forked from bartvdbraak/blender
105 lines
2.5 KiB
C++
105 lines
2.5 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file RAS_Polygon.h
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* \ingroup bgerast
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*/
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#ifndef __RAS_POLYGON_H__
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#define __RAS_POLYGON_H__
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#include "RAS_TexVert.h"
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#include "RAS_MaterialBucket.h"
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#include <vector>
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using namespace std;
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#ifdef WITH_CXX_GUARDEDALLOC
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#include "MEM_guardedalloc.h"
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#endif
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/* polygon flags */
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class RAS_Polygon
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{
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/* location */
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RAS_MaterialBucket* m_bucket;
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RAS_DisplayArray* m_darray;
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unsigned short m_offset[4];
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unsigned short m_numvert;
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/* flags */
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#if 1
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unsigned short m_polyflags;
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#else
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unsigned char m_edgecode;
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unsigned char m_polyflags;
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#endif
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public:
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enum {
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VISIBLE = 1,
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COLLIDER = 2,
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TWOSIDE = 4
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};
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RAS_Polygon(RAS_MaterialBucket* bucket, RAS_DisplayArray* darray, int numvert);
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virtual ~RAS_Polygon() {};
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int VertexCount();
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RAS_TexVert* GetVertex(int i);
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void SetVertexOffset(int i, unsigned short offset);
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int GetVertexOffset(int i);
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int GetVertexOffsetAbs(RAS_MeshObject *mesh, int i); /* accounts for quad and tri arrays, slower, for python */
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// each bit is for a visible edge, starting with bit 1 for the first edge, bit 2 for second etc.
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// - Not used yet!
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/* int GetEdgeCode();
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void SetEdgeCode(int edgecode); */
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bool IsVisible();
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void SetVisible(bool visible);
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bool IsCollider();
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void SetCollider(bool collider);
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bool IsTwoside();
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void SetTwoside(bool twoside);
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RAS_MaterialBucket* GetMaterial();
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RAS_DisplayArray* GetDisplayArray();
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#ifdef WITH_CXX_GUARDEDALLOC
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MEM_CXX_CLASS_ALLOC_FUNCS("GE:RAS_Polygon")
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#endif
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};
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#endif
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