code I used to get started.
697 lines
42 KiB
C
697 lines
42 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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* BKE_bad_level_calls function stubs
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*/
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/** \file blenderplayer/bad_level_call_stubs/stubs.c
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* \ingroup blc
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*/
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#ifdef WITH_GAMEENGINE
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#define ASSERT_STUBS 0
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#if ASSERT_STUBS
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# include <assert.h>
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# define STUB_ASSERT(x) (assert(x))
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#else
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# define STUB_ASSERT(x)
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#endif
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struct ARegion;
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struct ARegionType;
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struct BMEditMesh;
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struct Base;
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struct BoundBox;
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struct Brush;
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struct CSG_FaceIteratorDescriptor;
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struct CSG_VertexIteratorDescriptor;
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struct ChannelDriver;
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struct ColorBand;
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struct Context;
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struct Curve;
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struct CurveMapping;
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struct DerivedMesh;
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struct EditBone;
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struct EnvMap;
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struct FCurve;
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struct Heap;
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struct HeapNode;
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struct ID;
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struct ImBuf;
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struct Image;
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struct ImageUser;
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struct KeyingSet;
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struct KeyingSetInfo;
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struct MCol;
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struct MTex;
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struct Main;
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struct Mask;
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struct Material;
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struct MenuType;
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struct Mesh;
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struct MetaBall;
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struct Lattice;
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struct ModifierData;
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struct MovieClip;
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struct MultiresModifierData;
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struct HookModifierData;
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struct NodeBlurData;
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struct Nurb;
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struct Object;
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struct PBVHNode;
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struct PyObject;
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struct Render;
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struct RenderEngine;
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struct RenderEngineType;
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struct RenderLayer;
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struct RenderResult;
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struct Scene;
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struct Scene;
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struct ScrArea;
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struct SculptSession;
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struct ShadeInput;
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struct ShadeResult;
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struct SpaceClip;
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struct SpaceImage;
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struct SpaceNode;
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struct Tex;
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struct TexResult;
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struct Text;
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struct ToolSettings;
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struct View2D;
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struct View3D;
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struct bAction;
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struct bArmature;
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struct bConstraint;
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struct bConstraintOb;
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struct bConstraintTarget;
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struct bContextDataResult;
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struct bNode;
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struct bNodeType;
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struct bNodeSocket;
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struct bNodeSocketType;
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struct bNodeTree;
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struct bNodeTreeType;
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struct bPoseChannel;
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struct bPythonConstraint;
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struct bTheme;
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struct uiLayout;
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struct wmEvent;
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struct wmKeyConfig;
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struct wmKeyMap;
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struct wmOperator;
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struct wmOperatorType;
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struct wmWindow;
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struct wmWindowManager;
