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Lukas Tönne 02c8bf99c9 Added back spring force definitions outside the implicit solver.
There are currently 3 types of springs: basic linear springs, goal
springs toward a fixed global target (not recommended, but works) and
bending springs.

These are agnostic to the specific spring definition in the cloth system
so hair systems can use the same API without converting everything to
cloth first.

Conflicts:
	source/blender/physics/intern/implicit_blender.c
2015-01-20 09:30:01 +01:00
build_files Moved the cloth solver code into a new subfolder/library inside Blender 2015-01-20 09:30:00 +01:00
doc Documentation: fixed documented types to match actual types 2015-01-18 11:08:33 +01:00
extern SDL wrangler: Support loading SDL2 libraries of different names 2015-01-14 00:26:43 +05:00
intern Fix T42212: Singular reflection pass is incorrect in regular path tracer 2015-01-20 03:03:45 +05:00
release Debug drawing for simulations, to aid in visualizing abstract data such 2015-01-20 09:29:56 +01:00
scons@625d446ae8 Fixed border extension for the sunbeams node. 2014-09-23 11:42:11 +02:00
source Added back spring force definitions outside the implicit solver. 2015-01-20 09:30:01 +01:00
tests Add some BLI helpers needed by asset branch. 2015-01-03 10:13:44 +01:00
.arcconfig Use HTTPS protocol for arc 2013-12-24 22:57:27 +06:00
.gitignore Revert "ignore conflict files" 2014-08-08 06:00:49 +10:00
.gitmodules Initialize git submodules for addons, locales and scons 2013-11-15 12:19:08 +06:00
CMakeLists.txt Select appropriate folder for MinGW-w64 gcc 4.9 2015-01-16 15:04:02 +02:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile Force phony targets to build (even if file exists) 2014-12-20 02:15:14 +01:00
SConstruct Input Method Editor (IME) support for text buttons 2014-12-07 00:58:17 +01:00