forked from bartvdbraak/blender
02fad7dca4
Different interpolation methods in compositor could lead to 0.5 pixel offset in final renders. This is because of some inconsistency in integer coordinates which might mean pixel corner or pixel center. Should be all fine now. |
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.. | ||
blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
icons | ||
CMakeLists.txt | ||
SConscript |