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/* -------------------------------------------------------------------- */
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/* Declarations */
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/* may cause troubles... enable for now so args match for certain */
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#if 1
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#if defined(__GNUC__)
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# pragma GCC diagnostic error "-Wmissing-prototypes"
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#endif
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#include "../../intern/cycles/blender/CCL_api.h"
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#include "../../intern/dualcon/dualcon.h"
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#include "../../intern/elbeem/extern/elbeem.h"
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#include "../blender/blenkernel/BKE_modifier.h"
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#include "../blender/collada/collada.h"
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#include "../blender/compositor/COM_compositor.h"
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#include "../blender/editors/include/ED_armature.h"
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#include "../blender/editors/include/ED_buttons.h"
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#include "../blender/editors/include/ED_clip.h"
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#include "../blender/editors/include/ED_curve.h"
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#include "../blender/editors/include/ED_fileselect.h"
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#include "../blender/editors/include/ED_image.h"
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#include "../blender/editors/include/ED_info.h"
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#include "../blender/editors/include/ED_keyframes_edit.h"
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#include "../blender/editors/include/ED_keyframing.h"
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#include "../blender/editors/include/ED_lattice.h"
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#include "../blender/editors/include/ED_mball.h"
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#include "../blender/editors/include/ED_mesh.h"
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#include "../blender/editors/include/ED_node.h"
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#include "../blender/editors/include/ED_object.h"
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#include "../blender/editors/include/ED_particle.h"
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#include "../blender/editors/include/ED_render.h"
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#include "../blender/editors/include/ED_screen.h"
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#include "../blender/editors/include/ED_space_api.h"
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#include "../blender/editors/include/ED_transform.h"
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#include "../blender/editors/include/ED_view3d.h"
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#include "../blender/editors/include/UI_interface.h"
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#include "../blender/editors/include/UI_interface_icons.h"
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#include "../blender/editors/include/UI_resources.h"
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#include "../blender/editors/include/UI_view2d.h"
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#include "../blender/python/BPY_extern.h"
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#include "../blender/render/extern/include/RE_engine.h"
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#include "../blender/render/extern/include/RE_pipeline.h"
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#include "../blender/render/extern/include/RE_render_ext.h"
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#include "../blender/render/extern/include/RE_shader_ext.h"
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#include "../blender/windowmanager/WM_api.h"
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/* -------------------------------------------------------------------- */
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/* Externs
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* (ideally we wouldn't have _any_ but we can't include all directly)
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*/
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/* bpy_operator_wrap.h */
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extern void macro_wrapper(struct wmOperatorType *ot, void *userdata);
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extern void operator_wrapper(struct wmOperatorType *ot, void *userdata);
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/* bpy_rna.h */
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extern bool pyrna_id_FromPyObject(struct PyObject *obj, struct ID **id);
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extern const char *BPY_app_translations_py_pgettext(const char *msgctxt, const char *msgid);
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extern const char *BPY_app_translations_py_pgettext(const char *msgctxt, const char *msgid);
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extern struct PyObject *pyrna_id_CreatePyObject(struct ID *id);
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#endif
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/* end declarations */
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/* -------------------------------------------------------------------- */
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/* Return Macro's */
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#include <string.h> /* memset */
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#define RET_NULL {STUB_ASSERT(0); return (void *) NULL;}
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#define RET_ZERO {STUB_ASSERT(0); return 0;}
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#define RET_MINUSONE {STUB_ASSERT(0); return -1;}
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#define RET_STRUCT(t) {struct t v; STUB_ASSERT(0); memset(&v, 0, sizeof(v)); return v;}
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#define RET_ARG(arg) {STUB_ASSERT(0); return arg; }
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#define RET_NONE {STUB_ASSERT(0);}
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/* -------------------------------------------------------------------- */
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/* Stubs */
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/*new render funcs */
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void EDBM_selectmode_set(struct BMEditMesh *em) RET_NONE
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void EDBM_mesh_load(struct Object *ob) RET_NONE
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void EDBM_mesh_make(struct ToolSettings *ts, struct Object *ob) RET_NONE
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void EDBM_mesh_normals_update(struct BMEditMesh *em) RET_NONE
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void *g_system;
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float *RE_RenderLayerGetPass(struct RenderLayer *rl, int passtype) RET_NULL
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float RE_filter_value(int type, float x) RET_ZERO
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struct RenderLayer *RE_GetRenderLayer(struct RenderResult *rr, const char *name) RET_NULL
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/* zbuf.c stub */
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void antialias_tagbuf(int xsize, int ysize, char *rectmove) RET_NONE
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void RE_zbuf_accumulate_vecblur(struct NodeBlurData *nbd, int xsize, int ysize, float *newrect, float *imgrect, float *vecbufrect, float *zbufrect) RET_NONE
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/* imagetexture.c stub */
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void ibuf_sample(struct ImBuf *ibuf, float fx, float fy, float dx, float dy, float *result) RET_NONE
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/* Freestyle */
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bool ED_texture_context_check_linestyle(const struct bContext *C) RET_ZERO
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/* texture.c */
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int multitex_ext(struct Tex *tex, float texvec[3], float dxt[3], float dyt[3], int osatex, struct TexResult *texres, struct ImagePool *pool, bool scene_color_manage) RET_ZERO
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int multitex_ext_safe(struct Tex *tex, float texvec[3], struct TexResult *texres, struct ImagePool *pool, bool scene_color_manage) RET_ZERO
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int multitex_nodes(struct Tex *tex, float texvec[3], float dxt[3], float dyt[3], int osatex, struct TexResult *texres, const short thread, short which_output, struct ShadeInput *shi, struct MTex *mtex, struct ImagePool *pool) RET_ZERO
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struct Material *RE_init_sample_material(struct Material *orig_mat, struct Scene *scene) RET_NULL
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void RE_free_sample_material(struct Material *mat) RET_NONE
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void RE_sample_material_color(struct Material *mat, float color[3], float *alpha, const float volume_co[3], const float surface_co[3],
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int face_index, short hit_quad, struct DerivedMesh *orcoDm, struct Object *ob) RET_NONE
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/* nodes */
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struct Render *RE_GetRender(const char *name) RET_NULL
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float RE_lamp_get_data(struct ShadeInput *shi, struct Object *lamp_obj, float col[4], float lv[3], float *dist, float shadow[4]) RET_ZERO
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/* blenkernel */
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void RE_FreeRenderResult(struct RenderResult *res) RET_NONE
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void RE_FreeAllRenderResults(void) RET_NONE
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struct RenderResult *RE_MultilayerConvert(void *exrhandle, const char *colorspace, bool predivide, int rectx, int recty) RET_NULL
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struct Scene *RE_GetScene(struct Render *re) RET_NULL
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void RE_Database_Free(struct Render *re) RET_NONE
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void RE_FreeRender(struct Render *re) RET_NONE
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void RE_DataBase_GetView(struct Render *re, float mat[4][4]) RET_NONE
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int externtex(struct MTex *mtex, const float vec[3], float *tin, float *tr, float *tg, float *tb, float *ta, const int thread, struct ImagePool *poold) RET_ZERO
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float texture_value_blend(float tex, float out, float fact, float facg, int blendtype) RET_ZERO
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void texture_rgb_blend(float in[3], const float tex[3], const float out[3], float fact, float facg, int blendtype) RET_NONE
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const unsigned char stipple_quarttone[128];
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double elbeemEstimateMemreq(int res, float sx, float sy, float sz, int refine, char *retstr) RET_ZERO
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struct Render *RE_NewRender(const char *name) RET_NULL
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void RE_SwapResult(struct Render *re, struct RenderResult **rr) RET_NONE
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void RE_BlenderFrame(struct Render *re, struct Main *bmain, struct Scene *scene, struct SceneRenderLayer *srl, struct Object *camera_override, unsigned int lay_override, int frame, const bool write_still) RET_NONE
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bool RE_WriteEnvmapResult(struct ReportList *reports, struct Scene *scene, struct EnvMap *env, const char *relpath, const char imtype, float layout[12]) RET_ZERO
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/* rna */
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float *ED_view3d_cursor3d_get(struct Scene *scene, struct View3D *v3d) RET_NULL
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void WM_menutype_free(void) RET_NONE
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void WM_menutype_freelink(struct MenuType *mt) RET_NONE
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bool WM_menutype_add(struct MenuType *mt) RET_ZERO
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int WM_operator_props_dialog_popup(struct bContext *C, struct wmOperator *op, int width, int height) RET_ZERO
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int WM_operator_confirm(struct bContext *C, struct wmOperator *op, const struct wmEvent *event) RET_ZERO
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struct MenuType *WM_menutype_find(const char *idname, bool quiet) RET_NULL
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void WM_operator_stack_clear(struct wmWindowManager *wm) RET_NONE
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void WM_operator_handlers_clear(wmWindowManager *wm, struct wmOperatorType *ot) RET_NONE
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void WM_autosave_init(wmWindowManager *wm) RET_NONE
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void WM_jobs_kill_all_except(struct wmWindowManager *wm, void *owner) RET_NONE
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char *WM_clipboard_text_get(bool selection, int *r_len) RET_NULL
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char *WM_clipboard_text_get_firstline(bool selection, int *r_len) RET_NULL
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void WM_clipboard_text_set(const char *buf, bool selection) RET_NONE
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void WM_cursor_set(struct wmWindow *win, int curor) RET_NONE
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void WM_cursor_modal_set(struct wmWindow *win, int curor) RET_NONE
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void WM_cursor_modal_restore(struct wmWindow *win) RET_NONE
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void WM_cursor_time(struct wmWindow *win, int nr) RET_NONE
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void WM_cursor_warp(struct wmWindow *win, int x, int y) RET_NONE
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void WM_uilisttype_init(void) RET_NONE
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struct uiListType *WM_uilisttype_find(const char *idname, bool quiet) RET_NULL
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bool WM_uilisttype_add(struct uiListType *ult) RET_ZERO
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void WM_uilisttype_freelink(struct uiListType *ult) RET_NONE
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void WM_uilisttype_free(void) RET_NONE
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struct wmKeyMapItem *WM_keymap_item_find_id(struct wmKeyMap *keymap, int id) RET_NULL
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int WM_enum_search_invoke(struct bContext *C, struct wmOperator *op, const struct wmEvent *event) RET_ZERO
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void WM_event_add_notifier(const struct bContext *C, unsigned int type, void *reference) RET_NONE
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void WM_main_add_notifier(unsigned int type, void *reference) RET_NONE
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void ED_armature_bone_rename(struct bArmature *arm, const char *oldnamep, const char *newnamep) RET_NONE
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void ED_armature_transform(struct bArmature *arm, float mat[4][4]) RET_NONE
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struct wmEventHandler *WM_event_add_modal_handler(struct bContext *C, struct wmOperator *op) RET_NULL
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struct wmTimer *WM_event_add_timer(struct wmWindowManager *wm, struct wmWindow *win, int event_type, double timestep) RET_NULL
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void WM_event_remove_timer(struct wmWindowManager *wm, struct wmWindow *win, struct wmTimer *timer) RET_NONE
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float WM_event_tablet_data(const struct wmEvent *event, int *pen_flip, float tilt[2]) RET_ZERO
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bool WM_event_is_tablet(const struct wmEvent *event) RET_ZERO
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void ED_armature_edit_bone_remove(struct bArmature *arm, struct EditBone *exBone) RET_NONE
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void object_test_constraints(struct Object *owner) RET_NONE
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void ED_armature_ebone_to_mat4(struct EditBone *ebone, float mat[4][4]) RET_NONE
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void ED_armature_ebone_from_mat4(EditBone *ebone, float mat[4][4]) RET_NONE
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void ED_object_parent(struct Object *ob, struct Object *par, int type, const char *substr) RET_NONE
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void ED_object_constraint_set_active(struct Object *ob, struct bConstraint *con) RET_NONE
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void ED_node_composit_default(const struct bContext *C, struct Scene *scene) RET_NONE
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void *ED_region_draw_cb_activate(struct ARegionType *art, void(*draw)(const struct bContext *, struct ARegion *, void *), void *custumdata, int type) RET_ZERO /* XXX this one looks weird */
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void *ED_region_draw_cb_customdata(void *handle) RET_ZERO /* XXX This one looks wrong also */
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void ED_region_draw_cb_exit(struct ARegionType *art, void *handle) RET_NONE
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void ED_area_headerprint(struct ScrArea *sa, const char *str) RET_NONE
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void UI_view2d_region_to_view(struct View2D *v2d, float x, float y, float *viewx, float *viewy) RET_NONE
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bool UI_view2d_view_to_region_clip(struct View2D *v2d, float x, float y, int *regionx, int *regiony) RET_ZERO
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void UI_view2d_view_to_region(struct View2D *v2d, float x, float y, int *regionx, int *region_y) RET_NONE
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void UI_view2d_sync(struct bScreen *screen, struct ScrArea *sa, struct View2D *v2dcur, int flag) RET_NONE
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struct EditBone *ED_armature_bone_get_mirrored(const struct ListBase *edbo, EditBone *ebo) RET_NULL
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struct EditBone *ED_armature_edit_bone_add(struct bArmature *arm, const char *name) RET_NULL
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struct ListBase *get_active_constraints (struct Object *ob) RET_NULL
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struct ListBase *get_constraint_lb(struct Object *ob, struct bConstraint *con, struct bPoseChannel **r_pchan) RET_NULL
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bool ED_space_image_show_uvedit(struct SpaceImage *sima, struct Object *obedit) RET_ZERO
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bool ED_space_image_show_render(struct SpaceImage *sima) RET_ZERO
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bool ED_space_image_show_paint(struct SpaceImage *sima) RET_ZERO
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void ED_space_image_paint_update(struct wmWindowManager *wm, struct ToolSettings *settings) RET_NONE
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void ED_space_image_set(struct SpaceImage *sima, struct Scene *scene, struct Object *obedit, struct Image *ima) RET_NONE
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void ED_space_image_uv_sculpt_update(struct wmWindowManager *wm, struct ToolSettings *settings) RET_NONE
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void ED_screen_set_scene(struct bContext *C, struct bScreen *screen, struct Scene *scene) RET_NONE
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struct MovieClip *ED_space_clip_get_clip(struct SpaceClip *sc) RET_NULL
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void ED_space_clip_set_clip(struct bContext *C, struct bScreen *screen, struct SpaceClip *sc, struct MovieClip *clip) RET_NONE
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void ED_space_clip_set_mask(struct bContext *C, struct SpaceClip *sc, struct Mask *mask) RET_NONE
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void ED_space_image_set_mask(struct bContext *C, struct SpaceImage *sima, struct Mask *mask) RET_NONE
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void ED_area_tag_redraw_regiontype(struct ScrArea *sa, int regiontype) RET_NONE
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void ED_render_engine_changed(struct Main *bmain) RET_NONE
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void ED_file_read_bookmarks(void) RET_NONE
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struct PTCacheEdit *PE_get_current(struct Scene *scene, struct Object *ob) RET_NULL
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void PE_current_changed(struct Scene *scene, struct Object *ob) RET_NONE
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/* rna keymap */
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struct wmKeyMap *WM_keymap_active(struct wmWindowManager *wm, struct wmKeyMap *keymap) RET_NULL
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struct wmKeyMap *WM_keymap_find(struct wmKeyConfig *keyconf, const char *idname, int spaceid, int regionid) RET_NULL
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struct wmKeyMapItem *WM_keymap_add_item(struct wmKeyMap *keymap, const char *idname, int type, int val, int modifier, int keymodifier) RET_NULL
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struct wmKeyMap *WM_keymap_list_find(ListBase *lb, const char *idname, int spaceid, int regionid) RET_NULL
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struct wmKeyConfig *WM_keyconfig_new(struct wmWindowManager *wm, const char *idname) RET_NULL
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struct wmKeyConfig *WM_keyconfig_new_user(struct wmWindowManager *wm, const char *idname) RET_NULL
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bool WM_keyconfig_remove(struct wmWindowManager *wm, struct wmKeyConfig *keyconf) RET_ZERO
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bool WM_keymap_remove(struct wmKeyConfig *keyconfig, struct wmKeyMap *keymap) RET_ZERO
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void WM_keyconfig_set_active(struct wmWindowManager *wm, const char *idname) RET_NONE
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bool WM_keymap_remove_item(struct wmKeyMap *keymap, struct wmKeyMapItem *kmi) RET_ZERO
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void WM_keymap_restore_to_default(struct wmKeyMap *keymap, struct bContext *C) RET_NONE
|
|
void WM_keymap_restore_item_to_default(struct bContext *C, struct wmKeyMap *keymap, struct wmKeyMapItem *kmi) RET_NONE
|
|
void WM_keymap_properties_reset(struct wmKeyMapItem *kmi, struct IDProperty *properties) RET_NONE
|
|
void WM_keyconfig_update_tag(struct wmKeyMap *keymap, struct wmKeyMapItem *kmi) RET_NONE
|
|
int WM_keymap_item_compare(struct wmKeyMapItem *k1, struct wmKeyMapItem *k2) RET_ZERO
|
|
int WM_keymap_map_type_get(struct wmKeyMapItem *kmi) RET_ZERO
|
|
|
|
|
|
/* rna editors */
|
|
struct EditMesh;
|
|
|
|
struct FCurve *verify_fcurve(struct bAction *act, const char group[], struct PointerRNA *ptr, const char rna_path[], const int array_index, short add) RET_NULL
|
|
int insert_vert_fcurve(struct FCurve *fcu, float x, float y, short flag) RET_ZERO
|
|
void delete_fcurve_key(struct FCurve *fcu, int index, bool do_recalc) RET_NONE
|
|
struct KeyingSetInfo *ANIM_keyingset_info_find_name (const char name[]) RET_NULL
|
|
struct KeyingSet *ANIM_scene_get_active_keyingset (struct Scene *scene) RET_NULL
|
|
int ANIM_scene_get_keyingset_index(struct Scene *scene, struct KeyingSet *ks) RET_ZERO
|
|
struct ListBase builtin_keyingsets;
|
|
void ANIM_keyingset_info_register(struct KeyingSetInfo *ksi) RET_NONE
|
|
void ANIM_keyingset_info_unregister(struct Main *bmain, KeyingSetInfo *ksi) RET_NONE
|
|
short ANIM_validate_keyingset(struct bContext *C, struct ListBase *dsources, struct KeyingSet *ks) RET_ZERO
|
|
int ANIM_add_driver(struct ReportList *reports, struct ID *id, const char rna_path[], int array_index, short flag, int type) RET_ZERO
|
|
bool ANIM_remove_driver(struct ReportList *reports, struct ID *id, const char rna_path[], int array_index, short flag) RET_ZERO
|
|
void ED_space_image_release_buffer(struct SpaceImage *sima, struct ImBuf *ibuf, void *lock) RET_NONE
|
|
struct ImBuf *ED_space_image_acquire_buffer(struct SpaceImage *sima, void **lock_r) RET_NULL
|
|
void ED_space_image_get_zoom(struct SpaceImage *sima, struct ARegion *ar, float *zoomx, float *zoomy) RET_NONE
|
|
const char *ED_info_stats_string(struct Scene *scene) RET_NULL
|
|
void ED_area_tag_redraw(struct ScrArea *sa) RET_NONE
|
|
void ED_area_tag_refresh(struct ScrArea *sa) RET_NONE
|
|
void ED_area_newspace(struct bContext *C, struct ScrArea *sa, int type) RET_NONE
|
|
void ED_region_tag_redraw(struct ARegion *ar) RET_NONE
|
|
void ED_curve_transform(struct Curve *cv, float mat[4][4]) RET_NONE
|
|
void WM_event_add_fileselect(struct bContext *C, struct wmOperator *op) RET_NONE
|
|
void WM_cursor_wait(bool val) RET_NONE
|
|
void ED_node_texture_default(const struct bContext *C, struct Tex *tex) RET_NONE
|
|
void ED_node_tag_update_id(struct ID *id) RET_NONE
|
|
void ED_node_tag_update_nodetree(struct Main *bmain, struct bNodeTree *ntree) RET_NONE
|
|
void ED_node_tree_update(const struct bContext *C) RET_NONE
|
|
void ED_node_set_tree_type(struct SpaceNode *snode, struct bNodeTreeType *typeinfo){}
|
|
void ED_init_custom_node_type(struct bNodeType *ntype){}
|
|
void ED_init_custom_node_socket_type(struct bNodeSocketType *stype){}
|
|
void ED_init_standard_node_socket_type(struct bNodeSocketType *stype) RET_NONE
|
|
void ED_init_node_socket_type_virtual(struct bNodeSocketType *stype) RET_NONE
|
|
int ED_node_tree_path_length(struct SpaceNode *snode){return 0;}
|
|
void ED_node_tree_path_get(struct SpaceNode *snode, char *value){}
|
|
void ED_node_tree_path_get_fixedbuf(struct SpaceNode *snode, char *value, int max_length){}
|
|
void ED_node_tree_start(struct SpaceNode *snode, struct bNodeTree *ntree, struct ID *id, struct ID *from){}
|
|
void ED_node_tree_push(struct SpaceNode *snode, struct bNodeTree *ntree, struct bNode *gnode){}
|
|
void ED_node_tree_pop(struct SpaceNode *snode){}
|
|
int ED_view3d_scene_layer_set(int lay, const int *values, int *active) RET_ZERO
|
|
void ED_view3d_quadview_update(struct ScrArea *sa, struct ARegion *ar, bool do_clip) RET_NONE
|
|
void ED_view3d_from_m4(float mat[4][4], float ofs[3], float quat[4], float *dist) RET_NONE
|
|
struct BGpic *ED_view3D_background_image_new(struct View3D *v3d) RET_NULL
|
|
void ED_view3D_background_image_remove(struct View3D *v3d, struct BGpic *bgpic) RET_NONE
|
|
void ED_view3D_background_image_clear(struct View3D *v3d) RET_NONE
|
|
void ED_view3d_update_viewmat(struct Scene *scene, struct View3D *v3d, struct ARegion *ar, float viewmat[4][4], float winmat[4][4]) RET_NONE
|
|
float ED_view3d_grid_scale(struct Scene *scene, struct View3D *v3d, const char **grid_unit) RET_ZERO
|
|
void ED_view3d_shade_update(struct Main *bmain, struct Scene *scene, struct View3D *v3d, struct ScrArea *sa) RET_NONE
|
|
void ED_node_shader_default(const struct bContext *C, struct ID *id) RET_NONE
|
|
void ED_screen_animation_timer_update(struct bScreen *screen, int redraws, int refresh) RET_NONE
|
|
struct bScreen *ED_screen_animation_playing(const struct wmWindowManager *wm) RET_NULL
|
|
void ED_base_object_select(struct Base *base, short mode) RET_NONE
|
|
bool ED_object_modifier_remove(struct ReportList *reports, struct Main *bmain, struct Object *ob, struct ModifierData *md) RET_ZERO
|
|
struct ModifierData *ED_object_modifier_add(struct ReportList *reports, struct Main *bmain, struct Scene *scene, struct Object *ob, const char *name, int type) RET_ZERO
|
|
void ED_object_modifier_clear(struct Main *bmain, struct Object *ob) RET_NONE
|
|
void ED_object_editmode_enter(struct bContext *C, int flag) RET_NONE
|
|
void ED_object_editmode_exit(struct bContext *C, int flag) RET_NONE
|
|
bool ED_object_editmode_load(struct Object *obedit) RET_ZERO
|
|
void ED_object_check_force_modifiers(struct Main *bmain, struct Scene *scene, struct Object *object) RET_NONE
|
|
bool uiLayoutGetActive(struct uiLayout *layout) RET_ZERO
|
|
int uiLayoutGetOperatorContext(struct uiLayout *layout) RET_ZERO
|
|
int uiLayoutGetAlignment(struct uiLayout *layout) RET_ZERO
|
|
bool uiLayoutGetEnabled(struct uiLayout *layout) RET_ZERO
|
|
float uiLayoutGetScaleX(struct uiLayout *layout) RET_ZERO
|
|
float uiLayoutGetScaleY(struct uiLayout *layout) RET_ZERO
|
|
void uiLayoutSetActive(struct uiLayout *layout, bool active) RET_NONE
|
|
void uiLayoutSetOperatorContext(struct uiLayout *layout, int opcontext) RET_NONE
|
|
void uiLayoutSetEnabled(uiLayout *layout, bool enabled) RET_NONE
|
|
void uiLayoutSetAlignment(uiLayout *layout, char alignment) RET_NONE
|
|
void uiLayoutSetScaleX(struct uiLayout *layout, float scale) RET_NONE
|
|
void uiLayoutSetScaleY(struct uiLayout *layout, float scale) RET_NONE
|
|
void uiTemplateIconView(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname) RET_NONE
|
|
void ED_base_object_free_and_unlink(struct Main *bmain, struct Scene *scene, struct Base *base) RET_NONE
|
|
void ED_mesh_transform(struct Mesh *me, float mat[4][4]) RET_NONE
|
|
void ED_mesh_update(struct Mesh *mesh, struct bContext *C, int calc_edges, int calc_tessface) RET_NONE
|
|
void ED_mesh_vertices_add(struct Mesh *mesh, struct ReportList *reports, int count) RET_NONE
|
|
void ED_mesh_edges_add(struct Mesh *mesh, struct ReportList *reports, int count) RET_NONE
|
|
void ED_mesh_tessfaces_add(struct Mesh *mesh, struct ReportList *reports, int count) RET_NONE
|
|
void ED_mesh_loops_add(struct Mesh *mesh, struct ReportList *reports, int count) RET_NONE
|
|
void ED_mesh_polys_add(struct Mesh *mesh, struct ReportList *reports, int count) RET_NONE
|
|
void ED_mesh_vertices_remove(struct Mesh *mesh, struct ReportList *reports, int count) RET_NONE
|
|
void ED_mesh_edges_remove(struct Mesh *mesh, struct ReportList *reports, int count) RET_NONE
|
|
void ED_mesh_faces_remove(struct Mesh *mesh, struct ReportList *reports, int count) RET_NONE
|
|
int ED_mesh_color_add(struct Mesh *me, const char *name, const bool active_set) RET_MINUSONE
|
|
int ED_mesh_uv_texture_add(struct Mesh *me, const char *name, const bool active_set) RET_MINUSONE
|
|
bool ED_mesh_color_remove_named(struct Mesh *me, const char *name) RET_ZERO
|
|
bool ED_mesh_uv_texture_remove_named(struct Mesh *me, const char *name) RET_ZERO
|
|
void ED_object_constraint_dependency_update(struct Main *bmain, struct Object *ob) RET_NONE
|
|
void ED_object_constraint_update(struct Object *ob) RET_NONE
|
|
struct bDeformGroup *ED_vgroup_add_name(struct Object *ob, const char *name) RET_NULL
|
|
void ED_vgroup_vert_add(struct Object *ob, struct bDeformGroup *dg, int vertnum, float weight, int assignmode) RET_NONE
|
|
void ED_vgroup_vert_remove(struct Object *ob, struct bDeformGroup *dg, int vertnum) RET_NONE
|
|
float ED_vgroup_vert_weight(struct Object *ob, struct bDeformGroup *dg, int vertnum) RET_ZERO
|
|
void ED_vgroup_delete(struct Object *ob, struct bDeformGroup *defgroup) RET_NONE
|
|
void ED_vgroup_clear(struct Object *ob) RET_NONE
|
|
bool ED_vgroup_object_is_edit_mode(struct Object *ob) RET_ZERO
|
|
int ED_mesh_mirror_topo_table(struct Object *ob, char mode) RET_ZERO
|
|
int ED_mesh_mirror_spatial_table(struct Object *ob, struct BMEditMesh *em, const float co[3], char mode) RET_ZERO
|
|
|
|
float ED_rollBoneToVector(EditBone *bone, const float new_up_axis[3], const bool axis_only) RET_ZERO
|
|
void ED_space_image_get_size(struct SpaceImage *sima, int *width, int *height) RET_NONE
|
|
bool ED_space_image_check_show_maskedit(struct Scene *scene, struct SpaceImage *sima) RET_ZERO
|
|
|
|
bool ED_texture_context_check_world(const struct bContext *C) RET_ZERO
|
|
bool ED_texture_context_check_material(const struct bContext *C) RET_ZERO
|
|
bool ED_texture_context_check_lamp(const struct bContext *C) RET_ZERO
|
|
bool ED_texture_context_check_particles(const struct bContext *C) RET_ZERO
|
|
bool ED_texture_context_check_others(const struct bContext *C) RET_ZERO
|
|
|
|
void ED_mball_transform(struct MetaBall *mb, float mat[4][4]) RET_NONE
|
|
|
|
bool snapObjectsRayEx(struct Scene *scene, struct Base *base_act, struct View3D *v3d, struct ARegion *ar, struct Object *obedit, short snap_mode,
|
|
struct Object **r_ob, float r_obmat[4][4],
|
|
const float ray_start[3], const float ray_normal[3], float *r_ray_dist,
|
|
const float mval[2], float *r_dist_px, float r_loc[3], float r_no[3], SnapMode mode) RET_ZERO
|
|
|
|
void make_editLatt(struct Object *obedit) RET_NONE
|
|
void load_editLatt(struct Object *obedit) RET_NONE
|
|
void ED_lattice_transform(struct Lattice *lt, float mat[4][4]) RET_NONE
|
|
|
|
void load_editNurb(struct Object *obedit) RET_NONE
|
|
void make_editNurb(struct Object *obedit) RET_NONE
|
|
|
|
|
|
void uiItemR(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int flag, const char *name, int icon) RET_NONE
|
|
|
|
struct PointerRNA uiItemFullO(uiLayout *layout, const char *idname, const char *name, int icon, struct IDProperty *properties, int context, int flag) RET_STRUCT(PointerRNA)
|
|
PointerRNA uiItemFullO_ptr(struct uiLayout *layout, struct wmOperatorType *ot, const char *name, int icon, struct IDProperty *properties, int context, int flag) RET_STRUCT(PointerRNA)
|
|
struct uiLayout *uiLayoutRow(uiLayout *layout, int align) RET_NULL
|
|
struct uiLayout *uiLayoutColumn(uiLayout *layout, int align) RET_NULL
|
|
struct uiLayout *uiLayoutColumnFlow(uiLayout *layout, int number, int align) RET_NULL
|
|
struct uiLayout *uiLayoutBox(struct uiLayout *layout) RET_NULL
|
|
struct uiLayout *uiLayoutSplit(uiLayout *layout, float percentage, int align) RET_NULL
|
|
bool uiLayoutGetRedAlert(struct uiLayout *layout) RET_ZERO
|
|
void uiLayoutSetRedAlert(uiLayout *layout, bool redalert) RET_NONE
|
|
void uiItemsEnumR(uiLayout *layout, struct PointerRNA *ptr, const char *propname) RET_NONE
|
|
void uiItemMenuEnumR(uiLayout *layout, struct PointerRNA *ptr, const char *propname, const char *name, int icon) RET_NONE
|
|
void uiItemEnumR_string(uiLayout *layout, struct PointerRNA *ptr, const char *propname, const char *value, const char *name, int icon) RET_NONE
|
|
void uiItemPointerR(uiLayout *layout, struct PointerRNA *ptr, const char *propname, struct PointerRNA *searchptr, const char *searchpropname, const char *name, int icon) RET_NONE
|
|
void uiItemsEnumO(uiLayout *layout, const char *opname, const char *propname) RET_NONE
|
|
void uiItemEnumO_string(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, const char *value) RET_NONE
|
|
void uiItemMenuEnumO(uiLayout *layout, struct bContext *C, const char *opname, const char *propname, const char *name, int icon) RET_NONE
|
|
void uiItemBooleanO(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, int value) RET_NONE
|
|
void uiItemIntO(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, int value) RET_NONE
|
|
void uiItemFloatO(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, float value) RET_NONE
|
|
void uiItemStringO(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, const char *value) RET_NONE
|
|
void uiItemL(struct uiLayout *layout, const char *name, int icon) RET_NONE
|
|
void uiItemM(uiLayout *layout, struct bContext *C, const char *menuname, const char *name, int icon) RET_NONE
|
|
void uiItemS(struct uiLayout *layout) RET_NONE
|
|
void uiItemFullR(uiLayout *layout, struct PointerRNA *ptr, struct PropertyRNA *prop, int index, int value, int flag, const char *name, int icon) RET_NONE
|
|
void uiLayoutSetContextPointer(uiLayout *layout, const char *name, struct PointerRNA *ptr) RET_NONE
|
|
const char *uiLayoutIntrospect(uiLayout *layout) RET_NULL
|
|
void UI_reinit_font(void) RET_NONE
|
|
int UI_rnaptr_icon_get(struct bContext *C, struct PointerRNA *ptr, int rnaicon, const bool big) RET_ZERO
|
|
struct bTheme *UI_GetTheme(void) RET_NULL
|
|
|
|
/* rna template */
|
|
void uiTemplateAnyID(uiLayout *layout, struct PointerRNA *ptr, const char *propname, const char *proptypename, const char *text) RET_NONE
|
|
void uiTemplatePathBuilder(uiLayout *layout, struct PointerRNA *ptr, const char *propname, struct PointerRNA *root_ptr, const char *text) RET_NONE
|
|
void uiTemplateHeader(struct uiLayout *layout, struct bContext *C) RET_NONE
|
|
void uiTemplateID(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, const char *newop, const char *openop, const char *unlinkop) RET_NONE
|
|
struct uiLayout *uiTemplateModifier(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr) RET_NULL
|
|
struct uiLayout *uiTemplateConstraint(struct uiLayout *layout, struct PointerRNA *ptr) RET_NULL
|
|
void uiTemplatePreview(struct uiLayout *layout, struct bContext *C, struct ID *id, int show_buttons, struct ID *parent,
|
|
struct MTex *slot, const char *preview_id) RET_NONE
|
|
void uiTemplateIDPreview(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, const char *newop, const char *openop, const char *unlinkop, int rows, int cols) RET_NONE
|
|
void uiTemplateCurveMapping(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int type, int levels, int brush, int neg_slope) RET_NONE
|
|
void uiTemplateColorRamp(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int expand) RET_NONE
|
|
void uiTemplateLayers(uiLayout *layout, struct PointerRNA *ptr, const char *propname, PointerRNA *used_ptr, const char *used_propname, int active_layer) RET_NONE
|
|
void uiTemplateImageLayers(struct uiLayout *layout, struct bContext *C, struct Image *ima, struct ImageUser *iuser) RET_NONE
|
|
void uiTemplateList(struct uiLayout *layout, struct bContext *C, const char *listtype_name, const char *list_id,
|
|
PointerRNA *dataptr, const char *propname, PointerRNA *active_dataptr, const char *active_propname,
|
|
int rows, int maxrows, int layout_type, int columns) RET_NONE
|
|
void uiTemplateRunningJobs(struct uiLayout *layout, struct bContext *C) RET_NONE
|
|
void uiTemplateOperatorSearch(struct uiLayout *layout) RET_NONE
|
|
void uiTemplateHeader3D(struct uiLayout *layout, struct bContext *C) RET_NONE
|
|
void uiTemplateEditModeSelection(struct uiLayout *layout, struct bContext *C) RET_NONE
|
|
void uiTemplateImage(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, struct PointerRNA *userptr, int compact) RET_NONE
|
|
void uiTemplateColorPicker(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int value_slider, int lock, int lock_luminosity, int cubic) RET_NONE
|
|
void uiTemplateHistogram(uiLayout *layout, struct PointerRNA *ptr, const char *propname) RET_NONE
|
|
void uiTemplateReportsBanner(uiLayout *layout, struct bContext *C) RET_NONE
|
|
void uiTemplateWaveform(uiLayout *layout, struct PointerRNA *ptr, const char *propname) RET_NONE
|
|
void uiTemplateVectorscope(uiLayout *layout, struct PointerRNA *ptr, const char *propname) RET_NONE
|
|
void uiTemplateNodeLink(struct uiLayout *layout, struct bNodeTree *ntree, struct bNode *node, struct bNodeSocket *input) RET_NONE
|
|
void uiTemplateNodeView(struct uiLayout *layout, struct bContext *C, struct bNodeTree *ntree, struct bNode *node, struct bNodeSocket *input) RET_NONE
|
|
void uiTemplateTextureUser(struct uiLayout *layout, struct bContext *C) RET_NONE
|
|
void uiTemplateTextureShow(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA *prop) RET_NONE
|
|
void uiTemplateKeymapItemProperties(struct uiLayout *layout, struct PointerRNA *ptr) RET_NONE
|
|
void uiTemplateMovieClip(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, int compact) RET_NONE
|
|
void uiTemplateMovieclipInformation(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname, struct PointerRNA *userptr) RET_NONE
|
|
void uiTemplateTrack(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname) RET_NONE
|
|
void uiTemplateMarker(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname, PointerRNA *userptr, PointerRNA *trackptr, int compact) RET_NONE
|
|
void uiTemplateImageSettings(uiLayout *layout, struct PointerRNA *imfptr, int color_management) RET_NONE
|
|
void uiTemplateColorspaceSettings(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname) RET_NONE
|
|
void uiTemplateColormanagedViewSettings(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname) RET_NONE
|
|
void uiTemplateComponentMenu(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname, const char *name) RET_NONE
|
|
void uiTemplateNodeSocket(struct uiLayout *layout, struct bContext *C, float *color) RET_NONE
|
|
void uiTemplatePalette(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname, int color) RET_NONE
|
|
|
|
/* rna render */
|
|
struct RenderResult *RE_engine_begin_result(RenderEngine *engine, int x, int y, int w, int h, const char *layername) RET_NULL
|
|
struct RenderResult *RE_AcquireResultRead(struct Render *re) RET_NULL
|
|
struct RenderResult *RE_AcquireResultWrite(struct Render *re) RET_NULL
|
|
struct RenderStats *RE_GetStats(struct Render *re) RET_NULL
|
|
struct RenderData *RE_engine_get_render_data(struct Render *re) RET_NULL
|
|
void RE_engine_update_result(struct RenderEngine *engine, struct RenderResult *result) RET_NONE
|
|
void RE_engine_update_progress(struct RenderEngine *engine, float progress) RET_NONE
|
|
void RE_engine_end_result(RenderEngine *engine, struct RenderResult *result, int cancel, int merge_results) RET_NONE
|
|
void RE_engine_update_stats(RenderEngine *engine, const char *stats, const char *info) RET_NONE
|
|
void RE_layer_load_from_file(struct RenderLayer *layer, struct ReportList *reports, const char *filename, int x, int y) RET_NONE
|
|
void RE_result_load_from_file(struct RenderResult *result, struct ReportList *reports, const char *filename) RET_NONE
|
|
void RE_AcquireResultImage(struct Render *re, struct RenderResult *rr) RET_NONE
|
|
void RE_ReleaseResult(struct Render *re) RET_NONE
|
|
void RE_ReleaseResultImage(struct Render *re) RET_NONE
|
|
int RE_engine_test_break(struct RenderEngine *engine) RET_ZERO
|
|
void RE_engines_init() RET_NONE
|
|
void RE_engines_exit() RET_NONE
|
|
void RE_engine_report(struct RenderEngine *engine, int type, const char *msg) RET_NONE
|
|
ListBase R_engines = {NULL, NULL};
|
|
void RE_engine_free(struct RenderEngine *engine) RET_NONE
|
|
struct RenderEngineType *RE_engines_find(const char *idname) RET_NULL
|
|
void RE_engine_update_memory_stats(struct RenderEngine *engine, float mem_used, float mem_peak) RET_NONE
|
|
struct RenderEngine *RE_engine_create(struct RenderEngineType *type) RET_NULL
|
|
void RE_engine_frame_set(struct RenderEngine *engine, int frame, float subframe) RET_NONE
|
|
void RE_FreePersistentData(void) RET_NONE
|
|
|
|
/* python */
|
|
struct wmOperatorType *WM_operatortype_find(const char *idname, bool quiet) RET_NULL
|
|
struct GHashIterator *WM_operatortype_iter() RET_NULL
|
|
struct wmOperatorTypeMacro *WM_operatortype_macro_define(struct wmOperatorType *ot, const char *idname) RET_NULL
|
|
int WM_operator_call_py(struct bContext *C, struct wmOperatorType *ot, short context, struct PointerRNA *properties, struct ReportList *reports, const bool is_undo) RET_ZERO
|
|
void WM_operatortype_remove_ptr(struct wmOperatorType *ot) RET_NONE
|
|
bool WM_operatortype_remove(const char *idname) RET_ZERO
|
|
int WM_operator_poll(struct bContext *C, struct wmOperatorType *ot) RET_ZERO
|
|
int WM_operator_poll_context(struct bContext *C, struct wmOperatorType *ot, short context) RET_ZERO
|
|
int WM_operator_props_popup(struct bContext *C, struct wmOperator *op, const struct wmEvent *event) RET_ZERO
|
|
void WM_operator_properties_free(struct PointerRNA *ptr) RET_NONE
|
|
void WM_operator_properties_create(struct PointerRNA *ptr, const char *opstring) RET_NONE
|
|
void WM_operator_properties_create_ptr(struct PointerRNA *ptr, struct wmOperatorType *ot) RET_NONE
|
|
void WM_operator_properties_sanitize(struct PointerRNA *ptr, const bool no_context) RET_NONE
|
|
void WM_operatortype_append_ptr(void (*opfunc)(struct wmOperatorType *, void *), void *userdata) RET_NONE
|
|
void WM_operatortype_append_macro_ptr(void (*opfunc)(struct wmOperatorType *, void *), void *userdata) RET_NONE
|
|
void WM_operator_bl_idname(char *to, const char *from) RET_NONE
|
|
void WM_operator_py_idname(char *to, const char *from) RET_NONE
|
|
int WM_operator_ui_popup(struct bContext *C, struct wmOperator *op, int width, int height) RET_ZERO
|
|
void update_autoflags_fcurve(struct FCurve *fcu, struct bContext *C, struct ReportList *reports, struct PointerRNA *ptr) RET_NONE
|
|
short insert_keyframe(struct ReportList *reports, struct ID *id, struct bAction *act, const char group[], const char rna_path[], int array_index, float cfra, short flag) RET_ZERO
|
|
short delete_keyframe(struct ReportList *reports, struct ID *id, struct bAction *act, const char group[], const char rna_path[], int array_index, float cfra, short flag) RET_ZERO
|
|
char *WM_operator_pystring_ex(struct bContext *C, struct wmOperator *op, const bool all_args, const bool macro_args, struct wmOperatorType *ot, struct PointerRNA *opptr) RET_NULL
|
|
char *WM_operator_pystring(struct bContext *C, struct wmOperator *op, const bool all_args, const bool macro_args) RET_NULL
|
|
struct wmKeyMapItem *WM_modalkeymap_add_item(struct wmKeyMap *km, int type, int val, int modifier, int keymodifier, int value) RET_NULL
|
|
struct wmKeyMapItem *WM_modalkeymap_add_item_str(struct wmKeyMap *km, int type, int val, int modifier, int keymodifier, const char *value) RET_NULL
|
|
struct wmKeyMap *WM_modalkeymap_add(struct wmKeyConfig *keyconf, const char *idname, struct EnumPropertyItem *items) RET_NULL
|
|
struct uiPopupMenu *uiPupMenuBegin(struct bContext *C, const char *title, int icon) RET_NULL
|
|
void uiPupMenuEnd(struct bContext *C, struct uiPopupMenu *head) RET_NONE
|
|
struct uiLayout *uiPupMenuLayout(struct uiPopupMenu *head) RET_NULL
|
|
struct uiLayout *uiPieMenuLayout(struct uiPieMenu *pie) RET_NULL
|
|
void uiPieMenuInvoke(struct bContext *C, const char *idname, const struct wmEvent *event) RET_NONE
|
|
struct uiPieMenu *uiPieMenuBegin(struct bContext *C, const char *title, int icon, const struct wmEvent *event) RET_NULL
|
|
void uiPieMenuEnd(struct bContext *C, uiPieMenu *pie) RET_NONE
|
|
struct uiLayout *uiLayoutRadial(struct uiLayout *layout) RET_NULL
|
|
void uiPieOperatorEnumInvoke(struct bContext *C, const char *title, const char *opname,
|
|
const char *propname, const struct wmEvent *event) RET_NONE
|
|
|
|
/* RNA COLLADA dependency */
|
|
int collada_export(struct Scene *sce,
|
|
const char *filepath,
|
|
int apply_modifiers,
|
|
BC_export_mesh_type export_mesh_type,
|
|
|
|
int selected,
|
|
int include_children,
|
|
int include_armatures,
|
|
int include_shapekeys,
|
|
int deform_bones_only,
|
|
|
|
int active_uv_only,
|
|
int include_uv_textures,
|
|
int include_material_textures,
|
|
int use_texture_copies,
|
|
|
|
int triangulate,
|
|
int use_object_instantiation,
|
|
int sort_by_name,
|
|
BC_export_transformation_type export_transformation_type,
|
|
int open_sim) RET_ZERO
|
|
|
|
void ED_mesh_calc_tessface(struct Mesh *mesh) RET_NONE
|
|
|
|
/* bpy/python internal api */
|
|
void operator_wrapper(struct wmOperatorType *ot, void *userdata) RET_NONE
|
|
void BPY_text_free_code(struct Text *text) RET_NONE
|
|
void BPY_id_release(struct ID *id) RET_NONE
|
|
int BPY_context_member_get(struct bContext *C, const char *member, struct bContextDataResult *result) RET_ZERO
|
|
void BPY_pyconstraint_target(struct bPythonConstraint *con, struct bConstraintTarget *ct) RET_NONE
|
|
float BPY_driver_exec(struct ChannelDriver *driver, const float evaltime) RET_ZERO /* might need this one! */
|
|
void BPY_DECREF(void *pyob_ptr) RET_NONE
|
|
void BPY_pyconstraint_exec(struct bPythonConstraint *con, struct bConstraintOb *cob, struct ListBase *targets) RET_NONE
|
|
void macro_wrapper(struct wmOperatorType *ot, void *userdata) RET_NONE
|
|
bool pyrna_id_FromPyObject(struct PyObject *obj, struct ID **id) RET_ZERO
|
|
struct PyObject *pyrna_id_CreatePyObject(struct ID *id) RET_NULL
|
|
void BPY_context_update(struct bContext *C) RET_NONE;
|
|
const char *BPY_app_translations_py_pgettext(const char *msgctxt, const char *msgid) RET_ARG(msgid)
|
|
|
|
/* intern/dualcon */
|
|
|
|
void *dualcon(const DualConInput *input_mesh,
|
|
/* callbacks for output */
|
|
DualConAllocOutput alloc_output,
|
|
DualConAddVert add_vert,
|
|
DualConAddQuad add_quad,
|
|
|
|
DualConFlags flags,
|
|
DualConMode mode,
|
|
float threshold,
|
|
float hermite_num,
|
|
float scale,
|
|
int depth) RET_ZERO
|
|
|
|
/* intern/cycles */
|
|
struct CCLDeviceInfo;
|
|
struct CCLDeviceInfo *CCL_compute_device_list(int opencl) RET_NULL
|
|
|
|
/* compositor */
|
|
void COM_execute(RenderData *rd, Scene *scene, bNodeTree *editingtree, int rendering,
|
|
const ColorManagedViewSettings *viewSettings, const ColorManagedDisplaySettings *displaySettings) RET_NONE
|
|
|
|
#endif // WITH_GAMEENGINE
|